Player Matchup

Susano
Susano
Cookie_boyyyy99
Susano
Level 13
God Stats
1W - 4L
1,253 SR
Queue Stats
7W - 17L
1,222 Elo+
Solo
Serqet
Serqet
DestielAssbutt
Serqet
Level 17
God Stats
24W - 26L
1,464 SR
Queue Stats
39W - 40L
1,377 Elo+
Party 2
Medusa
Medusa
Sam52hb
Medusa
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 24L
1,488 Elo+
Solo
Tiamat
Tiamat
TeamworldHERO
Tiamat
Level 26
God Stats
31W - 37L
1,441 SR
Queue Stats
117W - 120L
1,468 Elo+
Solo
Geb
Geb
Teddy-Bear09
Geb
Level 26
God Stats
4W - 7L
1,410 SR
Queue Stats
105W - 85L
1,440 Elo+
Party 2
Team Averages
Level 22
1,414 SR
1,399 Elo+

VS

Team Averages
Level 22
1,489 SR
1,360 Elo+
Medusa
Medusa
Elephantitus888
Medusa
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,375 Elo+
Party 1
Cthulhu
Cthulhu
Kangarar
Cthulhu
Level 22
God Stats
2W - 0L
1,379 SR
Queue Stats
6W - 5L
1,178 Elo+
Solo
Gilgamesh
Gilgamesh
Tacodoctor
Gilgamesh
Level 28
God Stats
3W - 0L
1,771 SR
Queue Stats
23W - 14L
1,576 Elo+
Solo
Jing Wei
Jing Wei
ViperNash
Jing Wei
Level 16
God Stats
1W - 2L
1,251 SR
Queue Stats
2W - 4L
1,240 Elo+
Solo
Cernunnos
Cernunnos
whitedragon66622
Cernunnos
Level 37
God Stats
9W - 5L
1,545 SR
Queue Stats
120W - 117L
1,432 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
2 / 9 / 5
12,426
888
11,630
28,641
13,765
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
1 / 1 / 5
11,701
836
9,025
15,143
13,100
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
Sam52hb
Medusa
18
1 / 12 / 5
11,918
851
18,546
22,831
9,591
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

19
5 / 5 / 2
13,177
941
34,191
24,903
17,123
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
1 / 2 / 7
12,622
902
14,311
23,698
18,822
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Team 1 Tickets

0

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 7 / 13
12,978
927
20,934
16,282
6,137
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
Kangarar
Cthulhu
20
2 / 1 / 23
13,194
942
17,963
25,431
29,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Tacodoctor
Gilgamesh
20
12 / 1 / 10
14,877
1,063
28,177
19,857
25,635
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jing Wei
ViperNash
Jing Wei
20
2 / 0 / 14
12,891
921
12,869
16,790
6,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cernunnos
20
8 / 1 / 16
15,448
1,103
27,271
15,592
6,910
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
105
10
Kills
29
29
Deaths
10
24
Assists
76
Player
Kills
Deaths
Assists
KDA
L
2
9
5
0.5
L
1
1
5
3.5
W
5
7
13
1.64
W
Cthulhu
Kangarar
Cthulhu
2
1
23
13.5
L
Medusa
Sam52hb
Medusa
1
12
5
0.29
W
Gilgamesh
Tacodoctor
Gilgamesh
12
1
10
17
L
5
5
2
1.2
L
1
2
7
2.25
W
Jing Wei
ViperNash
Jing Wei
2
0
14
9
W
Cernunnos
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,703
Damage
107,214
115,216
Taken
93,952
72,401
Mitigated
74,678
8,432
Healing
22,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,630
1,946
0
260
28,641
13,765
0
3,082
24,408
0
36,990
L
9,025
1,365
0
0
15,143
13,100
0
2,397
12,342
0
12,523
W
20,934
10,926
0
2,299
16,282
6,137
0
9,928
6,354
0
25,712
W
Cthulhu
Kangarar
Cthulhu
17,963
948
1,353
6,794
25,431
29,205
0
13,375
11,954
29,090
0
L
Medusa
Sam52hb
Medusa
18,546
9,966
0
470
22,831
9,591
0
3,169
18,776
0
36,044
W
Gilgamesh
Tacodoctor
Gilgamesh
28,177
6,101
0
2,136
19,857
25,635
0
8,855
10,876
0
41,964
L
34,191
777
2,072
5,630
24,903
17,123
0
2,842
21,480
70,385
0
L
14,311
3,209
0
0
23,698
18,822
0
4,546
18,320
33,882
0
W
Jing Wei
ViperNash
Jing Wei
12,869
7,662
172
1,250
16,790
6,791
0
9,846
6,632
0
42,322
W
Cernunnos
27,271
18,200
838
7,227
15,592
6,910
0
6,498
9,094
0
82,649

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,844
Gold Earned
69,388
245
Minions Killed
293
4
Camps Cleared
10
1,331,987
Distance Traveled
1,489,668
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Susano
12,426
888
74
5
1
281,329
0
L
Serqet
11,701
836
6
0
1
292,049
1
W
Medusa
12,978
927
19
1
0
209,064
0
W
Cthulhu
13,194
942
40
3
0
289,145
0
L
Medusa
11,918
851
37
3
1
183,914
0
W
Gilgamesh
14,877
1,063
22
2
1
310,145
0
L
Tiamat
13,177
941
93
7
0
280,496
1
L
Geb
12,622
902
35
3
1
294,199
0
W
Jing Wei
12,891
921
74
5
1
421,924
0
W
Cernunnos
15,448
1,103
138
10
8
259,390
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role