Player Matchup

Vulcan
Vulcan
AMAURY97gang
Vulcan
Level 17
God Stats
5W - 7L
1,360 SR
Queue Stats
7W - 16L
1,209 Elo+
Solo
Cthulhu
Cthulhu
Dokudenpa-MTS
Cthulhu
Level 8
God Stats
2W - 2L
1,475 SR
Queue Stats
3W - 6L
1,218 Elo+
Solo
Izanami
Izanami
Real_Redpanda
Izanami
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 28L
1,499 Elo+
Solo
Nike
Nike
WLRevert_yt
Nike
Level 21
God Stats
13W - 3L
1,883 SR
Queue Stats
48W - 47L
1,386 Elo+
Solo
Gilgamesh
Gilgamesh
blazeryder94
Gilgamesh
Level 12
God Stats
1W - 1L
1,730 SR
Queue Stats
2W - 6L
1,054 Elo+
Solo
Team Averages
Level 17
1,590 SR
1,273 Elo+

VS

Team Averages
Level 12
1,405 SR
1,285 Elo+
Agni
Agni
BigLazar_
Agni
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 51L
1,278 Elo+
Solo
Ares
Ares
HadaraiAmastacia
Ares
Level 7
God Stats
0W - 1L
1,324 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Loki
Loki
Redacted_Echo
Loki
Level 20
God Stats
4W - 11L
1,500 SR
Queue Stats
25W - 40L
1,455 Elo+
Solo
Bellona
Bellona
bigmumma_1996
Bellona
Level 5
God Stats
0W - 2L
1,202 SR
Queue Stats
0W - 3L
1,040 Elo+
Solo
Yemoja
Yemoja
lil-bug52
Yemoja
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
10
4 / 2 / 4
6,604
600
2,047
3,303
919
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Cthulhu
9
5 / 2 / 7
6,441
586
3,718
7,186
4,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Izanami
11
5 / 1 / 4
7,065
642
5,566
6,545
1,951
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
11 / 0 / 4
8,041
731
8,388
6,537
3,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
blazeryder94
Gilgamesh
7
2 / 4 / 2
5,699
518
1,650
6,003
1,723
Heavy Mace

Heavy Mace

+30
Physical Power

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
4
0 / 4 / 0
4,093
372
1,236
4,024
794
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

5
0 / 6 / 2
4,526
411
246
7,584
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
6 / 4 / 1
6,295
572
8,836
8,038
2,292
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
5
1 / 4 / 1
4,382
398
740
3,930
1,882
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
lil-bug52
Yemoja
5
1 / 9 / 0
4,274
389
621
7,575
2,278

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
12
27
Kills
8
9
Deaths
27
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Vulcan
4
2
4
3
L
Agni
0
4
0
0
W
Cthulhu
5
2
7
4.25
L
0
6
2
0.17
W
Izanami
5
1
4
7
L
6
4
1
1.63
W
11
0
4
13
L
Bellona
1
4
1
0.38
W
Gilgamesh
blazeryder94
Gilgamesh
2
4
2
0.75
L
Yemoja
lil-bug52
Yemoja
1
9
0
0.11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,369
Damage
11,679
29,574
Taken
31,151
12,392
Mitigated
10,234
6,464
Healing
2,835
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
2,047
442
0
338
3,303
919
20
0
3,303
24,872
0
L
Agni
1,236
271
0
242
4,024
794
384
658
3,294
8,959
0
W
Cthulhu
3,718
607
277
1,130
7,186
4,626
288
629
6,531
13,494
0
L
246
55
0
1,048
7,584
2,988
84
1,361
5,924
2,214
0
W
Izanami
5,566
3,997
0
2,981
6,545
1,951
2,520
795
5,630
0
41,209
L
8,836
2,930
0
1,098
8,038
2,292
0
608
7,116
0
23,022
W
8,388
2,446
0
1,720
6,537
3,173
1,866
292
6,231
0
33,092
L
Bellona
740
160
0
271
3,930
1,882
0
896
2,787
0
6,335
W
Gilgamesh
blazeryder94
Gilgamesh
1,650
597
0
18
6,003
1,723
302
227
5,776
0
10,628
L
Yemoja
lil-bug52
Yemoja
621
346
176
0
7,575
2,278
0
1,658
5,574
4,810
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
23,570
230
Minions Killed
84
0
Camps Cleared
0
1,013,024
Distance Traveled
809,971
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
6,604
600
49
4
0
197,166
0
L
Agni
4,093
372
17
2
0
129,713
0
W
Cthulhu
6,441
586
16
1
0
216,289
4
L
Ares
4,526
411
2
0
0
158,570
0
W
Izanami
7,065
642
79
7
0
185,501
0
L
Loki
6,295
572
46
4
0
234,232
0
W
Nike
8,041
731
61
6
0
231,548
6
L
Bellona
4,382
398
13
1
0
124,802
0
W
Gilgamesh
5,699
518
25
2
0
182,520
0
L
Yemoja
4,274
389
6
1
0
162,654
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role