Player Matchup

Apollo
Apollo
HombreBaneado
Apollo
Level 17
God Stats
4W - 1L
1,851 SR
Queue Stats
33W - 8L
1,749 Elo+
Solo
Sun Wukong
Sun Wukong
agustin16794
Sun Wukong
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 53L
1,410 Elo+
Party 1
Ymir
Ymir
cazabobos2004
Ymir
Level 12
God Stats
2W - 0L
1,734 SR
Queue Stats
11W - 8L
1,544 Elo+
Party 1
Erlang Shen
Erlang Shen
matudj
Erlang Shen
Level 24
God Stats
5W - 1L
1,641 SR
Queue Stats
45W - 31L
1,537 Elo+
Party 1
Olorun
Olorun
pesonkemado2
Olorun
Level 15
God Stats
4W - 0L
1,768 SR
Queue Stats
13W - 11L
1,491 Elo+
Party 1
Team Averages
Level 35
1,699 SR
1,546 Elo+

VS

Team Averages
Level 19
1,559 SR
1,486 Elo+
Da Ji
Da Ji
ByCosmo
Da Ji
Level 23
God Stats
7W - 13L
1,477 SR
Queue Stats
83W - 98L
1,433 Elo+
Solo
Achilles
Achilles
KaiserXiter
Achilles
Level 11
God Stats
0W - 2L
1,777 SR
Queue Stats
1W - 3L
1,509 Elo+
Solo
Cthulhu
Cthulhu
Volrarth
Cthulhu
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Hera
Hera
kanartez
Hera
Level 27
God Stats
4W - 2L
1,746 SR
Queue Stats
56W - 41L
1,553 Elo+
Solo
Artemis
Artemis
leonel0727
Artemis
Level 29
God Stats
7W - 17L
1,295 SR
Queue Stats
179W - 204L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 0 / 2
8,975
690
12,166
8,310
2,588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sun Wukong
agustin16794
Sun Wukong
13
1 / 1 / 0
7,540
580
2,971
6,544
3,707
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

11
0 / 1 / 6
6,758
520
1,030
4,479
2,791
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Erlang Shen
matudj
Erlang Shen
12
4 / 0 / 1
7,129
548
5,085
8,141
3,128
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Olorun
12
3 / 4 / 3
7,506
577
1,532
7,462
2,818
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
ByCosmo
Da Ji
8
0 / 5 / 2
5,571
429
2,744
8,496
2,184
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Achilles
KaiserXiter
Achilles
11
1 / 1 / 0
6,781
522
4,055
9,354
4,836
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
Volrarth
Cthulhu
8
1 / 5 / 0
5,345
411
2,721
8,465
4,097
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Hera
14
4 / 2 / 0
8,324
640
7,655
5,425
1,611
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
leonel0727
Artemis
9
0 / 5 / 1
5,899
454
4,758
9,212
2,268
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
18
Kills
6
6
Deaths
18
12
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Da Ji
ByCosmo
Da Ji
0
5
2
0.2
W
10
0
2
11
L
Achilles
KaiserXiter
Achilles
1
1
0
1
L
Cthulhu
Volrarth
Cthulhu
1
5
0
0.2
W
Sun Wukong
agustin16794
Sun Wukong
1
1
0
1
W
0
1
6
3
L
Hera
4
2
0
2
L
Artemis
leonel0727
Artemis
0
5
1
0.1
W
Erlang Shen
matudj
Erlang Shen
4
0
1
4.5
W
Olorun
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,784
Damage
21,933
34,936
Taken
40,952
15,032
Mitigated
14,996
13,162
Healing
8,487
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
ByCosmo
Da Ji
2,744
591
0
639
8,496
2,184
0
505
7,948
0
24,456
W
12,166
8,934
0
4,058
8,310
2,588
1,164
2,132
5,900
0
79,599
L
Achilles
KaiserXiter
Achilles
4,055
559
0
3,931
9,354
4,836
786
0
8,822
0
32,926
L
Cthulhu
Volrarth
Cthulhu
2,721
102
84
217
8,465
4,097
78
756
7,709
11,043
0
W
Sun Wukong
agustin16794
Sun Wukong
2,971
285
0
1,927
6,544
3,707
0
0
6,036
155
41,381
W
1,030
310
0
0
4,479
2,791
243
362
4,054
22,483
0
L
Hera
7,655
1,334
0
1,732
5,425
1,611
107
660
4,765
55,079
0
L
Artemis
leonel0727
Artemis
4,758
2,324
0
1,884
9,212
2,268
96
513
8,699
0
36,306
W
Erlang Shen
matudj
Erlang Shen
5,085
2,351
0
4,620
8,141
3,128
0
2,918
4,858
0
36,404
W
Olorun
1,532
625
150
2,407
7,462
2,818
0
4,152
3,091
36,780
3,841

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,908
Gold Earned
31,920
447
Minions Killed
320
0
Camps Cleared
0
1,313,301
Distance Traveled
1,250,945
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
5,571
429
45
3
0
262,400
1
W
Apollo
8,975
690
128
10
0
232,784
6
L
Achilles
6,781
522
67
5
0
277,515
0
L
Cthulhu
5,345
411
15
1
0
256,830
0
W
Sun Wukong
7,540
580
100
8
0
261,539
5
W
Ymir
6,758
520
49
4
0
240,984
0
L
Hera
8,324
640
114
9
0
232,322
5
L
Artemis
5,899
454
79
6
0
221,878
6
W
Erlang Shen
7,129
548
81
6
0
323,828
2
W
Olorun
7,506
577
89
7
0
254,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role