Player Matchup

Charybdis
Charybdis
Defiance1981
Charybdis
Level 33
God Stats
2W - 0L
1,471 SR
Queue Stats
32W - 49L
1,273 Elo+
Party 1
Sylvanus
Sylvanus
Dicrucio
Sylvanus
Level 86
God Stats
2W - 1L
1,731 SR
Queue Stats
145W - 170L
1,354 Elo+
Party 1
Achilles
Achilles
Ladyof_daflowers
Achilles
Level 69
God Stats
1W - 1L
1,282 SR
Queue Stats
152W - 192L
1,390 Elo+
Party 1
Cliodhna
Cliodhna
Morteferr
Cliodhna
Level 88
God Stats
5W - 3L
1,338 SR
Queue Stats
156W - 175L
1,337 Elo+
Party 1
Zeus
Zeus
careylynn1
Zeus
Level 36
God Stats
2W - 3L
922 SR
Queue Stats
63W - 104L
1,319 Elo+
Party 1
Team Averages
Level 62
1,349 SR
1,334 Elo+

VS

Team Averages
Level 118
1,493 SR
1,330 Elo+
Merlin
Merlin
BigTazz66
Merlin
Level 158
God Stats
15W - 12L
1,754 SR
Queue Stats
827W - 861L
1,352 Elo+
Solo
Neith
Neith
ChargingToast15
Neith
Level 104
God Stats
4W - 7L
1,342 SR
Queue Stats
230W - 244L
1,253 Elo+
Solo
Ne Zha
Ne Zha
Hitman98947
Ne Zha
Level 157
God Stats
1W - 2L
1,470 SR
Queue Stats
418W - 472L
1,340 Elo+
Solo
Sylvanus
Sylvanus
Talun
Sylvanus
Level 66
God Stats
4W - 4L
1,411 SR
Queue Stats
430W - 454L
1,373 Elo+
Solo
Sol
Sol
stickeyj4
Sol
Level 107
God Stats
1W - 2L
1,490 SR
Queue Stats
44W - 57L
1,329 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Defiance1981
Charybdis
17
3 / 10 / 11
11,796
590
13,829
21,431
8,318
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Sylvanus
Dicrucio
Sylvanus
20
7 / 4 / 19
14,133
707
21,341
28,795
17,057
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
10 / 4 / 20
16,046
802
20,821
27,697
48,932
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cliodhna
Morteferr
Cliodhna
20
13 / 6 / 14
15,189
759
36,979
23,262
10,986
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

20
5 / 8 / 18
13,954
698
13,996
24,130
9,949
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
BigTazz66
Merlin
20
4 / 2 / 19
13,456
673
22,251
18,957
7,945
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
13 / 6 / 13
15,146
757
29,029
22,609
10,111
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ne Zha
15
2 / 15 / 9
10,677
534
11,264
23,993
9,193
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Sylvanus
Talun
Sylvanus
20
7 / 10 / 16
14,179
709
14,946
34,918
19,926
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
6 / 5 / 16
12,729
636
23,947
17,097
6,546
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

120
Kill Participation
105
38
Kills
32
32
Deaths
38
82
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Merlin
BigTazz66
Merlin
4
2
19
6.75
L
13
6
13
3.25
W
Charybdis
Defiance1981
Charybdis
3
10
11
0.85
W
Sylvanus
Dicrucio
Sylvanus
7
4
19
4.13
L
Ne Zha
2
15
9
0.43
W
10
4
20
5
W
Cliodhna
Morteferr
Cliodhna
13
6
14
3.33
L
Sylvanus
Talun
Sylvanus
7
10
16
1.5
W
5
8
18
1.75
L
6
5
16
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

106,966
Damage
101,437
125,315
Taken
117,574
95,242
Mitigated
53,721
59,660
Healing
45,252
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
BigTazz66
Merlin
22,251
278
605
2,892
18,957
7,945
47
4,310
13,870
54,118
0
L
29,029
14,402
1,816
5,981
22,609
10,111
1,105
6,877
15,227
0
56,332
W
Charybdis
Defiance1981
Charybdis
13,829
6,809
2,749
1,162
21,431
8,318
1,441
12,124
9,307
0
23,294
W
Sylvanus
Dicrucio
Sylvanus
21,341
4,060
17,065
14,959
28,795
17,057
1,696
12,840
15,955
40,722
0
L
Ne Zha
11,264
2,130
1,649
2,455
23,993
9,193
324
4,736
18,488
0
17,114
W
20,821
5,172
3,293
5,690
27,697
48,932
983
11,423
15,870
0
42,039
W
Cliodhna
Morteferr
Cliodhna
36,979
1,760
2,589
3,056
23,262
10,986
0
10,444
12,818
0
68,006
L
Sylvanus
Talun
Sylvanus
14,946
828
11,514
14,036
34,918
19,926
0
13,648
19,751
18,898
0
W
13,996
2,668
3,026
6,071
24,130
9,949
1,294
14,313
9,817
36,564
0
L
23,947
2,364
1,436
2,868
17,097
6,546
0
3,852
12,917
46,912
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,118
Gold Earned
66,187
202
Minions Killed
183
0
Camps Cleared
0
1,632,858
Distance Traveled
1,543,790
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
13,456
673
59
3
0
370,024
0
L
Neith
15,146
757
71
4
0
331,882
1
W
Charybdis
11,796
590
25
1
0
282,276
0
W
Sylvanus
14,133
707
42
2
0
301,703
0
L
Ne Zha
10,677
534
7
0
0
258,538
0
W
Achilles
16,046
802
38
2
0
369,027
0
W
Cliodhna
15,189
759
51
3
0
368,931
2
L
Sylvanus
14,179
709
8
0
0
304,862
0
W
Zeus
13,954
698
46
2
0
310,921
4
L
Sol
12,729
636
38
2
0
278,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role