Player Matchup

Amaterasu
Amaterasu
BIGBOOTYMEAT
Amaterasu
Level 29
God Stats
0W - 2L
1,324 SR
Queue Stats
7W - 3L
1,653 Elo+
Party 2
Ra
Ra
Evilvitamins
Ra
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 16L
1,296 Elo+
Party 2
Mulan
Mulan
Flying_Mattress
Mulan
Level 48
God Stats
31W - 36L
1,452 SR
Queue Stats
156W - 158L
1,370 Elo+
Party 2
Loki
Loki
K43Sniper
Loki
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 16L
1,676 Elo+
Party 2
Sol
Sol
PyroPR0T0TYPE
Sol
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
8W - 5L
1,468 Elo+
Party 2
Team Averages
Level 22
1,455 SR
1,493 Elo+

VS

Team Averages
Level 47
1,619 SR
1,617 Elo+
Hercules
Hercules
Apollex24
Hercules
Level 28
God Stats
2W - 0L
1,716 SR
Queue Stats
125W - 110L
1,579 Elo+
Solo
Kali
Kali
CharlieMurphaay
Kali
Level 8
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,616 Elo+
Party 1
Neith
Neith
GageTheMage
Neith
Level 24
God Stats
2W - 2L
1,685 SR
Queue Stats
6W - 6L
1,583 Elo+
Party 3
Zeus
Zeus
QuietKitten214
Zeus
Level 146
God Stats
2W - 0L
1,692 SR
Queue Stats
6W - 1L
1,686 Elo+
Party 1
Sylvanus
Sylvanus
redned23
Sylvanus
Level 29
God Stats
9W - 9L
1,503 SR
Queue Stats
33W - 32L
1,622 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
BIGBOOTYMEAT
Amaterasu
8
2 / 1 / 3
5,650
565
3,704
7,434
3,878
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

7
1 / 6 / 0
4,779
478
761
4,392
1,361
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

8
0 / 5 / 0
4,558
456
3,141
7,264
4,669
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
8
0 / 3 / 1
4,820
482
2,541
6,035
1,475
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
3 / 3 / 1
5,389
539
5,534
5,729
1,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Apollex24
Hercules
9
4 / 1 / 2
5,691
569
2,966
5,945
2,517
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

12
7 / 0 / 0
6,858
686
7,616
7,151
3,071
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
2 / 2 / 2
5,232
523
5,039
4,353
1,299
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

12
4 / 0 / 3
6,651
665
4,042
2,072
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Sylvanus
redned23
Sylvanus
8
1 / 3 / 3
5,196
520
2,256
6,601
2,909
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
18
18
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Hercules
Apollex24
Hercules
4
1
2
5
L
Amaterasu
BIGBOOTYMEAT
Amaterasu
2
1
3
3.5
W
7
0
0
7
L
1
6
0
0.17
L
0
5
0
0
W
2
2
2
1.5
L
Loki
0
3
1
0.17
L
3
3
1
1.17
W
4
0
3
5.5
W
Sylvanus
redned23
Sylvanus
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,681
Damage
21,919
30,854
Taken
26,122
13,072
Mitigated
10,385
8,247
Healing
8,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Apollex24
Hercules
2,966
931
0
1,827
5,945
2,517
0
636
5,280
0
26,622
L
Amaterasu
BIGBOOTYMEAT
Amaterasu
3,704
604
0
2,931
7,434
3,878
0
1,356
6,078
0
13,877
W
7,616
4,238
0
4,367
7,151
3,071
497
494
6,282
0
42,170
L
761
170
142
228
4,392
1,361
228
3,202
1,190
9,777
0
L
3,141
745
0
1,324
7,264
4,669
0
0
7,264
2,522
13,835
W
5,039
2,091
0
800
4,353
1,299
754
1,901
2,452
0
26,126
L
Loki
2,541
735
0
1,710
6,035
1,475
0
840
5,195
0
21,430
L
5,534
2,609
0
1,912
5,729
1,689
0
940
4,789
31,533
5,123
W
4,042
560
0
221
2,072
589
0
546
1,526
34,619
0
W
Sylvanus
redned23
Sylvanus
2,256
943
440
1,235
6,601
2,909
332
2,366
4,235
7,993
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,196
Gold Earned
29,628
191
Minions Killed
259
0
Camps Cleared
0
890,043
Distance Traveled
966,847
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,691
569
55
6
0
202,113
1
L
Amaterasu
5,650
565
14
1
0
187,018
1
W
Kali
6,858
686
77
8
0
225,283
1
L
Ra
4,779
478
18
2
0
140,018
0
L
Mulan
4,558
456
37
4
0
188,473
1
W
Neith
5,232
523
46
5
0
174,668
3
L
Loki
4,820
482
43
4
0
197,422
1
L
Sol
5,389
539
79
8
0
177,112
1
W
Zeus
6,651
665
70
7
0
171,313
1
W
Sylvanus
5,196
520
11
1
0
193,470
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role