Player Matchup

Hera
Hera
Lt Don
Hera
Level 101
God Stats
3W - 3L
1,606 SR
Queue Stats
215W - 187L
1,592 Elo+
Party 2
Ymir
Ymir
Seapig69
Ymir
Level 103
God Stats
4W - 3L
1,528 SR
Queue Stats
237W - 230L
1,558 Elo+
Party 2
Danzaburou
Danzaburou
Stammy
Danzaburou
Level 84
God Stats
55W - 19L
1,704 SR
Queue Stats
99W - 58L
1,637 Elo+
Party 2
Team Averages
Level 96
1,613 SR
1,596 Elo+

VS

Team Averages
Level 107
1,582 SR
1,524 Elo+
Anhur
Anhur
FaZe Binx01
Anhur
Level 154
God Stats
5W - 6L
1,633 SR
Queue Stats
157W - 145L
1,533 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Godsownsin
Morgan Le Fay
Level 109
God Stats
25W - 31L
1,524 SR
Queue Stats
93W - 112L
1,507 Elo+
Solo
Cerberus
Cerberus
Zander396
Cerberus
Level 58
God Stats
3W - 4L
1,589 SR
Queue Stats
99W - 99L
1,532 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Lt Don
Hera
12
2 / 3 / 9
8,009
728
7,146
5,905
1,745
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
13
3 / 3 / 7
8,628
784
5,936
16,216
13,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Danzaburou
Stammy
Danzaburou
13
7 / 2 / 4
9,320
847
10,104
8,436
2,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 3 / 1
8,048
732
9,162
9,403
3,545
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Godsownsin
Morgan Le Fay
10
0 / 5 / 5
6,598
600
7,466
8,269
2,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cerberus
Zander396
Cerberus
11
2 / 4 / 6
7,382
671
5,354
9,942
3,467
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
20
12
Kills
8
8
Deaths
12
20
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
3
1
2.17
L
Morgan Le Fay
Godsownsin
Morgan Le Fay
0
5
5
0.5
W
Hera
Lt Don
Hera
2
3
9
2.17
W
Ymir
3
3
7
2.17
W
Danzaburou
Stammy
Danzaburou
7
2
4
4.5
L
Cerberus
Zander396
Cerberus
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,186
Damage
21,982
30,557
Taken
27,614
18,395
Mitigated
9,726
7,470
Healing
4,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,162
4,876
0
2,106
9,403
3,545
195
5,457
3,946
0
25,146
L
Morgan Le Fay
Godsownsin
Morgan Le Fay
7,466
477
0
446
8,269
2,714
148
4,426
3,843
28,534
0
W
Hera
Lt Don
Hera
7,146
1,224
0
390
5,905
1,745
821
3,110
2,795
32,204
0
W
Ymir
5,936
710
0
3,894
16,216
13,815
211
5,879
10,337
13,181
0
W
Danzaburou
Stammy
Danzaburou
10,104
5,417
0
3,186
8,436
2,835
1,527
4,290
4,146
0
23,583
L
Cerberus
Zander396
Cerberus
5,354
220
192
1,809
9,942
3,467
272
3,303
6,639
13,584
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,957
Gold Earned
22,028
118
Minions Killed
115
4
Camps Cleared
5
613,815
Distance Traveled
506,450
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
8,048
732
45
4
2
170,605
0
L
Morgan Le Fay
6,598
600
41
4
2
177,385
1
W
Hera
8,009
728
75
7
3
200,127
2
W
Ymir
8,628
784
14
1
0
200,209
0
W
Danzaburou
9,320
847
29
3
1
213,479
5
L
Cerberus
7,382
671
29
3
1
158,460
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role