Player Matchup

Odin
Odin
ACanadienGuy
Odin
Level 65
God Stats
1W - 0L
1,764 SR
Queue Stats
12W - 7L
1,636 Elo+
Solo
Rama
Rama
Dudes McGee
Rama
Level 149
God Stats
3W - 2L
1,400 SR
Queue Stats
117W - 127L
1,426 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Io Majik oI
Morgan Le Fay
Level 157
God Stats
2W - 5L
1,506 SR
Queue Stats
133W - 124L
1,512 Elo+
Party 1
Amaterasu
Amaterasu
TheMightyMIGS
Amaterasu
Level 148
God Stats
3W - 3L
1,263 SR
Queue Stats
91W - 93L
1,515 Elo+
Party 1
Hel
Hel
zomibeteddybear
Hel
Level 153
God Stats
4W - 0L
1,334 SR
Queue Stats
71W - 62L
1,518 Elo+
Party 1
Team Averages
Level 134
1,453 SR
1,521 Elo+

VS

Team Averages
Level 95
1,492 SR
1,532 Elo+
Vulcan
Vulcan
MagneticLance
Vulcan
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 36L
1,568 Elo+
Solo
Heimdallr
Heimdallr
Subtract
Heimdallr
Level 93
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 45L
1,559 Elo+
Party 2
Nu Wa
Nu Wa
Trent4Yah
Nu Wa
Level 107
God Stats
1W - 2L
1,301 SR
Queue Stats
87W - 78L
1,563 Elo+
Party 2
Janus
Janus
Waldoroo
Janus
Level 100
God Stats
1W - 4L
1,662 SR
Queue Stats
164W - 153L
1,490 Elo+
Party 3
Hel
Hel
catiewayne
Hel
Level 129
God Stats
0W - 2L
1,500 SR
Queue Stats
150W - 150L
1,477 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 3 / 12
9,560
683
13,008
22,129
20,373
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

18
5 / 1 / 6
10,705
765
8,686
8,169
3,814
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Morgan Le Fay
Io Majik oI
Morgan Le Fay
20
8 / 1 / 8
11,557
826
24,521
16,814
7,631
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Amaterasu
TheMightyMIGS
Amaterasu
16
2 / 2 / 11
9,630
688
6,810
20,266
20,893
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
0 / 1 / 9
9,207
658
4,652
12,331
7,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
0 / 3 / 5
9,611
687
10,557
11,899
5,184
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Heimdallr
Subtract
Heimdallr
14
1 / 5 / 5
8,474
605
16,971
15,132
6,269
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nu Wa
Trent4Yah
Nu Wa
15
2 / 4 / 4
8,736
624
13,905
13,984
5,370
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Janus
Waldoroo
Janus
17
2 / 2 / 3
9,292
664
15,584
8,359
3,308
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
2 / 2 / 3
8,461
604
5,342
10,692
6,237
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
27
16
Kills
7
8
Deaths
16
46
Assists
20
Player
Kills
Deaths
Assists
KDA
W
1
3
12
2.33
W
5
1
6
8
W
Morgan Le Fay
Io Majik oI
Morgan Le Fay
8
1
8
12
L
0
3
5
0.83
L
Heimdallr
Subtract
Heimdallr
1
5
5
0.7
W
Amaterasu
TheMightyMIGS
Amaterasu
2
2
11
3.75
L
Nu Wa
Trent4Yah
Nu Wa
2
4
4
1
L
Janus
Waldoroo
Janus
2
2
3
1.75
L
2
2
3
1.75
W
0
1
9
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,677
Damage
62,359
79,709
Taken
60,066
59,885
Mitigated
26,368
52,464
Healing
30,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,008
1,054
2,138
5,115
22,129
20,373
586
8,721
13,408
0
17,711
W
8,686
6,287
2,934
597
8,169
3,814
1,976
6,965
1,204
0
33,077
W
Morgan Le Fay
Io Majik oI
Morgan Le Fay
24,521
3,037
3,184
4,160
16,814
7,631
452
10,811
6,003
74,843
0
L
10,557
4,190
1,961
1,456
11,899
5,184
123
6,664
4,992
39,605
0
L
Heimdallr
Subtract
Heimdallr
16,971
6,980
1,063
2,255
15,132
6,269
282
6,978
7,762
0
30,275
W
Amaterasu
TheMightyMIGS
Amaterasu
6,810
1,053
1,637
5,301
20,266
20,893
142
10,164
10,102
0
17,289
L
Nu Wa
Trent4Yah
Nu Wa
13,905
3,833
1,987
2,324
13,984
5,370
443
6,596
7,012
25,595
0
L
Janus
Waldoroo
Janus
15,584
411
2,423
828
8,359
3,308
0
4,698
3,566
35,377
0
L
5,342
422
12,160
4,191
10,692
6,237
0
4,237
6,302
5,784
0
W
4,652
80
19,982
7,416
12,331
7,174
705
8,727
3,604
10,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,659
Gold Earned
44,574
217
Minions Killed
179
0
Camps Cleared
0
1,468,255
Distance Traveled
1,457,891
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
9,560
683
18
1
0
346,164
1
W
Rama
10,705
765
72
5
0
224,262
4
W
Morgan Le Fay
11,557
826
89
6
0
307,314
0
L
Vulcan
9,611
687
77
6
0
302,732
0
L
Heimdallr
8,474
605
28
2
0
280,964
0
W
Amaterasu
9,630
688
17
1
0
297,281
0
L
Nu Wa
8,736
624
24
2
0
270,494
0
L
Janus
9,292
664
46
3
0
298,838
1
L
Hel
8,461
604
4
0
0
304,863
0
W
Hel
9,207
658
21
2
0
293,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role