Player Matchup

Ymir
Ymir
Mairuzi
Ymir
Level 39
God Stats
9W - 4L
1,680 SR
Queue Stats
149W - 153L
1,380 Elo+
Party 2
Aphrodite
Aphrodite
NoRealReasons
Aphrodite
Level 23
God Stats
1W - 1L
1,325 SR
Queue Stats
58W - 46L
1,354 Elo+
Party 2
Danzaburou
Danzaburou
YOU_BAKA_chan
Danzaburou
Level 82
God Stats
1W - 0L
1,500 SR
Queue Stats
77W - 57L
1,428 Elo+
Party 2
Team Averages
Level 48
1,501 SR
1,387 Elo+

VS

Team Averages
Level 88
1,502 SR
1,441 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Allymaris
Ne Zha
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,439 Elo+
Party 1
Raijin
Raijin
rHSukui
Raijin
Level 12
God Stats
2W - 3L
1,506 SR
Queue Stats
11W - 17L
1,385 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Mairuzi
Ymir
15
5 / 8 / 12
11,249
750
7,744
19,174
22,695
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Aphrodite
NoRealReasons
Aphrodite
15
4 / 4 / 12
10,864
724
7,754
14,325
10,011
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
YOU_BAKA_chan
Danzaburou
16
10 / 2 / 4
12,465
831
21,413
14,468
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
13
3 / 5 / 7
9,715
648
11,247
13,435
4,975
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ne Zha
Allymaris
Ne Zha
12
5 / 10 / 4
9,575
638
8,238
14,766
5,705
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
rHSukui
Raijin
14
6 / 4 / 6
10,607
707
19,243
14,444
4,996
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
31
19
Kills
14
14
Deaths
19
28
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
5
7
1.3
L
Ne Zha
Allymaris
Ne Zha
5
10
4
0.7
W
Ymir
Mairuzi
Ymir
5
8
12
1.38
W
Aphrodite
NoRealReasons
Aphrodite
4
4
12
2.5
W
Danzaburou
YOU_BAKA_chan
Danzaburou
10
2
4
6
L
Raijin
rHSukui
Raijin
6
4
6
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,911
Damage
38,728
47,967
Taken
42,645
39,056
Mitigated
15,676
21,119
Healing
6,760
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
11,247
3,671
302
1,673
13,435
4,975
370
3,945
9,490
0
33,446
L
Ne Zha
Allymaris
Ne Zha
8,238
2,079
746
856
14,766
5,705
579
6,102
8,664
0
20,877
W
Ymir
Mairuzi
Ymir
7,744
1,624
723
1,591
19,174
22,695
686
5,985
12,609
18,547
0
W
Aphrodite
NoRealReasons
Aphrodite
7,754
471
5,858
7,755
14,325
10,011
1,273
7,617
6,150
34,981
0
W
Danzaburou
YOU_BAKA_chan
Danzaburou
21,413
11,712
653
4,539
14,468
6,350
949
4,947
9,098
0
53,195
L
Raijin
rHSukui
Raijin
19,243
1,822
438
2,745
14,444
4,996
318
6,007
8,437
33,859
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
29,897
141
Minions Killed
129
6
Camps Cleared
6
704,380
Distance Traveled
684,185
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
9,715
648
45
3
1
229,896
0
L
Ne Zha
9,575
638
35
2
2
207,395
0
W
Ymir
11,249
750
23
2
1
214,323
2
W
Aphrodite
10,864
724
63
4
2
262,473
2
W
Danzaburou
12,465
831
55
4
3
227,584
0
L
Raijin
10,607
707
49
3
3
246,894
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role