Player Matchup

Ao Kuang
Ao Kuang
Galixyking
Ao Kuang
Level 20
God Stats
1W - 1L
1,084 SR
Queue Stats
9W - 5L
1,443 Elo+
Party 1
Jormungandr
Jormungandr
Raytanix
Jormungandr
Level 104
God Stats
2W - 0L
1,347 SR
Queue Stats
43W - 49L
1,340 Elo+
Party 1
Chaac
Chaac
TheJabberWocka
Chaac
Level 45
God Stats
1W - 0L
1,561 SR
Queue Stats
22W - 28L
1,375 Elo+
Party 1
Team Averages
Level 56
1,331 SR
1,386 Elo+

VS

Team Averages
Level 14
1,355 SR
1,204 Elo+
Cthulhu
Cthulhu
DNAlien99
Cthulhu
Level 18
God Stats
19W - 16L
1,493 SR
Queue Stats
41W - 39L
1,276 Elo+
Party 2
Gilgamesh
Gilgamesh
smokedog1
Gilgamesh
Level 16
God Stats
24W - 30L
1,340 SR
Queue Stats
42W - 68L
1,201 Elo+
Party 2
Neith
Neith
zKrYpTiC17
Neith
Level 8
God Stats
3W - 9L
1,233 SR
Queue Stats
24W - 31L
1,135 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Galixyking
Ao Kuang
13
4 / 3 / 6
10,805
636
6,089
11,162
3,713
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Jormungandr
Raytanix
Jormungandr
15
1 / 3 / 15
11,394
670
17,886
16,868
15,908
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

16
12 / 0 / 4
12,379
728
23,488
16,672
12,962
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DNAlien99
Cthulhu
14
3 / 5 / 1
9,886
582
15,326
21,066
19,543
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gilgamesh
smokedog1
Gilgamesh
11
0 / 5 / 4
8,970
528
4,296
24,424
15,388
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Neith
12
1 / 7 / 2
9,252
544
8,529
13,076
4,043
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
11
17
Kills
4
6
Deaths
17
25
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DNAlien99
Cthulhu
3
5
1
0.7
W
Ao Kuang
Galixyking
Ao Kuang
4
3
6
2.33
W
Jormungandr
Raytanix
Jormungandr
1
3
15
2.83
W
12
0
4
14
L
Gilgamesh
smokedog1
Gilgamesh
0
5
4
0.4
L
Neith
1
7
2
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,463
Damage
28,151
44,702
Taken
58,566
32,583
Mitigated
38,974
16,393
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DNAlien99
Cthulhu
15,326
506
1,182
2,818
21,066
19,543
121
7,813
13,141
39,936
0
W
Ao Kuang
Galixyking
Ao Kuang
6,089
1,266
0
2,293
11,162
3,713
967
4,251
6,651
39,907
0
W
Jormungandr
Raytanix
Jormungandr
17,886
3,951
421
3,842
16,868
15,908
205
5,790
10,509
53,503
0
W
23,488
5,619
0
9,837
16,672
12,962
1,017
5,583
10,639
0
50,505
L
Gilgamesh
smokedog1
Gilgamesh
4,296
532
0
2,636
24,424
15,388
45
9,587
14,609
0
19,204
L
Neith
8,529
6,112
0
470
13,076
4,043
312
6,788
6,142
0
25,156

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,578
Gold Earned
28,108
161
Minions Killed
115
12
Camps Cleared
1
925,514
Distance Traveled
840,867
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,886
582
46
3
0
293,393
2
W
Ao Kuang
10,805
636
40
2
7
296,699
6
W
Jormungandr
11,394
670
75
4
5
294,953
3
W
Chaac
12,379
728
46
3
0
333,862
2
L
Gilgamesh
8,970
528
29
2
1
304,888
3
L
Neith
9,252
544
40
2
0
242,586
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role