Player Matchup

Gilgamesh
Gilgamesh
GooseFist
Gilgamesh
Level 26
God Stats
1W - 2L
1,607 SR
Queue Stats
9W - 11L
1,385 Elo+
Party 1
Awilix
Awilix
ItssCorpse
Awilix
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 5L
1,399 Elo+
Party 1
Nemesis
Nemesis
Jefe del Cielo
Nemesis
Level 17
God Stats
4W - 0L
1,741 SR
Queue Stats
11W - 12L
1,301 Elo+
Party 1
Cthulhu
Cthulhu
mhm tex
Cthulhu
Level 35
God Stats
6W - 3L
1,591 SR
Queue Stats
13W - 17L
1,327 Elo+
Party 1
Artemis
Artemis
xoAmor
Artemis
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,588 SR
1,383 Elo+

VS

Team Averages
Level 20
1,503 SR
1,407 Elo+
Nox
Nox
FlandreRemilia86
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 27L
1,419 Elo+
Solo
Da Ji
Da Ji
Khmeye
Da Ji
Level 26
God Stats
3W - 4L
1,653 SR
Queue Stats
42W - 47L
1,500 Elo+
Solo
Osiris
Osiris
PlagueBender
Osiris
Level 23
God Stats
1W - 5L
1,384 SR
Queue Stats
5W - 12L
1,321 Elo+
Solo
Fenrir
Fenrir
RabidPanda1000
Fenrir
Level 14
God Stats
11W - 12L
1,475 SR
Queue Stats
21W - 22L
1,415 Elo+
Solo
Freya
Freya
liquidskydream
Freya
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 42L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GooseFist
Gilgamesh
13
5 / 2 / 12
8,016
1,145
7,497
6,552
3,510
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Awilix
ItssCorpse
Awilix
14
7 / 1 / 9
8,843
1,263
6,553
9,012
3,870
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

14
2 / 1 / 8
7,622
1,089
6,618
6,939
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cthulhu
mhm tex
Cthulhu
15
6 / 0 / 15
9,433
1,348
13,586
8,584
8,377
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
xoAmor
Artemis
14
2 / 2 / 8
7,690
1,099
5,031
5,509
2,338
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

380

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
7,403
1,058
4,988
9,275
2,845
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
Khmeye
Da Ji
12
3 / 7 / 2
7,666
1,095
9,977
12,410
4,502
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Osiris
13
2 / 2 / 4
8,002
1,143
5,705
11,593
9,450
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

12
0 / 1 / 0
6,168
881
636
882
262
Mace

Mace

+10
Physical Power

12
0 / 5 / 5
7,097
1,014
5,554
9,079
3,178
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
21
22
Kills
6
6
Deaths
22
52
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
7
4
0.43
W
Gilgamesh
GooseFist
Gilgamesh
5
2
12
5.5
W
Awilix
ItssCorpse
Awilix
7
1
9
11.5
W
2
1
8
6
L
Da Ji
Khmeye
Da Ji
3
7
2
0.57
L
Osiris
2
2
4
2
L
0
1
0
0
L
0
5
5
0.5
W
Cthulhu
mhm tex
Cthulhu
6
0
15
13.5
W
Artemis
xoAmor
Artemis
2
2
8
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,285
Damage
26,860
36,596
Taken
43,239
21,329
Mitigated
20,237
8,082
Healing
971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,988
263
0
0
9,275
2,845
0
2,302
6,818
13,171
0
W
Gilgamesh
GooseFist
Gilgamesh
7,497
2,178
0
1,633
6,552
3,510
0
1,262
5,290
0
13,808
W
Awilix
ItssCorpse
Awilix
6,553
3,559
0
452
9,012
3,870
0
2,208
6,804
0
10,663
W
6,618
2,191
0
128
6,939
3,234
0
2,846
4,093
0
11,694
L
Da Ji
Khmeye
Da Ji
9,977
1,858
0
0
12,410
4,502
0
3,374
8,737
0
15,794
L
Osiris
5,705
2,391
186
238
11,593
9,450
0
4,631
6,640
0
18,363
L
636
283
0
78
882
262
0
8
874
0
1,321
L
5,554
1,548
0
469
9,079
3,178
0
2,356
6,584
13,436
0
W
Cthulhu
mhm tex
Cthulhu
13,586
1,005
1,997
3,872
8,584
8,377
0
3,611
4,973
29,857
0
W
Artemis
xoAmor
Artemis
5,031
2,675
0
0
5,509
2,338
0
615
4,894
0
13,907

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,604
Gold Earned
36,336
102
Minions Killed
76
5
Camps Cleared
3
697,861
Distance Traveled
545,728
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
7,403
1,058
22
3
1
134,161
3
W
Gilgamesh
8,016
1,145
8
1
2
127,735
0
W
Awilix
8,843
1,263
1
0
0
131,404
0
W
Nemesis
7,622
1,089
15
2
2
153,545
0
L
Da Ji
7,666
1,095
16
2
0
124,294
1
L
Osiris
8,002
1,143
19
3
0
138,906
0
L
Fenrir
6,168
881
1
0
1
24,566
1
L
Freya
7,097
1,014
18
3
1
123,801
0
W
Cthulhu
9,433
1,348
52
7
0
151,054
0
W
Artemis
7,690
1,099
26
4
1
134,123
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role