Player Matchup

Guan Yu
Guan Yu
Gold V
Akinplanet380
Guan Yu
Gold V
Level 120
God Stats
23W - 12L
1,631 SR
Queue Stats
46W - 36L
1,890 MMR
Party 2
Nox
Nox
Platinum III
ChangBangs
Nox
Platinum III
Level 128
God Stats
13W - 7L
1,768 SR
Queue Stats
82W - 68L
2,143 MMR
Party 2
Ravana
Ravana
Platinum IV
GuateRican
Ravana
Platinum IV
Level 127
God Stats
4W - 5L
1,672 SR
Queue Stats
83W - 77L
2,042 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 125
1,690 SR
2,025 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,615 SR
1,968 MMR
Hercules
Hercules
Platinum IV
ColliparknGA
Hercules
Platinum IV
Level 157
God Stats
18W - 20L
1,644 SR
Queue Stats
611W - 670L
1,508 MMR
Party 1
Sol
Sol
Diamond III
I3inlaggin
Sol
Diamond III
Level 140
God Stats
13W - 8L
1,735 SR
Queue Stats
156W - 155L
2,226 MMR
Party 1
Tyr
Tyr
Diamond IV
Your_thumbs_slow
Tyr
Diamond IV
Level 158
God Stats
5W - 8L
1,467 SR
Queue Stats
521W - 567L
2,170 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
16
5 / 2 / 10
11,597
682
11,270
16,465
15,373
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

15
2 / 4 / 10
10,737
632
10,101
10,113
4,165
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ravana
GuateRican
Ravana
17
10 / 2 / 7
12,483
734
25,448
16,275
8,769
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AresPersephoneKumbhakarnaGebChaac

VS

Bans
Ah Muzen CabSobekArtioXing TianHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ColliparknGA
Hercules
14
3 / 5 / 4
10,110
595
9,607
21,945
16,885
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
3 / 6 / 5
10,620
625
12,961
14,599
3,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 6 / 4
9,810
577
7,587
20,704
15,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
21
17
Kills
8
8
Deaths
17
27
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
5
2
10
5
W
2
4
10
1.75
L
Hercules
ColliparknGA
Hercules
3
5
4
1
W
Ravana
GuateRican
Ravana
10
2
7
6.75
L
3
6
5
0.92
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,819
Damage
30,155
42,853
Taken
57,248
28,307
Mitigated
35,880
17,211
Healing
17,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
11,270
2,452
3,461
9,484
16,465
15,373
798
4,925
10,791
0
23,659
W
10,101
2,293
0
2,222
10,113
4,165
661
3,096
6,679
49,778
0
L
Hercules
ColliparknGA
Hercules
9,607
2,622
0
7,463
21,945
16,885
110
3,955
17,510
0
21,021
W
Ravana
GuateRican
Ravana
25,448
7,660
0
2,044
16,275
8,769
1,536
4,686
11,033
0
60,810
L
12,961
3,386
0
4,685
14,599
3,932
0
1,532
12,905
44,763
3,848
L
7,587
663
0
4,925
20,704
15,063
0
4,985
15,208
0
21,791

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,817
Gold Earned
30,540
181
Minions Killed
152
9
Camps Cleared
5
957,369
Distance Traveled
827,852
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,597
682
25
1
2
356,354
2
W
Nox
10,737
632
85
5
3
288,035
1
L
Hercules
10,110
595
35
2
0
300,015
2
W
Ravana
12,483
734
71
4
4
312,980
3
L
Sol
10,620
625
77
5
5
249,183
0
L
Tyr
9,810
577
40
2
0
278,654
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role