Player Matchup

Hun Batz
Hun Batz
Bvockuss
Hun Batz
Level 88
God Stats
1W - 4L
1,273 SR
Queue Stats
446W - 482L
1,436 Elo+
Party 2
Vamana
Vamana
PlowHerBooty
Vamana
Level 43
God Stats
23W - 22L
1,389 SR
Queue Stats
153W - 195L
1,314 Elo+
Solo
Janus
Janus
RAMM3
Janus
Level 105
God Stats
13W - 15L
1,496 SR
Queue Stats
601W - 647L
1,448 Elo+
Party 2
Ares
Ares
TenousClub
Ares
Level 45
God Stats
14W - 18L
1,388 SR
Queue Stats
156W - 145L
1,510 Elo+
Party 2
Arachne
Arachne
fabrizzio890
Arachne
Level 21
God Stats
1W - 3L
1,500 SR
Queue Stats
41W - 48L
1,382 Elo+
Party 2
Team Averages
Level 60
1,409 SR
1,418 Elo+

VS

Team Averages
Level 87
1,498 SR
1,490 Elo+
Hun Batz
Hun Batz
FireballTre
Hun Batz
Level 104
God Stats
20W - 14L
1,548 SR
Queue Stats
378W - 315L
1,513 Elo+
Party 1
Athena
Athena
PurpleTiger731
Athena
Level 99
God Stats
122W - 113L
1,589 SR
Queue Stats
519W - 468L
1,545 Elo+
Party 1
Chiron
Chiron
Shadow Dragon M
Chiron
Level 157
God Stats
11W - 8L
1,491 SR
Queue Stats
403W - 403L
1,494 Elo+
Solo
Ra
Ra
capalot_Jay216
Ra
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
27W - 25L
1,470 Elo+
Party 1
Sun Wukong
Sun Wukong
getum216
Sun Wukong
Level 60
God Stats
3W - 5L
1,362 SR
Queue Stats
35W - 39L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Bvockuss
Hun Batz
10
1 / 3 / 0
5,688
517
2,767
7,138
2,279
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Vamana
10
0 / 0 / 0
5,441
495
2,420
5,836
2,300
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Janus
RAMM3
Janus
11
1 / 1 / 1
6,166
561
4,060
4,734
1,322
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

7
0 / 2 / 1
4,551
414
3,499
7,988
3,565
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Arachne
fabrizzio890
Arachne
7
0 / 3 / 0
4,136
376
1,399
4,851
1,524
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FireballTre
Hun Batz
10
4 / 1 / 4
6,195
563
3,659
5,538
2,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 0 / 5
5,483
498
2,663
8,432
5,125
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 0 / 4
5,834
530
4,121
3,295
910
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
3 / 2 / 2
6,684
608
4,914
6,017
2,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sun Wukong
getum216
Sun Wukong
10
1 / 0 / 2
6,194
563
4,678
7,017
4,800
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
9
9
Deaths
3
2
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
Bvockuss
Hun Batz
1
3
0
0.33
W
Hun Batz
FireballTre
Hun Batz
4
1
4
6
L
Vamana
0
0
0
0
W
0
0
5
2.5
L
Janus
RAMM3
Janus
1
1
1
1.5
W
1
0
4
3
L
0
2
1
0.25
W
3
2
2
2
L
Arachne
fabrizzio890
Arachne
0
3
0
0
W
Sun Wukong
getum216
Sun Wukong
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,145
Damage
20,035
30,547
Taken
30,299
10,990
Mitigated
15,475
8,973
Healing
9,397
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
Bvockuss
Hun Batz
2,767
173
0
2,960
7,138
2,279
0
1,517
5,565
0
34,467
W
Hun Batz
FireballTre
Hun Batz
3,659
823
0
1,290
5,538
2,490
534
453
5,085
0
30,355
L
Vamana
2,420
764
0
1,752
5,836
2,300
0
558
5,266
0
28,244
W
2,663
778
0
1,347
8,432
5,125
189
1,828
6,604
14,562
0
L
Janus
RAMM3
Janus
4,060
136
0
625
4,734
1,322
0
1,976
2,576
41,617
0
W
4,121
1,663
909
1,689
3,295
910
1,513
290
3,005
0
31,659
L
3,499
124
320
2,362
7,988
3,565
0
2,413
5,515
10,408
0
W
4,914
282
142
1,916
6,017
2,150
147
3,256
2,761
34,463
0
L
Arachne
fabrizzio890
Arachne
1,399
1,164
0
954
4,851
1,524
0
803
4,048
0
9,280
W
Sun Wukong
getum216
Sun Wukong
4,678
366
0
2,104
7,017
4,800
670
1,732
5,285
0
35,376

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,982
Gold Earned
30,390
263
Minions Killed
292
0
Camps Cleared
0
1,083,724
Distance Traveled
1,027,241
9
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
5,688
517
73
7
0
262,275
4
W
Hun Batz
6,195
563
56
5
0
230,030
5
L
Vamana
5,441
495
67
6
0
218,411
2
W
Athena
5,483
498
18
2
0
236,538
4
L
Janus
6,166
561
86
8
0
206,697
1
W
Chiron
5,834
530
69
6
0
181,848
3
L
Ares
4,551
414
15
1
0
195,403
1
W
Ra
6,684
608
72
7
0
192,975
5
L
Arachne
4,136
376
22
2
0
200,938
1
W
Sun Wukong
6,194
563
77
7
0
185,850
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role