Player Matchup

Guan Yu
Guan Yu
Build-Different4
Guan Yu
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 20L
1,503 Elo+
Solo
Artemis
Artemis
DannyStin
Artemis
Level 17
God Stats
2W - 0L
1,640 SR
Queue Stats
8W - 12L
1,340 Elo+
Party 1
Olorun
Olorun
Kindoray
Olorun
Level 17
God Stats
4W - 3L
1,345 SR
Queue Stats
9W - 11L
1,433 Elo+
Party 1
Da Ji
Da Ji
M4nch0_94
Da Ji
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,328 Elo+
Party 1
Ymir
Ymir
game_freak-1jond
Ymir
Level 29
God Stats
1W - 1L
1,502 SR
Queue Stats
1W - 2L
1,256 Elo+
Solo
Team Averages
Level 17
1,497 SR
1,372 Elo+

VS

Team Averages
Level 23
1,532 SR
1,429 Elo+
Baron Samedi
Baron Samedi
GAURdME Yurd
Baron Samedi
Level 18
God Stats
13W - 13L
1,502 SR
Queue Stats
34W - 46L
1,375 Elo+
Party 2
Hou Yi
Hou Yi
Joshypooh123
Hou Yi
Level 28
God Stats
5W - 4L
1,808 SR
Queue Stats
45W - 31L
1,548 Elo+
Party 3
Terra
Terra
RacewayMoody
Terra
Level 28
God Stats
0W - 3L
1,500 SR
Queue Stats
56W - 42L
1,480 Elo+
Party 3
Arachne
Arachne
Rocafellakid
Arachne
Level 14
God Stats
0W - 1L
1,482 SR
Queue Stats
5W - 11L
1,354 Elo+
Solo
Cthulhu
Cthulhu
bigeasyAZBRO
Cthulhu
Level 28
God Stats
2W - 5L
1,368 SR
Queue Stats
60W - 85L
1,387 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 5 / 2
11,148
507
11,493
19,881
20,737
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artemis
DannyStin
Artemis
15
1 / 7 / 3
10,161
462
12,674
14,088
5,323
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Olorun
Kindoray
Olorun
19
13 / 3 / 0
13,406
609
13,047
11,432
6,152
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Da Ji
M4nch0_94
Da Ji
15
1 / 5 / 5
10,822
492
6,978
15,021
5,995
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 3 / 5
10,254
466
6,244
21,226
23,138
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
GAURdME Yurd
Baron Samedi
18
6 / 4 / 6
12,174
553
13,449
14,540
8,555
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
15
5 / 3 / 4
9,478
431
15,178
14,752
6,890
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 2 / 9
10,691
486
8,858
17,781
21,810
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
Rocafellakid
Arachne
15
2 / 4 / 4
9,205
418
4,364
11,111
4,008
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
bigeasyAZBRO
Cthulhu
17
5 / 5 / 7
11,403
518
13,904
18,687
10,543
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
51
17
Kills
21
23
Deaths
18
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
2
5
2
0.6
W
Artemis
DannyStin
Artemis
1
7
3
0.36
L
Baron Samedi
GAURdME Yurd
Baron Samedi
6
4
6
2.25
L
Hou Yi
5
3
4
2.33
W
Olorun
Kindoray
Olorun
13
3
0
4.33
W
Da Ji
M4nch0_94
Da Ji
1
5
5
0.7
L
3
2
9
3.75
L
Arachne
Rocafellakid
Arachne
2
4
4
1
L
Cthulhu
bigeasyAZBRO
Cthulhu
5
5
7
1.7
W
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,436
Damage
55,753
81,648
Taken
76,871
61,345
Mitigated
51,806
21,422
Healing
29,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,493
732
1,068
6,518
19,881
20,737
0
12,622
7,259
9,063
54,763
W
Artemis
DannyStin
Artemis
12,674
6,753
0
970
14,088
5,323
1,715
6,187
7,901
0
49,512
L
Baron Samedi
GAURdME Yurd
Baron Samedi
13,449
1,824
1,214
6,074
14,540
8,555
1,109
5,713
8,827
73,460
0
L
Hou Yi
15,178
8,326
0
3,806
14,752
6,890
1,860
3,890
10,862
0
59,163
W
Olorun
Kindoray
Olorun
13,047
7,172
189
4,029
11,432
6,152
13,822
4,543
6,889
91,709
5,219
W
Da Ji
M4nch0_94
Da Ji
6,978
2,125
0
3,537
15,021
5,995
214
3,189
11,832
0
62,260
L
8,858
2,171
2,381
5,766
17,781
21,810
444
6,162
11,619
22,274
0
L
Arachne
Rocafellakid
Arachne
4,364
3,010
0
2,396
11,111
4,008
2,936
2,192
8,919
0
29,210
L
Cthulhu
bigeasyAZBRO
Cthulhu
13,904
1,803
838
7,393
18,687
10,543
2,032
2,590
16,097
58,808
0
W
6,244
585
3,248
1,863
21,226
23,138
232
9,670
11,556
20,665
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,791
Gold Earned
52,951
493
Minions Killed
413
0
Camps Cleared
0
2,002,900
Distance Traveled
1,939,904
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
11,148
507
138
6
0
377,160
1
W
Artemis
10,161
462
87
4
0
346,005
0
L
Baron Samedi
12,174
553
123
6
0
366,679
1
L
Hou Yi
9,478
431
82
4
0
328,513
1
W
Olorun
13,406
609
149
7
0
412,367
1
W
Da Ji
10,822
492
97
4
0
461,623
1
L
Terra
10,691
486
28
1
0
385,304
4
L
Arachne
9,205
418
67
3
0
440,065
0
L
Cthulhu
11,403
518
113
5
0
419,343
2
W
Ymir
10,254
466
22
1
0
405,745
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role