Player Matchup

Achilles
Achilles
FrankasaurusRex1
Achilles
Level 127
God Stats
5W - 3L
1,761 SR
Queue Stats
30W - 27L
1,544 Elo+
Party 1
Skadi
Skadi
ROBTHECORNCOB_
Skadi
Level 133
God Stats
6W - 1L
1,740 SR
Queue Stats
256W - 239L
1,554 Elo+
Party 1
Apollo
Apollo
Tianshi07
Apollo
Level 62
God Stats
17W - 8L
1,642 SR
Queue Stats
324W - 340L
1,446 Elo+
Party 1
Ymir
Ymir
clamien_
Ymir
Level 12
God Stats
13W - 7L
1,485 SR
Queue Stats
13W - 10L
1,344 Elo+
Party 1
Pele
Pele
saint261
Pele
Level 152
God Stats
2W - 3L
1,349 SR
Queue Stats
268W - 227L
1,623 Elo+
Party 1
Team Averages
Level 97
1,595 SR
1,502 Elo+

VS

Team Averages
Level 72
1,501 SR
1,526 Elo+
Chang'e
Chang'e
 
Chang'e
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ravana
Ravana
Gorditolac
Ravana
Level 31
God Stats
15W - 17L
1,519 SR
Queue Stats
139W - 181L
1,409 Elo+
Solo
Yemoja
Yemoja
Hookrs on me
Yemoja
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,708 Elo+
Party 2
Skadi
Skadi
furddy
Skadi
Level 119
God Stats
0W - 1L
1,753 SR
Queue Stats
108W - 97L
1,536 Elo+
Party 2
Janus
Janus
pepa1005
Janus
Level 42
God Stats
1W - 2L
1,232 SR
Queue Stats
66W - 69L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 1
6,451
645
5,862
7,075
4,700
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

10
2 / 1 / 0
5,202
520
2,582
4,287
1,150
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
Tianshi07
Apollo
9
0 / 0 / 0
4,751
475
946
2,264
590
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ymir
7
0 / 1 / 1
4,371
437
792
2,723
1,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Pele
10
5 / 0 / 1
6,123
612
6,094
7,531
2,044
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
8
0 / 4 / 0
4,899
490
3,026
6,441
1,667
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ravana
Gorditolac
Ravana
8
0 / 3 / 0
4,678
468
1,566
5,136
1,389
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
8
0 / 0 / 2
5,311
531
1,584
2,944
2,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Skadi
furddy
Skadi
9
2 / 3 / 0
5,091
509
3,277
6,608
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Janus
pepa1005
Janus
9
0 / 1 / 0
5,108
511
1,994
4,280
904
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
4
11
Kills
2
2
Deaths
11
3
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
4
0
1
4.5
L
Ravana
Gorditolac
Ravana
0
3
0
0
L
Yemoja
0
0
2
1
W
2
1
0
2
W
Apollo
Tianshi07
Apollo
0
0
0
0
W
Ymir
0
1
1
0.5
L
Skadi
furddy
Skadi
2
3
0
0.67
L
Janus
pepa1005
Janus
0
1
0
0
W
Pele
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,276
Damage
11,447
23,880
Taken
25,409
9,751
Mitigated
7,842
8,581
Healing
7,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
3,026
287
0
1,732
6,441
1,667
222
634
5,419
23,080
0
W
5,862
1,512
0
1,898
7,075
4,700
0
2,759
4,316
6,117
24,644
L
Ravana
Gorditolac
Ravana
1,566
721
0
1,428
5,136
1,389
0
133
4,907
0
20,968
L
Yemoja
1,584
218
435
1,575
2,944
2,299
88
311
2,633
17,778
0
W
2,582
1,163
0
750
4,287
1,150
0
549
3,738
0
34,606
W
Apollo
Tianshi07
Apollo
946
478
0
453
2,264
590
0
380
1,788
0
19,096
W
Ymir
792
89
0
860
2,723
1,267
0
680
2,043
6,645
0
L
Skadi
furddy
Skadi
3,277
1,540
0
1,622
6,608
1,583
87
481
6,127
0
28,814
L
Janus
pepa1005
Janus
1,994
410
0
375
4,280
904
0
108
4,138
28,382
0
W
Pele
6,094
2,143
0
4,620
7,531
2,044
0
1,996
5,391
0
38,395

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,898
Gold Earned
25,087
266
Minions Killed
265
0
Camps Cleared
0
896,538
Distance Traveled
873,918
12
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,899
490
54
5
0
144,278
0
W
Achilles
6,451
645
70
7
0
208,999
3
L
Ravana
4,678
468
55
6
0
180,728
1
L
Yemoja
5,311
531
36
4
0
177,806
1
W
Skadi
5,202
520
62
6
0
184,012
4
W
Apollo
4,751
475
43
4
0
191,295
1
W
Ymir
4,371
437
20
2
0
114,463
0
L
Skadi
5,091
509
64
6
0
183,132
2
L
Janus
5,108
511
56
6
0
187,974
1
W
Pele
6,123
612
71
7
0
197,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role