Player Matchup

Bastet
Bastet
DreamzZz561
Bastet
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
128W - 132L
1,380 Elo+
Party 1
King Arthur
King Arthur
KnightDarkAnubis
King Arthur
Level 65
God Stats
5W - 6L
1,352 SR
Queue Stats
266W - 296L
1,371 Elo+
Solo
Charybdis
Charybdis
N30_BA1-1AMUT
Charybdis
Level 125
God Stats
4W - 5L
1,544 SR
Queue Stats
134W - 136L
1,394 Elo+
Party 1
Sylvanus
Sylvanus
booompower12
Sylvanus
Level 114
God Stats
13W - 22L
1,466 SR
Queue Stats
150W - 147L
1,371 Elo+
Party 1
Hera
Hera
boss9game
Hera
Level 59
God Stats
13W - 23L
1,649 SR
Queue Stats
419W - 487L
1,427 Elo+
Solo
Team Averages
Level 94
1,502 SR
1,389 Elo+

VS

Team Averages
Level 77
1,453 SR
1,422 Elo+
Neith
Neith
JAIL013
Neith
Level 119
God Stats
25W - 18L
1,421 SR
Queue Stats
154W - 164L
1,393 Elo+
Solo
Awilix
Awilix
XxJoBoSSxX
Awilix
Level 65
God Stats
4W - 2L
1,542 SR
Queue Stats
36W - 37L
1,401 Elo+
Party 2
Bacchus
Bacchus
XxSpicyIcyxX
Bacchus
Level 82
God Stats
2W - 0L
1,450 SR
Queue Stats
36W - 33L
1,404 Elo+
Party 2
Achilles
Achilles
jaskaran21
Achilles
Level 54
God Stats
3W - 1L
1,584 SR
Queue Stats
5W - 3L
1,506 Elo+
Solo
Merlin
Merlin
ll TEE ll
Merlin
Level 67
God Stats
2W - 3L
1,268 SR
Queue Stats
68W - 65L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
13
4 / 7 / 2
8,244
485
7,530
13,672
4,726
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
KnightDarkAnubis
King Arthur
16
4 / 6 / 0
9,274
546
10,987
14,004
11,239
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charybdis
N30_BA1-1AMUT
Charybdis
11
1 / 3 / 2
6,923
407
7,413
9,012
3,831
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sylvanus
booompower12
Sylvanus
10
1 / 7 / 4
6,927
407
5,246
16,248
11,895
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hera
14
0 / 5 / 1
8,437
496
5,410
10,985
3,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
JAIL013
Neith
13
6 / 5 / 5
8,022
472
11,494
11,382
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
XxJoBoSSxX
Awilix
17
10 / 0 / 10
10,140
596
12,655
13,141
4,792
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bacchus
XxSpicyIcyxX
Bacchus
14
2 / 1 / 14
8,520
501
8,201
11,002
9,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
jaskaran21
Achilles
13
3 / 4 / 2
7,955
468
6,373
14,186
12,107
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
ll TEE ll
Merlin
17
7 / 0 / 5
9,925
584
8,557
6,212
2,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
64
10
Kills
28
28
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Bastet
4
7
2
0.71
W
Neith
JAIL013
Neith
6
5
5
1.7
L
King Arthur
KnightDarkAnubis
King Arthur
4
6
0
0.67
L
Charybdis
N30_BA1-1AMUT
Charybdis
1
3
2
0.67
W
Awilix
XxJoBoSSxX
Awilix
10
0
10
15
W
Bacchus
XxSpicyIcyxX
Bacchus
2
1
14
9
L
Sylvanus
booompower12
Sylvanus
1
7
4
0.43
L
Hera
0
5
1
0.1
W
Achilles
jaskaran21
Achilles
3
4
2
1
W
Merlin
ll TEE ll
Merlin
7
0
5
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,586
Damage
47,280
63,921
Taken
55,923
35,128
Mitigated
31,171
11,899
Healing
16,217
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
7,530
2,704
0
4,023
13,672
4,726
457
3,647
9,783
0
41,637
W
Neith
JAIL013
Neith
11,494
4,626
0
3,405
11,382
3,145
399
3,710
7,436
0
49,580
L
King Arthur
KnightDarkAnubis
King Arthur
10,987
1,995
0
920
14,004
11,239
450
0
13,272
13,443
45,747
L
Charybdis
N30_BA1-1AMUT
Charybdis
7,413
3,924
0
769
9,012
3,831
280
4,126
4,704
0
33,903
W
Awilix
XxJoBoSSxX
Awilix
12,655
5,751
0
3,795
13,141
4,792
0
1,829
11,148
0
65,992
W
Bacchus
XxSpicyIcyxX
Bacchus
8,201
1,045
398
2,273
11,002
9,016
225
3,580
7,130
29,336
0
L
Sylvanus
booompower12
Sylvanus
5,246
1,103
1,555
3,398
16,248
11,895
56
5,025
11,085
19,346
6,297
L
Hera
5,410
1,933
0
1,234
10,985
3,437
1,079
3,208
7,525
58,635
0
W
Achilles
jaskaran21
Achilles
6,373
1,197
0
3,782
14,186
12,107
0
1,962
12,224
0
32,899
W
Merlin
ll TEE ll
Merlin
8,557
296
158
2,406
6,212
2,111
420
1,225
4,907
66,893
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,805
Gold Earned
44,562
431
Minions Killed
426
0
Camps Cleared
0
1,537,847
Distance Traveled
1,631,490
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
8,244
485
69
4
0
330,595
2
W
Neith
8,022
472
89
5
0
286,183
4
L
King Arthur
9,274
546
117
7
0
325,657
1
L
Charybdis
6,923
407
72
4
0
322,435
2
W
Awilix
10,140
596
98
6
0
395,512
2
W
Bacchus
8,520
501
41
2
0
333,975
1
L
Sylvanus
6,927
407
46
3
0
252,168
4
L
Hera
8,437
496
127
7
0
306,992
1
W
Achilles
7,955
468
63
4
0
273,914
5
W
Merlin
9,925
584
135
8
0
341,906
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role