Player Matchup

Olorun
Olorun
BestGamer5926
Olorun
Level 17
God Stats
1W - 3L
1,496 SR
Queue Stats
1W - 4L
1,360 Elo+
Solo
Mulan
Mulan
RattySwing10
Mulan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,642 Elo+
Party 2
Cthulhu
Cthulhu
RawApostasy
Cthulhu
Level 22
God Stats
0W - 1L
1,478 SR
Queue Stats
1W - 3L
1,244 Elo+
Solo
Sol
Sol
ViridianHue25
Sol
Level 29
God Stats
1W - 3L
1,257 SR
Queue Stats
11W - 12L
1,405 Elo+
Solo
Mercury
Mercury
dragon908
Mercury
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 16
1,446 SR
1,430 Elo+

VS

Team Averages
Level 30
1,511 SR
1,364 Elo+
Jing Wei
Jing Wei
Dolofonos0311
Jing Wei
Level 45
God Stats
8W - 2L
1,654 SR
Queue Stats
199W - 221L
1,377 Elo+
Party 3
Arachne
Arachne
Lord_GrishaVII
Arachne
Level 48
God Stats
3W - 2L
1,849 SR
Queue Stats
74W - 105L
1,315 Elo+
Party 1
Aphrodite
Aphrodite
MajorVoltage01
Aphrodite
Level 16
God Stats
1W - 1L
1,334 SR
Queue Stats
20W - 18L
1,418 Elo+
Party 3
Bellona
Bellona
SlipKnot202
Bellona
Level 14
God Stats
2W - 11L
1,175 SR
Queue Stats
6W - 16L
1,296 Elo+
Party 1
Anubis
Anubis
colahorn
Anubis
Level 28
God Stats
7W - 4L
1,545 SR
Queue Stats
21W - 23L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 3
10,358
432
6,299
15,505
4,112
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
2 / 19 / 1
9,384
391
10,340
25,046
10,017
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
RawApostasy
Cthulhu
14
1 / 7 / 3
9,167
382
11,887
24,839
21,800
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
3 / 5 / 3
10,910
455
23,061
17,560
5,049
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Mercury
dragon908
Mercury
14
2 / 18 / 3
9,809
409
3,877
19,341
5,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Dolofonos0311
Jing Wei
19
14 / 3 / 8
12,880
537
29,040
26,197
11,816
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
11 / 1 / 10
13,005
542
9,188
19,276
8,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mace

Mace

+10
Physical Power

Aphrodite
MajorVoltage01
Aphrodite
18
1 / 3 / 16
11,884
495
7,243
18,534
20,514
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bellona
SlipKnot202
Bellona
18
11 / 3 / 9
12,648
527
11,247
15,955
18,206
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Anubis
colahorn
Anubis
20
13 / 1 / 5
13,360
557
24,147
16,898
8,885
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
98
9
Kills
50
56
Deaths
11
13
Assists
48
Player
Kills
Deaths
Assists
KDA
L
1
7
3
0.36
W
Jing Wei
Dolofonos0311
Jing Wei
14
3
8
6
W
11
1
10
16
W
Aphrodite
MajorVoltage01
Aphrodite
1
3
16
3
L
2
19
1
0.13
L
Cthulhu
RawApostasy
Cthulhu
1
7
3
0.36
W
Bellona
SlipKnot202
Bellona
11
3
9
5.17
L
3
5
3
0.9
W
Anubis
colahorn
Anubis
13
1
5
15.5
L
Mercury
dragon908
Mercury
2
18
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,464
Damage
80,865
102,291
Taken
96,860
46,203
Mitigated
67,604
13,039
Healing
52,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,299
2,536
73
1,690
15,505
4,112
1,503
11,050
4,455
44,761
0
W
Jing Wei
Dolofonos0311
Jing Wei
29,040
25,731
0
12,048
26,197
11,816
2,301
11,648
14,096
0
98,902
W
9,188
5,590
493
13,660
19,276
8,183
2,668
3,871
15,405
0
73,699
W
Aphrodite
MajorVoltage01
Aphrodite
7,243
2,317
5,502
10,123
18,534
20,514
391
7,027
11,068
46,270
0
L
10,340
2,685
0
701
25,046
10,017
869
3,266
21,780
0
33,185
L
Cthulhu
RawApostasy
Cthulhu
11,887
514
90
1,321
24,839
21,800
44
5,220
19,619
48,631
0
W
Bellona
SlipKnot202
Bellona
11,247
2,996
0
1,282
15,955
18,206
2,964
6,039
9,834
0
59,711
L
23,061
3,019
642
8,243
17,560
5,049
2,650
5,917
11,643
72,163
0
W
Anubis
colahorn
Anubis
24,147
1,597
0
9,888
16,898
8,885
3,383
11,598
5,210
89,168
0
L
Mercury
dragon908
Mercury
3,877
1,753
0
279
19,341
5,225
768
5,937
13,404
0
27,190

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,628
Gold Earned
63,777
398
Minions Killed
584
0
Camps Cleared
0
1,986,929
Distance Traveled
2,259,110
0
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
10,358
432
72
3
0
403,903
0
W
Jing Wei
12,880
537
145
6
0
455,628
1
W
Arachne
13,005
542
110
5
0
536,652
0
W
Aphrodite
11,884
495
68
3
0
414,802
6
L
Mulan
9,384
391
67
3
0
379,318
0
L
Cthulhu
9,167
382
85
4
0
399,346
0
W
Bellona
12,648
527
107
4
0
453,162
0
L
Sol
10,910
455
120
5
0
377,142
0
W
Anubis
13,360
557
154
6
0
398,866
2
L
Mercury
9,809
409
54
2
0
427,220
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role