Player Matchup

Yemoja
Yemoja
 
Yemoja
Level 137
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
 
Ganesha
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nox
Nox
Aurion56
Nox
Level 108
God Stats
3W - 6L
1,459 SR
Queue Stats
590W - 497L
1,545 Elo+
Party 2
Chiron
Chiron
GUCCiB7KFACE
Chiron
Level 28
God Stats
4W - 2L
1,663 SR
Queue Stats
63W - 76L
1,531 Elo+
Solo
Tiamat
Tiamat
XxLittleGTxX
Tiamat
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
39W - 30L
1,518 Elo+
Party 2
Team Averages
Level 82
1,524 SR
1,519 Elo+

VS

Team Averages
Level 80
1,673 SR
1,537 Elo+
Yemoja
Yemoja
AlexDiamondd
Yemoja
Level 155
God Stats
2W - 1L
1,866 SR
Queue Stats
306W - 197L
1,641 Elo+
Party 1
Cernunnos
Cernunnos
GreekGods870
Cernunnos
Level 118
God Stats
1W - 2L
1,790 SR
Queue Stats
172W - 164L
1,439 Elo+
Party 3
Achilles
Achilles
SkippTheThird42
Achilles
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,594 Elo+
Party 3
Jing Wei
Jing Wei
Tttrrr4449895
Jing Wei
Level 23
God Stats
0W - 1L
1,636 SR
Queue Stats
38W - 20L
1,615 Elo+
Party 1
Freya
Freya
dmay58
Freya
Level 87
God Stats
0W - 2L
1,574 SR
Queue Stats
71W - 75L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
20
3 / 0 / 25
12,821
855
6,222
20,685
18,023
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ganesha
 
Ganesha
17
0 / 2 / 23
10,603
707
7,232
20,847
25,624
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
10 / 1 / 16
12,585
839
21,478
14,097
8,302
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Chiron
20
20 / 3 / 13
13,481
899
35,986
14,027
8,546
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tiamat
16
3 / 5 / 17
10,392
693
9,653
15,456
11,251
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
17
1 / 5 / 6
10,203
680
11,892
20,673
22,816
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Cernunnos
GreekGods870
Cernunnos
17
3 / 8 / 4
10,158
677
18,844
17,739
5,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Achilles
16
1 / 8 / 4
9,769
651
6,478
20,825
24,421
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
Tttrrr4449895
Jing Wei
16
0 / 8 / 6
9,621
641
12,946
16,558
4,456
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Freya
dmay58
Freya
16
5 / 8 / 3
10,387
692
16,390
16,663
5,522
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
33
36
Kills
10
11
Deaths
37
94
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
25
15.5
W
Ganesha
 
Ganesha
0
2
23
5.75
L
Yemoja
1
5
6
0.8
W
10
1
16
18
W
Chiron
20
3
13
8.83
L
Cernunnos
GreekGods870
Cernunnos
3
8
4
0.63
L
Achilles
1
8
4
0.38
L
Jing Wei
Tttrrr4449895
Jing Wei
0
8
6
0.38
W
Tiamat
3
5
17
2.3
L
Freya
dmay58
Freya
5
8
3
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,571
Damage
66,550
85,112
Taken
92,458
71,746
Mitigated
62,634
43,121
Healing
27,076
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
6,222
1,995
16,590
8,227
20,685
18,023
663
9,368
11,317
12,836
0
W
Ganesha
 
Ganesha
7,232
676
1,775
2,036
20,847
25,624
681
4,367
16,480
19,284
0
L
Yemoja
11,892
1,905
5,156
4,308
20,673
22,816
195
8,580
12,093
26,314
0
W
21,478
2,196
2,214
1,729
14,097
8,302
1,190
4,700
9,397
47,647
0
W
Chiron
35,986
9,816
4,100
2,745
14,027
8,546
1,859
3,196
10,831
0
59,572
L
Cernunnos
GreekGods870
Cernunnos
18,844
8,337
1,504
3,502
17,739
5,419
630
7,686
10,053
0
36,299
L
Achilles
6,478
2,299
757
2,143
20,825
24,421
156
10,502
10,323
0
12,227
L
Jing Wei
Tttrrr4449895
Jing Wei
12,946
10,464
809
3,244
16,558
4,456
0
8,062
8,496
0
32,603
W
Tiamat
9,653
1,936
599
3,106
15,456
11,251
1,251
6,651
8,805
23,442
0
L
Freya
dmay58
Freya
16,390
5,882
1,991
3,662
16,663
5,522
691
9,755
6,908
27,281
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,882
Gold Earned
50,138
157
Minions Killed
150
0
Camps Cleared
0
1,397,278
Distance Traveled
1,179,696
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
12,821
855
12
1
0
283,389
1
W
Ganesha
10,603
707
1
0
0
270,984
0
L
Yemoja
10,203
680
24
2
0
238,807
1
W
Nox
12,585
839
72
5
0
315,410
3
W
Chiron
13,481
899
50
3
0
267,382
0
L
Cernunnos
10,158
677
36
2
0
210,565
0
L
Achilles
9,769
651
9
1
0
246,413
1
L
Jing Wei
9,621
641
52
3
0
238,617
0
W
Tiamat
10,392
693
22
1
0
260,113
2
L
Freya
10,387
692
29
2
0
245,294
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role