Player Matchup

Ne Zha
Ne Zha
HiveTheSav
Ne Zha
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 16L
1,331 Elo+
Solo
Tsukuyomi
Tsukuyomi
JeMeFeKaryfoplat
Tsukuyomi
Level 17
God Stats
0W - 1L
1,145 SR
Queue Stats
23W - 28L
1,484 Elo+
Solo
Tiamat
Tiamat
LirkimDarastrix
Tiamat
Level 26
God Stats
12W - 21L
1,355 SR
Queue Stats
56W - 63L
1,240 Elo+
Solo
Olorun
Olorun
LogicMindzLeben
Olorun
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 29L
1,593 Elo+
Solo
Cthulhu
Cthulhu
Unlimitedead
Cthulhu
Level 26
God Stats
23W - 13L
1,710 SR
Queue Stats
123W - 113L
1,522 Elo+
Solo
Team Averages
Level 20
1,442 SR
1,434 Elo+

VS

Team Averages
Level 24
1,509 SR
1,473 Elo+
Izanami
Izanami
Black_Caesar_
Izanami
Level 28
God Stats
2W - 0L
1,455 SR
Queue Stats
8W - 4L
1,377 Elo+
Solo
Gilgamesh
Gilgamesh
CarnageMew
Gilgamesh
Level 5
God Stats
4W - 1L
1,500 SR
Queue Stats
7W - 6L
1,619 Elo+
Solo
Zeus
Zeus
GoldenAtomic
Zeus
Level 30
God Stats
9W - 14L
1,588 SR
Queue Stats
66W - 67L
1,493 Elo+
Solo
Susano
Susano
Tcodes27
Susano
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 23L
1,489 Elo+
Solo
Hera
Hera
Troia_Mista
Hera
Level 28
God Stats
5W - 6L
1,500 SR
Queue Stats
100W - 111L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
HiveTheSav
Ne Zha
14
1 / 3 / 0
8,158
816
717
3,801
1,513
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Breastplate

Breastplate

+20
Physical Protection

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Tsukuyomi
15
3 / 6 / 1
9,370
937
9,991
14,547
5,941
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

15
0 / 3 / 2
8,787
879
6,300
9,863
4,148
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
0 / 8 / 1
8,532
853
6,434
14,573
6,149
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
Unlimitedead
Cthulhu
15
0 / 2 / 3
9,302
930
9,135
21,068
13,175
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

131

VS

Team 2 Tickets

312

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
16
1 / 1 / 8
9,557
956
8,381
6,979
2,564
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
CarnageMew
Gilgamesh
16
7 / 0 / 7
10,374
1,037
16,176
13,371
10,662
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

17
6 / 3 / 7
10,189
1,019
15,376
6,877
2,240
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
Tcodes27
Susano
17
2 / 0 / 14
10,047
1,005
10,185
6,665
2,691
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

16
6 / 0 / 9
11,536
1,154
8,284
4,058
1,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
67
4
Kills
22
22
Deaths
4
7
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Izanami
1
1
8
5
W
Gilgamesh
CarnageMew
Gilgamesh
7
0
7
10.5
W
6
3
7
3.17
L
Ne Zha
HiveTheSav
Ne Zha
1
3
0
0.33
L
Tsukuyomi
3
6
1
0.58
L
0
3
2
0.33
L
0
8
1
0.06
W
Susano
Tcodes27
Susano
2
0
14
9
W
6
0
9
10.5
L
Cthulhu
Unlimitedead
Cthulhu
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,577
Damage
58,402
63,852
Taken
37,950
30,926
Mitigated
20,142
10,138
Healing
3,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
8,381
4,473
0
1,126
6,979
2,564
0
5,157
1,822
0
28,996
W
Gilgamesh
CarnageMew
Gilgamesh
16,176
3,499
0
25
13,371
10,662
0
7,928
5,443
6,384
19,803
W
15,376
3,845
96
1,016
6,877
2,240
0
3,358
3,519
31,361
0
L
Ne Zha
HiveTheSav
Ne Zha
717
412
123
167
3,801
1,513
0
2,239
1,562
0
1,974
L
Tsukuyomi
9,991
3,869
0
1,078
14,547
5,941
0
4,346
10,201
230
22,669
L
6,300
1,068
0
975
9,863
4,148
0
4,900
4,963
20,069
0
L
6,434
3,557
165
1,956
14,573
6,149
0
5,965
8,608
21,147
0
W
Susano
Tcodes27
Susano
10,185
1,253
0
70
6,665
2,691
0
2,727
3,938
0
24,216
W
8,284
2,382
0
837
4,058
1,985
0
2,929
1,129
26,719
0
L
Cthulhu
Unlimitedead
Cthulhu
9,135
731
630
5,044
21,068
13,175
0
10,361
10,707
34,102
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,149
Gold Earned
51,703
154
Minions Killed
186
4
Camps Cleared
7
767,002
Distance Traveled
958,752
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
9,557
956
51
5
2
167,997
3
W
Gilgamesh
10,374
1,037
15
2
2
210,469
0
W
Zeus
10,189
1,019
37
4
2
177,711
1
L
Ne Zha
8,158
816
6
1
2
51,879
1
L
Tsukuyomi
9,370
937
25
3
1
189,849
1
L
Tiamat
8,787
879
32
3
0
171,335
0
L
Olorun
8,532
853
36
4
1
152,991
0
W
Susano
10,047
1,005
35
4
1
229,170
0
W
Hera
11,536
1,154
48
5
0
173,405
0
L
Cthulhu
9,302
930
55
6
0
200,948
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role