Player Matchup

Agni
Agni
Briictom
Agni
Level 128
God Stats
5W - 7L
1,661 SR
Queue Stats
190W - 201L
1,456 Elo+
Party 2
Tyr
Tyr
EcLiPsENo1
Tyr
Level 86
God Stats
15W - 11L
1,627 SR
Queue Stats
191W - 156L
1,516 Elo+
Solo
Jing Wei
Jing Wei
IvanH622
Jing Wei
Level 84
God Stats
4W - 7L
1,300 SR
Queue Stats
235W - 228L
1,467 Elo+
Party 1
Da Ji
Da Ji
ProGamer503
Da Ji
Level 140
God Stats
2W - 3L
1,540 SR
Queue Stats
211W - 198L
1,576 Elo+
Party 2
Kuzenbo
Kuzenbo
UnlimitedParagon
Kuzenbo
Level 142
God Stats
4W - 4L
1,637 SR
Queue Stats
780W - 715L
1,557 Elo+
Party 1
Team Averages
Level 116
1,553 SR
1,514 Elo+

VS

Team Averages
Level 104
1,654 SR
1,501 Elo+
Odin
Odin
Amaldito
Odin
Level 66
God Stats
5W - 6L
1,395 SR
Queue Stats
204W - 192L
1,532 Elo+
Solo
Apollo
Apollo
Arkangel08
Apollo
Level 122
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,419 Elo+
Solo
Nemesis
Nemesis
Puepuex
Nemesis
Level 59
God Stats
4W - 0L
1,951 SR
Queue Stats
70W - 85L
1,499 Elo+
Solo
Terra
Terra
TomaDio
Terra
Level 118
God Stats
10W - 6L
1,547 SR
Queue Stats
288W - 269L
1,490 Elo+
Solo
Nu Wa
Nu Wa
cazare
Nu Wa
Level 157
God Stats
10W - 2L
1,875 SR
Queue Stats
172W - 168L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 7 / 5
10,578
481
15,331
17,799
6,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
5 / 3 / 3
10,868
494
15,958
24,793
27,902
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Jing Wei
IvanH622
Jing Wei
11
0 / 3 / 0
7,254
330
1,622
7,968
2,575
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

18
6 / 5 / 3
11,418
519
13,217
16,803
7,095
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

13
0 / 2 / 2
8,335
379
10,752
19,659
24,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
16
1 / 5 / 11
10,446
475
11,435
20,838
14,582
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Apollo
Arkangel08
Apollo
18
9 / 1 / 5
12,497
568
19,657
16,534
7,858
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
Puepuex
Nemesis
20
4 / 4 / 4
11,990
545
7,972
18,939
7,870
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
TomaDio
Terra
15
3 / 0 / 12
10,926
497
11,241
17,955
19,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Nu Wa
cazare
Nu Wa
17
2 / 6 / 9
11,197
509
17,484
14,619
5,379
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
60
16
Kills
19
20
Deaths
16
13
Assists
41
Player
Kills
Deaths
Assists
KDA
W
Odin
1
5
11
1.3
W
Apollo
Arkangel08
Apollo
9
1
5
11.5
L
Agni
5
7
5
1.07
L
5
3
3
2.17
L
Jing Wei
IvanH622
Jing Wei
0
3
0
0
L
6
5
3
1.5
W
Nemesis
Puepuex
Nemesis
4
4
4
1.5
W
Terra
TomaDio
Terra
3
0
12
9
L
0
2
2
0.5
W
Nu Wa
cazare
Nu Wa
2
6
9
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,880
Damage
67,789
87,022
Taken
88,885
68,236
Mitigated
55,363
23,455
Healing
37,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
11,435
2,507
940
5,502
20,838
14,582
388
4,038
16,613
12,664
48,949
W
Apollo
Arkangel08
Apollo
19,657
13,864
0
9,708
16,534
7,858
1,107
5,642
10,812
0
104,332
L
Agni
15,331
455
0
5,167
17,799
6,219
265
6,599
10,967
75,438
0
L
15,958
1,030
0
8,815
24,793
27,902
7
7,456
17,122
0
68,729
L
Jing Wei
IvanH622
Jing Wei
1,622
1,249
0
1,690
7,968
2,575
0
3,482
4,343
0
26,938
L
13,217
1,934
0
5,198
16,803
7,095
24
5,740
10,801
0
85,436
W
Nemesis
Puepuex
Nemesis
7,972
1,862
0
6,558
18,939
7,870
698
5,271
13,430
0
82,347
W
Terra
TomaDio
Terra
11,241
1,212
4,360
6,053
17,955
19,674
478
5,488
12,295
35,282
0
L
10,752
3,046
0
2,585
19,659
24,445
0
7,877
11,524
48,510
0
W
Nu Wa
cazare
Nu Wa
17,484
3,932
139
4,013
14,619
5,379
1,321
4,966
9,411
85,878
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,453
Gold Earned
57,056
528
Minions Killed
531
0
Camps Cleared
0
1,949,583
Distance Traveled
2,129,525
13
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
10,446
475
93
4
0
389,513
0
W
Apollo
12,497
568
153
7
0
389,962
4
L
Agni
10,578
481
149
7
0
375,029
1
L
Tyr
10,868
494
127
6
0
446,753
3
L
Jing Wei
7,254
330
56
3
0
300,102
3
L
Da Ji
11,418
519
143
7
0
409,039
1
W
Nemesis
11,990
545
131
6
0
515,309
2
W
Terra
10,926
497
37
2
0
473,721
5
L
Kuzenbo
8,335
379
53
2
0
418,660
5
W
Nu Wa
11,197
509
117
5
0
361,020
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role