Player Matchup

Jing Wei
Jing Wei
CRBrandon
Jing Wei
Level 29
God Stats
40W - 35L
1,618 SR
Queue Stats
262W - 254L
1,594 Elo+
Solo
Artemis
Artemis
JinxArcane
Artemis
Level 10
God Stats
18W - 10L
1,709 SR
Queue Stats
29W - 26L
1,546 Elo+
Solo
Nemesis
Nemesis
MrNiddles
Nemesis
Level 16
God Stats
0W - 3L
1,186 SR
Queue Stats
38W - 35L
1,472 Elo+
Party 2
Merlin
Merlin
TRIPL6
Merlin
Level 28
God Stats
51W - 41L
1,576 SR
Queue Stats
130W - 110L
1,519 Elo+
Party 2
Cthulhu
Cthulhu
TheVortexbear
Cthulhu
Level 26
God Stats
23W - 17L
1,597 SR
Queue Stats
106W - 93L
1,515 Elo+
Party 2
Team Averages
Level 22
1,537 SR
1,529 Elo+

VS

Team Averages
Level 32
1,681 SR
1,655 Elo+
Ah Muzen Cab
Ah Muzen Cab
IamNATEBATTLES
Ah Muzen Cab
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
209W - 89L
1,782 Elo+
Party 1
Chang'e
Chang'e
Jmach7
Chang'e
Level 29
God Stats
39W - 46L
1,559 SR
Queue Stats
181W - 173L
1,548 Elo+
Solo
Achilles
Achilles
Woodzie7788
Achilles
Level 29
God Stats
12W - 9L
1,762 SR
Queue Stats
79W - 83L
1,526 Elo+
Solo
Cthulhu
Cthulhu
oogie386
Cthulhu
Level 65
God Stats
28W - 12L
1,730 SR
Queue Stats
47W - 29L
1,614 Elo+
Party 1
Zeus
Zeus
zoMama
Zeus
Level 11
God Stats
35W - 8L
1,852 SR
Queue Stats
90W - 28L
1,802 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
CRBrandon
Jing Wei
17
4 / 5 / 3
10,780
980
9,476
15,190
6,897
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Artemis
JinxArcane
Artemis
17
2 / 8 / 6
10,882
989
16,166
18,796
8,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
MrNiddles
Nemesis
17
0 / 15 / 7
9,768
888
7,826
25,270
13,780
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
TRIPL6
Merlin
17
2 / 9 / 5
10,621
966
16,173
24,626
12,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
16
1 / 8 / 4
10,356
941
13,634
34,106
44,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

23

VS

Team 2 Tickets

251

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
IamNATEBATTLES
Ah Muzen Cab
19
9 / 3 / 26
11,899
1,082
25,124
12,807
6,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
Jmach7
Chang'e
19
7 / 2 / 29
11,959
1,087
18,036
13,712
6,686
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
Woodzie7788
Achilles
19
4 / 1 / 27
10,821
984
13,740
17,476
20,146
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
oogie386
Cthulhu
19
7 / 0 / 28
12,074
1,098
15,471
8,560
11,269
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Zeus
zoMama
Zeus
20
18 / 3 / 19
13,349
1,214
38,119
13,779
7,719
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
174
9
Kills
45
45
Deaths
9
25
Assists
129
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
CRBrandon
Jing Wei
4
5
3
1.1
W
Ah Muzen Cab
IamNATEBATTLES
Ah Muzen Cab
9
3
26
7.33
L
Artemis
JinxArcane
Artemis
2
8
6
0.63
W
Chang'e
Jmach7
Chang'e
7
2
29
10.75
L
Nemesis
MrNiddles
Nemesis
0
15
7
0.23
L
Merlin
TRIPL6
Merlin
2
9
5
0.5
L
Cthulhu
1
8
4
0.38
W
Achilles
Woodzie7788
Achilles
4
1
27
17.5
W
Cthulhu
oogie386
Cthulhu
7
0
28
21
W
Zeus
zoMama
Zeus
18
3
19
9.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,275
Damage
110,490
117,988
Taken
66,334
86,313
Mitigated
52,214
7,237
Healing
20,177
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
CRBrandon
Jing Wei
9,476
7,255
0
142
15,190
6,897
0
11,077
4,003
0
39,596
W
Ah Muzen Cab
IamNATEBATTLES
Ah Muzen Cab
25,124
15,010
0
2,648
12,807
6,394
0
4,773
8,034
0
52,757
L
Artemis
JinxArcane
Artemis
16,166
7,003
0
1,013
18,796
8,935
0
9,517
9,080
97
47,314
W
Chang'e
Jmach7
Chang'e
18,036
1,319
3,588
4,430
13,712
6,686
0
6,453
7,259
29,253
0
L
Nemesis
MrNiddles
Nemesis
7,826
3,008
0
1,552
25,270
13,780
0
13,768
11,282
0
17,064
L
Merlin
TRIPL6
Merlin
16,173
1,310
384
2,988
24,626
12,196
0
13,961
10,409
31,070
0
L
Cthulhu
13,634
1,433
194
964
34,106
44,505
0
21,197
12,545
24,354
0
W
Achilles
Woodzie7788
Achilles
13,740
2,917
0
2,785
17,476
20,146
0
8,383
9,093
0
19,602
W
Cthulhu
oogie386
Cthulhu
15,471
761
1,251
0
8,560
11,269
0
3,979
4,581
31,528
0
W
Zeus
zoMama
Zeus
38,119
11,499
0
5,475
13,779
7,719
0
6,316
7,463
52,659
3,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,407
Gold Earned
60,102
208
Minions Killed
199
8
Camps Cleared
4
1,044,039
Distance Traveled
985,172
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
10,780
980
57
5
1
243,747
7
W
Ah Muzen Cab
11,899
1,082
71
6
2
186,659
1
L
Artemis
10,882
989
71
6
4
195,318
1
W
Chang'e
11,959
1,087
28
3
0
200,483
0
L
Nemesis
9,768
888
14
1
2
213,193
0
L
Merlin
10,621
966
36
3
1
183,929
0
L
Cthulhu
10,356
941
30
3
0
207,852
0
W
Achilles
10,821
984
3
0
0
193,540
0
W
Cthulhu
12,074
1,098
46
4
1
227,247
1
W
Zeus
13,349
1,214
51
5
1
177,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role