Player Matchup

The Morrigan
The Morrigan
Stoned_Witch8X
The Morrigan
Level 18
God Stats
6W - 4L
1,635 SR
Queue Stats
38W - 41L
1,410 Elo+
Solo
Danzaburou
Danzaburou
Wolfie6997
Danzaburou
Level 27
God Stats
13W - 12L
1,713 SR
Queue Stats
65W - 71L
1,495 Elo+
Solo
Loki
Loki
frozoe_Bandit1
Loki
Level 25
God Stats
3W - 3L
1,456 SR
Queue Stats
48W - 40L
1,417 Elo+
Solo
Serqet
Serqet
lospollos021
Serqet
Level 26
God Stats
7W - 4L
1,738 SR
Queue Stats
253W - 241L
1,576 Elo+
Solo
Guan Yu
Guan Yu
yukiy206
Guan Yu
Level 18
God Stats
9W - 3L
1,747 SR
Queue Stats
150W - 187L
1,368 Elo+
Solo
Team Averages
Level 23
1,658 SR
1,453 Elo+

VS

Team Averages
Level 23
1,619 SR
1,453 Elo+
Skadi
Skadi
K1ller_Lui2
Skadi
Level 20
God Stats
2W - 1L
1,522 SR
Queue Stats
25W - 14L
1,631 Elo+
Solo
Bakasura
Bakasura
Klaidoniukstis
Bakasura
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
29W - 29L
1,279 Elo+
Solo
Sol
Sol
blodman123
Sol
Level 28
God Stats
6W - 1L
1,637 SR
Queue Stats
51W - 38L
1,606 Elo+
Solo
Khepri
Khepri
l-hashima-l
Khepri
Level 29
God Stats
3W - 0L
1,789 SR
Queue Stats
73W - 70L
1,424 Elo+
Solo
Chaac
Chaac
spoodershekoofki
Chaac
Level 29
God Stats
11W - 5L
1,647 SR
Queue Stats
118W - 153L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Stoned_Witch8X
The Morrigan
9
0 / 3 / 1
5,182
471
3,235
4,205
1,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Danzaburou
Wolfie6997
Danzaburou
8
1 / 4 / 0
5,451
496
3,281
7,741
1,341
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

9
1 / 3 / 0
5,398
491
2,841
6,890
2,012
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
8
0 / 1 / 0
4,583
417
2,812
7,894
2,685
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guan Yu
yukiy206
Guan Yu
9
0 / 4 / 0
5,063
460
2,768
8,593
4,880
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 2
6,674
607
7,448
5,702
1,839
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bakasura
10
2 / 1 / 1
6,210
565
2,017
5,194
2,093
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
3 / 0 / 1
6,492
590
3,868
4,999
1,563
Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Khepri
10
2 / 1 / 2
6,068
552
1,808
4,463
3,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
5 / 0 / 1
7,101
646
6,730
7,029
4,871
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
22
2
Kills
15
15
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
0
2
4
W
Bakasura
2
1
1
2.5
L
The Morrigan
Stoned_Witch8X
The Morrigan
0
3
1
0.17
L
Danzaburou
Wolfie6997
Danzaburou
1
4
0
0.25
W
3
0
1
3.5
L
1
3
0
0.33
W
Khepri
2
1
2
3
L
Serqet
0
1
0
0
W
5
0
1
5.5
L
Guan Yu
yukiy206
Guan Yu
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,937
Damage
21,871
35,323
Taken
27,387
12,377
Mitigated
13,703
9,430
Healing
11,161
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,448
4,396
0
1,434
5,702
1,839
2,360
0
5,600
0
45,828
W
Bakasura
2,017
1,589
0
2,354
5,194
2,093
0
305
4,889
0
25,299
L
The Morrigan
Stoned_Witch8X
The Morrigan
3,235
484
0
436
4,205
1,459
123
2,674
1,531
24,153
3,271
L
Danzaburou
Wolfie6997
Danzaburou
3,281
1,039
0
1,935
7,741
1,341
626
981
6,760
0
28,192
W
3,868
1,313
0
2,720
4,999
1,563
91
2,240
2,721
33,963
0
L
2,841
532
0
2,582
6,890
2,012
0
1,292
5,598
0
29,903
W
Khepri
1,808
264
0
1,472
4,463
3,337
314
0
4,463
15,129
0
L
Serqet
2,812
591
289
2,680
7,894
2,685
0
1,094
6,800
0
16,429
W
6,730
1,227
0
3,181
7,029
4,871
574
0
7,029
4,230
30,513
L
Guan Yu
yukiy206
Guan Yu
2,768
1,060
0
1,508
8,593
4,880
0
455
8,053
0
22,054

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,677
Gold Earned
32,545
256
Minions Killed
343
0
Camps Cleared
0
1,016,047
Distance Traveled
1,056,612
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
6,674
607
87
8
0
207,175
2
W
Bakasura
6,210
565
81
7
0
241,560
0
L
The Morrigan
5,182
471
58
5
0
201,787
1
L
Danzaburou
5,451
496
50
5
0
179,613
2
W
Sol
6,492
590
72
7
0
191,563
1
L
Loki
5,398
491
70
6
0
204,758
0
W
Khepri
6,068
552
25
2
0
210,224
1
L
Serqet
4,583
417
25
2
0
236,716
4
W
Chaac
7,101
646
78
7
0
206,090
0
L
Guan Yu
5,063
460
53
5
0
193,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role