Player Matchup

Nike
Nike
A1Deniro
Nike
Level 125
God Stats
1W - 1L
1,732 SR
Queue Stats
12W - 12L
1,549 Elo+
Party 2
Charybdis
Charybdis
HB JRod
Charybdis
Level 117
God Stats
0W - 1L
1,409 SR
Queue Stats
1W - 8L
1,400 Elo+
Party 2
Fenrir
Fenrir
ItsVariann
Fenrir
Level 87
God Stats
2W - 1L
1,540 SR
Queue Stats
321W - 326L
1,551 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Jodybigbags3
Morgan Le Fay
Level 142
God Stats
2W - 3L
1,683 SR
Queue Stats
19W - 31L
1,453 Elo+
Party 2
Cthulhu
Cthulhu
ivycruzz
Cthulhu
Level 108
God Stats
4W - 5L
1,554 SR
Queue Stats
12W - 24L
1,458 Elo+
Party 2
Team Averages
Level 116
1,584 SR
1,482 Elo+

VS

Team Averages
Level 116
1,584 SR
1,513 Elo+
Cernunnos
Cernunnos
Leox13
Cernunnos
Level 128
God Stats
6W - 7L
1,348 SR
Queue Stats
152W - 156L
1,518 Elo+
Solo
Baron Samedi
Baron Samedi
LunaArgentum
Baron Samedi
Level 125
God Stats
1W - 0L
1,916 SR
Queue Stats
35W - 30L
1,512 Elo+
Party 1
Hel
Hel
MORTIF3R
Hel
Level 109
God Stats
1W - 1L
1,149 SR
Queue Stats
61W - 61L
1,504 Elo+
Party 1
Mulan
Mulan
MagicTowell
Mulan
Level 125
God Stats
5W - 4L
1,899 SR
Queue Stats
67W - 63L
1,527 Elo+
Solo
Geb
Geb
xxbetiuxx
Geb
Level 92
God Stats
4W - 3L
1,611 SR
Queue Stats
97W - 106L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
17
2 / 7 / 9
10,731
715
10,170
17,388
19,528
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charybdis
HB JRod
Charybdis
15
1 / 7 / 4
9,009
601
11,480
16,256
6,887
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fenrir
ItsVariann
Fenrir
14
0 / 9 / 5
8,703
580
5,342
17,560
10,054
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Morgan Le Fay
Jodybigbags3
Morgan Le Fay
19
7 / 6 / 3
12,118
808
23,965
18,358
9,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
ivycruzz
Cthulhu
16
3 / 7 / 9
11,311
754
18,009
27,092
31,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Leox13
Cernunnos
20
10 / 1 / 14
13,782
919
16,356
18,411
8,355
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Baron Samedi
LunaArgentum
Baron Samedi
20
6 / 3 / 21
13,453
897
20,402
13,712
7,291
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
9 / 4 / 12
13,077
872
11,924
16,964
8,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
9 / 3 / 19
13,600
907
25,432
24,137
25,302
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
2 / 2 / 20
12,321
821
12,328
20,239
26,965
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
122
13
Kills
36
36
Deaths
13
30
Assists
86
Player
Kills
Deaths
Assists
KDA
L
Nike
2
7
9
0.93
L
Charybdis
HB JRod
Charybdis
1
7
4
0.43
L
Fenrir
ItsVariann
Fenrir
0
9
5
0.28
L
Morgan Le Fay
Jodybigbags3
Morgan Le Fay
7
6
3
1.42
W
Cernunnos
Leox13
Cernunnos
10
1
14
17
W
Baron Samedi
LunaArgentum
Baron Samedi
6
3
21
5.5
W
9
4
12
3.75
W
9
3
19
6.17
L
Cthulhu
ivycruzz
Cthulhu
3
7
9
1.07
W
2
2
20
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,966
Damage
86,442
96,654
Taken
93,463
77,792
Mitigated
76,357
13,304
Healing
50,026
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nike
10,170
727
0
2,588
17,388
19,528
364
7,129
10,191
0
26,981
L
Charybdis
HB JRod
Charybdis
11,480
4,486
0
1,403
16,256
6,887
312
9,137
7,015
0
28,267
L
Fenrir
ItsVariann
Fenrir
5,342
2,201
0
1,705
17,560
10,054
0
6,841
10,719
0
10,383
L
Morgan Le Fay
Jodybigbags3
Morgan Le Fay
23,965
1,154
442
3,557
18,358
9,621
468
8,408
9,950
60,974
0
W
Cernunnos
Leox13
Cernunnos
16,356
9,976
0
7,180
18,411
8,355
5,233
8,878
9,297
0
65,888
W
Baron Samedi
LunaArgentum
Baron Samedi
20,402
2,049
8,164
6,245
13,712
7,291
432
6,643
6,843
47,029
0
W
11,924
473
8,704
7,865
16,964
8,444
1,010
9,565
7,151
40,458
0
W
25,432
4,082
0
8,527
24,137
25,302
347
10,164
13,583
0
48,577
L
Cthulhu
ivycruzz
Cthulhu
18,009
491
963
2,646
27,092
31,702
0
12,968
13,938
38,659
0
W
12,328
971
0
3,341
20,239
26,965
42
7,235
12,613
27,666
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,872
Gold Earned
66,233
229
Minions Killed
325
4
Camps Cleared
11
1,294,056
Distance Traveled
1,476,452
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
10,731
715
53
4
0
293,776
2
L
Charybdis
9,009
601
48
3
2
242,877
0
L
Fenrir
8,703
580
10
1
0
227,486
0
L
Morgan Le Fay
12,118
808
86
6
2
265,658
0
W
Cernunnos
13,782
919
92
6
3
281,852
1
W
Baron Samedi
13,453
897
77
5
2
290,837
1
W
Hel
13,077
872
75
5
3
276,057
2
W
Mulan
13,600
907
62
4
3
298,665
3
L
Cthulhu
11,311
754
32
2
0
264,259
1
W
Geb
12,321
821
19
1
0
329,041
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role