Player Matchup

Artio
Artio
AaronM512
Artio
Level 76
God Stats
10W - 4L
1,713 SR
Queue Stats
296W - 274L
1,564 Elo+
Party 2
Raijin
Raijin
DevilishAdy
Raijin
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 5L
1,756 Elo+
Party 2
Kali
Kali
LvL100Whale
Kali
Level 105
God Stats
11W - 4L
1,722 SR
Queue Stats
251W - 218L
1,588 Elo+
Party 1
Da Ji
Da Ji
TheGudGud
Da Ji
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
258W - 205L
1,617 Elo+
Party 1
Heimdallr
Heimdallr
XDerDracheX
Heimdallr
Level 102
God Stats
7W - 4L
1,915 SR
Queue Stats
128W - 98L
1,596 Elo+
Party 2
Team Averages
Level 76
1,670 SR
1,624 Elo+

VS

Team Averages
Level 100
1,538 SR
1,464 Elo+
Chaac
Chaac
CuuckWhorris
Chaac
Level 101
God Stats
49W - 57L
1,521 SR
Queue Stats
563W - 607L
1,471 Elo+
Party 3
Bacchus
Bacchus
Slimpsyn
Bacchus
Level 127
God Stats
5W - 4L
1,582 SR
Queue Stats
140W - 160L
1,494 Elo+
Party 3
Chang'e
Chang'e
mcsk4tcat
Chang'e
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
250W - 253L
1,469 Elo+
Party 3
Artemis
Artemis
nokizz4461
Artemis
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
135W - 237L
1,426 Elo+
Solo
Da Ji
Da Ji
thehylianloach
Da Ji
Level 122
God Stats
15W - 12L
1,588 SR
Queue Stats
263W - 302L
1,460 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
AaronM512
Artio
12
0 / 6 / 16
8,883
444
6,135
23,118
23,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Raijin
17
5 / 3 / 16
11,205
560
14,817
15,077
5,955
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

18
7 / 3 / 12
11,868
593
16,084
18,713
12,534
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Da Ji
TheGudGud
Da Ji
19
13 / 1 / 12
12,460
623
16,011
17,173
7,846
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heimdallr
XDerDracheX
Heimdallr
19
9 / 1 / 6
11,995
600
10,815
13,617
5,672
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 4 / 2
10,740
537
17,369
20,793
17,553
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bacchus
Slimpsyn
Bacchus
14
1 / 6 / 6
8,586
429
11,351
14,179
7,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chang'e
mcsk4tcat
Chang'e
14
4 / 7 / 3
8,835
442
12,100
18,353
6,503
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
nokizz4461
Artemis
14
1 / 8 / 4
8,920
446
7,080
12,235
3,506
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
4 / 10 / 5
8,838
442
12,300
17,241
5,417
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
34
34
Kills
14
14
Deaths
35
62
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Artio
AaronM512
Artio
0
6
16
1.33
L
4
4
2
1.25
W
Raijin
5
3
16
4.33
W
7
3
12
4.33
L
Bacchus
Slimpsyn
Bacchus
1
6
6
0.67
W
Da Ji
TheGudGud
Da Ji
13
1
12
19
W
Heimdallr
XDerDracheX
Heimdallr
9
1
6
12
L
Chang'e
mcsk4tcat
Chang'e
4
7
3
0.79
L
Artemis
nokizz4461
Artemis
1
8
4
0.38
L
4
10
5
0.65

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,862
Damage
60,200
87,698
Taken
82,801
55,969
Mitigated
40,431
30,153
Healing
19,502
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
AaronM512
Artio
6,135
530
1,707
4,363
23,118
23,962
0
8,076
14,489
12,654
0
L
17,369
2,416
26
7,619
20,793
17,553
244
4,035
16,757
7,911
74,489
W
Raijin
14,817
1,926
0
3,324
15,077
5,955
313
5,581
8,980
72,205
0
W
16,084
6,774
0
7,057
18,713
12,534
1,027
4,682
13,515
0
61,027
L
Bacchus
Slimpsyn
Bacchus
11,351
1,436
0
1,034
14,179
7,452
0
3,825
10,354
45,413
0
W
Da Ji
TheGudGud
Da Ji
16,011
3,432
0
7,438
17,173
7,846
472
4,060
12,944
0
82,496
W
Heimdallr
XDerDracheX
Heimdallr
10,815
5,032
0
6,264
13,617
5,672
1,886
2,990
10,479
0
98,094
L
Chang'e
mcsk4tcat
Chang'e
12,100
803
729
5,370
18,353
6,503
0
5,669
12,684
54,064
0
L
Artemis
nokizz4461
Artemis
7,080
3,502
0
944
12,235
3,506
0
3,562
8,673
0
46,827
L
12,300
3,213
0
3,780
17,241
5,417
0
3,861
13,380
0
45,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,411
Gold Earned
45,919
516
Minions Killed
494
0
Camps Cleared
0
1,914,388
Distance Traveled
1,798,472
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,883
444
13
1
0
391,379
7
L
Chaac
10,740
537
169
8
0
418,612
0
W
Raijin
11,205
560
124
6
0
336,090
11
W
Kali
11,868
593
98
5
0
391,471
0
L
Bacchus
8,586
429
78
4
0
366,306
6
W
Da Ji
12,460
623
118
6
0
418,756
0
W
Heimdallr
11,995
600
163
8
0
376,692
2
L
Chang'e
8,835
442
92
5
0
349,674
3
L
Artemis
8,920
446
75
4
0
323,528
6
L
Da Ji
8,838
442
80
4
0
340,352
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role