Player Matchup

Achilles
Achilles
Gaankx
Achilles
Level 127
God Stats
9W - 10L
1,496 SR
Queue Stats
335W - 293L
1,577 Elo+
Party 3
Cliodhna
Cliodhna
Jahownd
Cliodhna
Level 155
God Stats
8W - 8L
1,542 SR
Queue Stats
493W - 461L
1,511 Elo+
Party 3
Hachiman
Hachiman
R4Z0R95
Hachiman
Level 29
God Stats
8W - 1L
1,780 SR
Queue Stats
82W - 75L
1,545 Elo+
Party 2
Geb
Geb
brunopdjo195
Geb
Level 107
God Stats
5W - 2L
1,706 SR
Queue Stats
216W - 190L
1,536 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
xYourBiggestFanx
Morgan Le Fay
Level 147
God Stats
21W - 5L
1,775 SR
Queue Stats
333W - 275L
1,569 Elo+
Party 3
Team Averages
Level 113
1,660 SR
1,548 Elo+

VS

Team Averages
Level 49
1,442 SR
1,520 Elo+
Terra
Terra
FulminareXII
Terra
Level 107
God Stats
7W - 11L
1,404 SR
Queue Stats
316W - 311L
1,428 Elo+
Party 1
Ne Zha
Ne Zha
LJ SWIZZLE345
Ne Zha
Level 69
God Stats
0W - 1L
1,673 SR
Queue Stats
78W - 75L
1,477 Elo+
Party 1
Medusa
Medusa
Macncheesez
Medusa
Level 17
God Stats
0W - 2L
1,133 SR
Queue Stats
16W - 17L
1,480 Elo+
Party 1
Nu Wa
Nu Wa
Shewzie
Nu Wa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
75W - 77L
1,502 Elo+
Party 1
Tiamat
Tiamat
dragenot
Tiamat
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,711 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gaankx
Achilles
16
8 / 2 / 0
9,998
667
7,644
10,040
7,981
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cliodhna
Jahownd
Cliodhna
14
7 / 2 / 2
8,927
595
4,310
6,390
2,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hachiman
R4Z0R95
Hachiman
14
4 / 4 / 0
8,549
570
8,265
10,601
3,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
0 / 2 / 8
7,441
496
5,050
10,217
6,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Morgan Le Fay
xYourBiggestFanx
Morgan Le Fay
17
4 / 0 / 4
9,806
654
7,239
4,918
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 2 / 2
6,978
465
3,859
10,144
7,585
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

11
1 / 4 / 3
6,629
442
2,556
9,914
3,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
10
1 / 5 / 3
6,284
419
4,400
10,306
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nu Wa
Shewzie
Nu Wa
13
2 / 3 / 1
7,179
479
3,500
6,840
2,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tiamat
dragenot
Tiamat
12
3 / 9 / 1
7,493
500
6,447
9,973
4,948
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
20
23
Kills
10
10
Deaths
23
14
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
2
2
2
W
Achilles
Gaankx
Achilles
8
2
0
4
W
Cliodhna
Jahownd
Cliodhna
7
2
2
4
L
1
4
3
0.63
L
Medusa
1
5
3
0.5
W
Hachiman
R4Z0R95
Hachiman
4
4
0
1
L
Nu Wa
Shewzie
Nu Wa
2
3
1
0.83
W
0
2
8
2
L
Tiamat
dragenot
Tiamat
3
9
1
0.39
W
Morgan Le Fay
xYourBiggestFanx
Morgan Le Fay
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,508
Damage
20,762
42,166
Taken
47,177
21,538
Mitigated
21,023
16,026
Healing
7,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,859
656
355
1,594
10,144
7,585
0
3,895
6,191
21,856
0
W
Achilles
Gaankx
Achilles
7,644
2,220
0
3,755
10,040
7,981
444
4,652
4,890
6,614
45,834
W
Cliodhna
Jahownd
Cliodhna
4,310
615
0
3,328
6,390
2,275
0
1,459
4,815
0
51,787
L
2,556
771
0
2,477
9,914
3,963
0
2,400
7,307
0
36,522
L
Medusa
4,400
2,403
0
1,305
10,306
2,233
0
2,179
8,106
0
27,014
W
Hachiman
R4Z0R95
Hachiman
8,265
4,258
0
4,332
10,601
3,053
0
3,575
6,968
0
68,717
L
Nu Wa
Shewzie
Nu Wa
3,500
514
0
674
6,840
2,294
0
3,690
2,984
38,781
0
W
5,050
1,097
0
2,243
10,217
6,343
48
3,002
7,047
13,719
0
L
Tiamat
dragenot
Tiamat
6,447
1,281
0
1,303
9,973
4,948
310
644
8,884
26,932
0
W
Morgan Le Fay
xYourBiggestFanx
Morgan Le Fay
7,239
914
0
2,368
4,918
1,886
420
762
4,012
81,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,721
Gold Earned
34,563
499
Minions Killed
273
0
Camps Cleared
0
1,375,677
Distance Traveled
1,418,814
13
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
6,978
465
34
2
0
314,054
8
W
Achilles
9,998
667
117
8
0
289,171
1
W
Cliodhna
8,927
595
90
6
0
265,297
5
L
Ne Zha
6,629
442
67
4
0
304,558
3
L
Medusa
6,284
419
62
4
0
289,500
7
W
Hachiman
8,549
570
127
8
0
247,248
0
L
Nu Wa
7,179
479
66
4
0
250,276
3
W
Geb
7,441
496
11
1
0
286,203
2
L
Tiamat
7,493
500
44
3
0
260,426
0
W
Morgan Le Fay
9,806
654
154
10
0
287,758
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role