Player Matchup

Nemesis
Nemesis
Fugazi_Patek
Nemesis
Level 18
God Stats
3W - 5L
1,540 SR
Queue Stats
25W - 26L
1,540 Elo+
Solo
Hera
Hera
Guriiguriin
Hera
Level 13
God Stats
0W - 1L
1,290 SR
Queue Stats
6W - 5L
1,620 Elo+
Solo
Sun Wukong
Sun Wukong
MODOK12414
Sun Wukong
Level 8
God Stats
1W - 1L
1,760 SR
Queue Stats
1W - 4L
1,383 Elo+
Solo
Skadi
Skadi
Smokie9830
Skadi
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
34W - 28L
1,592 Elo+
Solo
King Arthur
King Arthur
The1TrueMoth
King Arthur
Level 5
God Stats
1W - 2L
1,555 SR
Queue Stats
4W - 4L
1,530 Elo+
Solo
Team Averages
Level 13
1,529 SR
1,533 Elo+

VS

Team Averages
Level 18
1,612 SR
1,654 Elo+
Merlin
Merlin
BliCCk_FlaiR
Merlin
Level 29
God Stats
4W - 3L
1,509 SR
Queue Stats
115W - 108L
1,638 Elo+
Solo
Ratatoskr
Ratatoskr
Saboteur999994
Ratatoskr
Level 18
God Stats
1W - 0L
1,765 SR
Queue Stats
7W - 2L
1,825 Elo+
Party 1
Arachne
Arachne
Titos1187
Arachne
Level 13
God Stats
2W - 1L
1,461 SR
Queue Stats
23W - 12L
1,720 Elo+
Party 1
Hades
Hades
XxBlood_ThiefxX
Hades
Level 26
God Stats
1W - 0L
1,823 SR
Queue Stats
36W - 55L
1,438 Elo+
Solo
Hel
Hel
vvDexx
Hel
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,650 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Fugazi_Patek
Nemesis
9
1 / 4 / 1
5,514
551
2,184
7,073
1,823
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8
0 / 5 / 0
4,952
495
1,428
5,099
1,235
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
MODOK12414
Sun Wukong
5
0 / 5 / 0
3,968
397
1,007
5,596
2,215
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
10
5 / 2 / 1
6,107
611
5,865
6,317
2,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
The1TrueMoth
King Arthur
9
2 / 3 / 1
5,370
537
1,751
6,436
3,962
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
11
2 / 0 / 5
6,314
631
3,318
2,572
775
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ratatoskr
Saboteur999994
Ratatoskr
12
3 / 1 / 2
6,602
660
4,135
4,657
1,416
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Titos1187
Arachne
12
11 / 0 / 1
7,568
757
7,179
6,887
3,449
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Bow

Short Bow

+15%
Attack Speed

8
1 / 3 / 1
5,065
507
1,758
4,915
1,536
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hel
vvDexx
Hel
8
1 / 4 / 2
5,560
556
1,712
5,311
1,665
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
29
8
Kills
18
19
Deaths
8
3
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Merlin
2
0
5
4.5
L
Nemesis
Fugazi_Patek
Nemesis
1
4
1
0.38
L
0
5
0
0
L
Sun Wukong
MODOK12414
Sun Wukong
0
5
0
0
W
Ratatoskr
Saboteur999994
Ratatoskr
3
1
2
4
L
Skadi
5
2
1
2.75
L
King Arthur
The1TrueMoth
King Arthur
2
3
1
0.83
W
Arachne
Titos1187
Arachne
11
0
1
11.5
W
1
3
1
0.5
W
Hel
vvDexx
Hel
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,235
Damage
18,102
30,521
Taken
24,342
11,280
Mitigated
8,841
4,604
Healing
10,328
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
3,318
103
0
942
2,572
775
0
874
1,594
32,459
0
L
Nemesis
Fugazi_Patek
Nemesis
2,184
1,121
0
835
7,073
1,823
0
467
6,606
0
25,988
L
1,428
264
0
291
5,099
1,235
82
1,716
3,383
20,327
0
L
Sun Wukong
MODOK12414
Sun Wukong
1,007
0
0
737
5,596
2,215
126
1,670
3,926
0
6,747
W
Ratatoskr
Saboteur999994
Ratatoskr
4,135
1,868
0
1,344
4,657
1,416
0
0
4,657
0
38,819
L
Skadi
5,865
2,251
0
1,041
6,317
2,045
627
2,359
3,958
0
35,857
L
King Arthur
The1TrueMoth
King Arthur
1,751
296
0
1,700
6,436
3,962
52
576
5,860
4,379
18,816
W
Arachne
Titos1187
Arachne
7,179
4,284
0
4,683
6,887
3,449
0
528
6,325
0
43,719
W
1,758
74
71
898
4,915
1,536
436
348
4,567
17,047
0
W
Hel
vvDexx
Hel
1,712
113
560
1,830
5,311
1,665
488
55
5,256
15,440
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,911
Gold Earned
31,109
242
Minions Killed
299
0
Camps Cleared
0
888,309
Distance Traveled
1,016,111
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
6,314
631
62
6
0
181,184
1
L
Nemesis
5,514
551
51
5
0
194,145
2
L
Hera
4,952
495
43
4
0
166,220
0
L
Sun Wukong
3,968
397
20
2
0
189,531
1
W
Ratatoskr
6,602
660
82
8
0
213,258
2
L
Skadi
6,107
611
71
7
0
184,255
0
L
King Arthur
5,370
537
57
6
0
154,158
1
W
Arachne
7,568
757
73
7
0
246,326
0
W
Hades
5,065
507
41
4
0
188,180
0
W
Hel
5,560
556
41
4
0
187,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role