Player Matchup

Neith
Neith
Felastrasza
Neith
Level 27
God Stats
3W - 0L
1,684 SR
Queue Stats
8W - 8L
1,285 Elo+
Party 1
Pele
Pele
Junglistss
Pele
Level 21
God Stats
22W - 10L
1,609 SR
Queue Stats
55W - 45L
1,531 Elo+
Party 3
Agni
Agni
KingPlages
Agni
Level 23
God Stats
2W - 0L
1,623 SR
Queue Stats
12W - 16L
1,301 Elo+
Party 1
Baron Samedi
Baron Samedi
Salvick
Baron Samedi
Level 2
God Stats
2W - 2L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Sun Wukong
Sun Wukong
Spartanqt
Sun Wukong
Level 28
God Stats
1W - 1L
1,270 SR
Queue Stats
48W - 47L
1,462 Elo+
Party 3
Team Averages
Level 20
1,537 SR
1,416 Elo+

VS

Team Averages
Level 23
1,571 SR
1,396 Elo+
Ares
Ares
CommanderWeeb
Ares
Level 25
God Stats
2W - 1L
1,619 SR
Queue Stats
30W - 43L
1,267 Elo+
Party 2
Thor
Thor
DareekiePlayz
Thor
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 25L
1,513 Elo+
Party 2
Ullr
Ullr
GonZloJCP
Ullr
Level 17
God Stats
14W - 12L
1,490 SR
Queue Stats
31W - 30L
1,454 Elo+
Party 4
Nu Wa
Nu Wa
KilltuerVzla
Nu Wa
Level 15
God Stats
16W - 18L
1,390 SR
Queue Stats
18W - 24L
1,336 Elo+
Party 4
Athena
Athena
xPheromone
Athena
Level 39
God Stats
2W - 3L
1,855 SR
Queue Stats
15W - 24L
1,409 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
5 / 0 / 1
6,891
626
4,877
4,694
1,511
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

10
1 / 2 / 2
6,006
546
5,679
9,273
2,543
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

11
1 / 0 / 4
6,512
592
2,324
3,559
870
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Baron Samedi
Salvick
Baron Samedi
8
1 / 0 / 4
5,714
519
3,460
4,332
2,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sun Wukong
Spartanqt
Sun Wukong
12
5 / 0 / 0
7,095
645
5,648
6,324
3,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 1
4,842
440
2,499
8,453
3,627
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

8
0 / 3 / 2
4,918
447
1,295
7,454
2,135
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ullr
9
0 / 1 / 1
4,962
451
2,355
3,939
1,146
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10
0 / 2 / 0
5,693
518
3,708
5,038
1,942
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Athena
xPheromone
Athena
8
2 / 3 / 0
5,076
461
3,559
7,986
5,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
6
13
Kills
2
2
Deaths
13
11
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
0
3
2
0.33
W
5
0
1
5.5
L
Ullr
0
1
1
0.5
W
1
2
2
1
L
0
2
0
0
W
1
0
4
3
W
Baron Samedi
Salvick
Baron Samedi
1
0
4
3
W
Sun Wukong
Spartanqt
Sun Wukong
5
0
0
5
L
Athena
xPheromone
Athena
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,988
Damage
13,416
28,182
Taken
32,870
10,592
Mitigated
14,326
11,179
Healing
4,558
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,499
125
672
585
8,453
3,627
72
2,274
6,179
9,050
0
L
1,295
499
0
1,733
7,454
2,135
0
225
7,187
0
23,391
W
4,877
2,054
0
2,224
4,694
1,511
893
1,542
3,020
0
38,946
L
Ullr
2,355
684
0
848
3,939
1,146
0
487
3,452
0
30,804
W
5,679
1,775
0
3,458
9,273
2,543
0
3,102
6,171
0
36,148
L
3,708
917
0
398
5,038
1,942
13
1,658
3,350
30,807
0
W
2,324
242
0
1,129
3,559
870
878
1,361
2,198
33,297
0
W
Baron Samedi
Salvick
Baron Samedi
3,460
706
203
2,045
4,332
2,522
201
1,670
2,662
11,332
0
W
Sun Wukong
Spartanqt
Sun Wukong
5,648
982
0
2,120
6,324
3,146
542
2,159
4,165
0
35,327
L
Athena
xPheromone
Athena
3,559
344
0
322
7,986
5,476
213
1,140
6,451
16,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,218
Gold Earned
25,491
334
Minions Killed
222
0
Camps Cleared
0
992,500
Distance Traveled
994,981
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
4,842
440
22
2
0
219,282
0
L
Thor
4,918
447
51
5
0
193,830
4
W
Neith
6,891
626
87
8
0
192,784
7
L
Ullr
4,962
451
47
4
0
184,638
2
W
Pele
6,006
546
70
6
0
181,835
0
L
Nu Wa
5,693
518
72
7
0
192,441
0
W
Agni
6,512
592
82
7
0
210,716
2
W
Baron Samedi
5,714
519
11
1
0
181,545
0
W
Sun Wukong
7,095
645
84
8
0
225,620
2
L
Athena
5,076
461
30
3
0
204,790
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role