Player Matchup

Geb
Geb
AGG_Loki
Geb
Level 70
God Stats
0W - 1L
1,511 SR
Queue Stats
13W - 15L
1,491 Elo+
Solo
Hachiman
Hachiman
SaltedOverlord
Hachiman
Level 40
God Stats
1W - 1L
1,663 SR
Queue Stats
11W - 8L
1,503 Elo+
Party 1
Jing Wei
Jing Wei
trottinghorse
Jing Wei
Level 119
God Stats
0W - 1L
1,302 SR
Queue Stats
27W - 36L
1,401 Elo+
Party 1
Team Averages
Level 76
1,492 SR
1,465 Elo+

VS

Team Averages
Level 142
1,608 SR
1,494 Elo+
Baron Samedi
Baron Samedi
BrownGravy92
Baron Samedi
Level 129
God Stats
1W - 0L
1,580 SR
Queue Stats
39W - 39L
1,455 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Goat Capin
Morgan Le Fay
Level 153
God Stats
5W - 14L
1,349 SR
Queue Stats
216W - 250L
1,461 Elo+
Solo
Zhong Kui
Zhong Kui
xXBULLETLRDXx
Zhong Kui
Level 144
God Stats
8W - 3L
1,894 SR
Queue Stats
173W - 155L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 5
10,944
608
15,163
20,828
33,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hachiman
12
2 / 9 / 6
10,015
556
17,181
19,298
7,433
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jing Wei
trottinghorse
Jing Wei
14
3 / 7 / 5
10,876
604
10,002
20,491
7,762
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BrownGravy92
Baron Samedi
16
4 / 4 / 12
11,623
646
10,669
17,043
11,988
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Morgan Le Fay
Goat Capin
Morgan Le Fay
17
6 / 5 / 13
12,295
683
20,361
18,348
8,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
xXBULLETLRDXx
Zhong Kui
17
9 / 1 / 10
12,650
703
18,050
22,944
16,283
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
54
9
Kills
19
19
Deaths
10
16
Assists
35
Player
Kills
Deaths
Assists
KDA
L
4
3
5
2.17
W
Baron Samedi
BrownGravy92
Baron Samedi
4
4
12
2.5
W
Morgan Le Fay
Goat Capin
Morgan Le Fay
6
5
13
2.5
L
Hachiman
2
9
6
0.56
L
Jing Wei
trottinghorse
Jing Wei
3
7
5
0.79
W
Zhong Kui
xXBULLETLRDXx
Zhong Kui
9
1
10
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,346
Damage
49,080
60,617
Taken
58,335
49,160
Mitigated
36,301
6,902
Healing
27,585
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,163
1,683
0
1,714
20,828
33,965
0
15,976
4,852
35,478
0
W
Baron Samedi
BrownGravy92
Baron Samedi
10,669
628
3,309
6,316
17,043
11,988
507
5,038
12,005
31,462
0
W
Morgan Le Fay
Goat Capin
Morgan Le Fay
20,361
2,242
291
5,494
18,348
8,030
560
6,462
11,886
51,970
0
L
Hachiman
17,181
8,306
0
3,256
19,298
7,433
400
16,443
2,855
0
41,822
L
Jing Wei
trottinghorse
Jing Wei
10,002
8,200
0
1,932
20,491
7,762
0
17,637
2,854
0
41,552
W
Zhong Kui
xXBULLETLRDXx
Zhong Kui
18,050
1,347
0
12,175
22,944
16,283
1,411
4,057
18,887
56,262
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,835
Gold Earned
36,568
161
Minions Killed
193
4
Camps Cleared
11
926,260
Distance Traveled
943,718
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,944
608
35
2
2
358,693
1
W
Baron Samedi
11,623
646
40
2
4
309,206
1
W
Morgan Le Fay
12,295
683
65
4
0
299,454
1
L
Hachiman
10,015
556
39
2
1
274,664
1
L
Jing Wei
10,876
604
87
5
1
292,903
0
W
Zhong Kui
12,650
703
88
5
7
335,058
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role