Player Matchup

Chiron
Chiron
CoolDudeLoL69
Chiron
Level 160
God Stats
12W - 4L
1,777 SR
Queue Stats
567W - 321L
1,670 Elo+
Party 1
Mulan
Mulan
LurkLordBick
Mulan
Level 42
God Stats
3W - 3L
1,500 SR
Queue Stats
78W - 48L
1,658 Elo+
Party 1
Sol
Sol
SirMangoPod
Sol
Level 60
God Stats
8W - 4L
1,658 SR
Queue Stats
223W - 110L
1,713 Elo+
Party 1
Ymir
Ymir
TrentHasMuscles
Ymir
Level 27
God Stats
6W - 3L
1,726 SR
Queue Stats
81W - 32L
1,782 Elo+
Party 1
Fenrir
Fenrir
swaggywo
Fenrir
Level 69
God Stats
6W - 16L
1,292 SR
Queue Stats
271W - 175L
1,630 Elo+
Party 1
Team Averages
Level 72
1,591 SR
1,691 Elo+

VS

Team Averages
Level 64
1,483 SR
1,508 Elo+
Osiris
Osiris
Cristian24103
Osiris
Level 34
God Stats
5W - 2L
1,727 SR
Queue Stats
109W - 100L
1,492 Elo+
Solo
Ullr
Ullr
Idontremem
Ullr
Level 16
God Stats
0W - 1L
1,178 SR
Queue Stats
21W - 15L
1,640 Elo+
Party 2
Gilgamesh
Gilgamesh
OGDea7hmonkey
Gilgamesh
Level 48
God Stats
5W - 7L
1,478 SR
Queue Stats
111W - 128L
1,459 Elo+
Solo
Odin
Odin
Skender-IX_
Odin
Level 73
God Stats
2W - 3L
1,397 SR
Queue Stats
375W - 392L
1,334 Elo+
Solo
Baron Samedi
Baron Samedi
YeetChouder
Baron Samedi
Level 149
God Stats
20W - 11L
1,636 SR
Queue Stats
372W - 338L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
3 / 0 / 1
5,604
701
4,784
3,256
712
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
2 / 0 / 2
5,272
659
3,249
4,535
2,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

8
0 / 1 / 2
4,510
564
3,112
3,524
1,096
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 3 / 2
4,916
615
808
8,626
3,314
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
swaggywo
Fenrir
9
2 / 0 / 2
5,123
640
1,840
3,899
1,168
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 0
4,017
502
1,560
3,782
2,421
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

6
0 / 1 / 0
3,765
471
2,019
2,765
619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
OGDea7hmonkey
Gilgamesh
8
0 / 2 / 2
4,546
568
2,610
6,088
2,451
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

6
0 / 3 / 3
4,110
514
1,088
6,985
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Baron Samedi
YeetChouder
Baron Samedi
9
4 / 0 / 0
5,280
660
5,994
2,541
827
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
9
8
Kills
4
4
Deaths
8
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
1
3.5
L
0
2
0
0
L
0
1
0
0
W
2
0
2
3
L
Gilgamesh
OGDea7hmonkey
Gilgamesh
0
2
2
0.5
W
0
1
2
1
L
0
3
3
0.5
W
1
3
2
0.67
L
Baron Samedi
YeetChouder
Baron Samedi
4
0
0
4
W
Fenrir
swaggywo
Fenrir
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,793
Damage
13,271
23,840
Taken
22,161
8,542
Mitigated
8,534
9,943
Healing
7,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,784
2,835
320
1,518
3,256
712
684
0
3,256
0
33,720
L
1,560
302
0
500
3,782
2,421
0
0
3,443
2,212
9,237
L
2,019
1,228
0
409
2,765
619
0
0
2,765
0
14,358
W
3,249
563
0
2,648
4,535
2,252
0
364
4,171
0
21,708
L
Gilgamesh
OGDea7hmonkey
Gilgamesh
2,610
656
0
2,116
6,088
2,451
574
1,237
4,814
0
23,739
W
3,112
1,005
0
814
3,524
1,096
0
1,541
1,842
22,642
3,612
L
1,088
233
0
1,740
6,985
2,216
0
1,875
5,065
0
5,664
W
808
162
779
1,860
8,626
3,314
0
3,127
5,245
6,034
0
L
Baron Samedi
YeetChouder
Baron Samedi
5,994
326
768
1,851
2,541
827
0
437
2,054
27,711
0
W
Fenrir
swaggywo
Fenrir
1,840
492
0
2,004
3,899
1,168
0
876
2,968
0
19,860

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,425
Gold Earned
21,718
234
Minions Killed
176
0
Camps Cleared
0
765,374
Distance Traveled
739,169
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
5,604
701
60
8
0
149,644
1
L
Osiris
4,017
502
31
4
0
119,131
2
L
Ullr
3,765
471
31
4
0
127,214
1
W
Mulan
5,272
659
52
7
0
150,344
1
L
Gilgamesh
4,546
568
45
6
0
179,986
1
W
Sol
4,510
564
60
8
0
145,389
0
L
Odin
4,110
514
9
1
0
157,168
2
W
Ymir
4,916
615
15
2
0
145,110
1
L
Baron Samedi
5,280
660
60
8
0
155,670
3
W
Fenrir
5,123
640
47
6
0
174,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role