Player Matchup

Bacchus
Bacchus
Murphy__YT
Bacchus
Level 27
God Stats
1W - 1L
1,691 SR
Queue Stats
83W - 94L
1,427 Elo+
Party 1
Bellona
Bellona
ViciiVonDoom
Bellona
Level 27
God Stats
13W - 9L
1,618 SR
Queue Stats
71W - 86L
1,420 Elo+
Solo
Fenrir
Fenrir
chucho_1299
Fenrir
Level 19
God Stats
5W - 8L
1,471 SR
Queue Stats
36W - 39L
1,474 Elo+
Party 1
Olorun
Olorun
ghost_kill_05
Olorun
Level 8
God Stats
3W - 3L
1,691 SR
Queue Stats
8W - 16L
1,408 Elo+
Party 1
Artemis
Artemis
little_angel1400
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1
Team Averages
Level 17
1,594 SR
1,446 Elo+

VS

Team Averages
Level 21
1,497 SR
1,279 Elo+
Anubis
Anubis
Ballistic_bro101
Anubis
Level 45
God Stats
16W - 11L
1,397 SR
Queue Stats
62W - 60L
1,225 Elo+
Party 3
Neith
Neith
PredatedSplash
Neith
Level 7
God Stats
1W - 0L
1,219 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Sllurpi
Baron Samedi
Level 26
God Stats
1W - 3L
1,773 SR
Queue Stats
57W - 87L
1,162 Elo+
Party 2
Thanatos
Thanatos
iiRaptxr
Thanatos
Level 20
God Stats
4W - 7L
1,622 SR
Queue Stats
33W - 48L
1,162 Elo+
Party 2
Ymir
Ymir
temp-927943
Ymir
Level 8
God Stats
8W - 9L
1,472 SR
Queue Stats
30W - 42L
1,345 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Murphy__YT
Bacchus
10
2 / 6 / 1
6,543
436
7,043
15,678
17,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bellona
ViciiVonDoom
Bellona
13
4 / 4 / 1
8,080
539
5,672
12,127
6,200
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Fenrir
9
2 / 7 / 4
6,507
434
8,230
11,882
3,058
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

10
2 / 7 / 1
6,428
429
3,667
11,842
5,717
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

10
0 / 9 / 0
5,969
398
4,753
9,969
1,927
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
15 / 1 / 2
9,505
634
14,912
12,291
6,501
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 5
8,085
539
8,142
6,559
2,677
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Baron Samedi
Sllurpi
Baron Samedi
13
2 / 4 / 3
8,035
536
4,390
8,030
5,356
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
iiRaptxr
Thanatos
15
7 / 0 / 5
9,164
611
7,492
12,310
5,473
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

13
6 / 1 / 7
7,866
524
6,914
9,680
8,796
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
10
Kills
32
33
Deaths
10
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
15
1
2
16
L
Bacchus
Murphy__YT
Bacchus
2
6
1
0.42
W
2
4
5
1.13
W
Baron Samedi
Sllurpi
Baron Samedi
2
4
3
0.88
L
Bellona
ViciiVonDoom
Bellona
4
4
1
1.13
L
Fenrir
2
7
4
0.57
L
2
7
1
0.36
W
Thanatos
iiRaptxr
Thanatos
7
0
5
9.5
L
0
9
0
0
W
6
1
7
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,365
Damage
41,850
61,498
Taken
48,870
34,015
Mitigated
28,803
8,485
Healing
23,922
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,912
458
116
7,785
12,291
6,501
1,300
4,266
8,025
48,253
0
L
Bacchus
Murphy__YT
Bacchus
7,043
1,784
0
2,864
15,678
17,113
84
5,416
10,112
23,245
0
W
8,142
2,912
0
1,451
6,559
2,677
1,561
3,343
3,216
0
35,025
W
Baron Samedi
Sllurpi
Baron Samedi
4,390
575
220
2,524
8,030
5,356
926
0
8,030
32,154
0
L
Bellona
ViciiVonDoom
Bellona
5,672
1,843
0
4,136
12,127
6,200
0
5,928
5,825
0
37,770
L
Fenrir
8,230
2,846
0
145
11,882
3,058
0
5,543
6,144
0
23,617
L
3,667
2,155
151
690
11,842
5,717
188
4,734
7,077
24,484
0
W
Thanatos
iiRaptxr
Thanatos
7,492
2,284
0
10,498
12,310
5,473
3,089
647
11,663
0
51,306
L
4,753
2,087
0
499
9,969
1,927
238
4,065
5,868
0
23,803
W
6,914
1,477
0
1,328
9,680
8,796
400
2,454
7,226
24,112
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,527
Gold Earned
42,655
225
Minions Killed
348
0
Camps Cleared
0
1,287,626
Distance Traveled
1,326,012
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,505
634
71
5
0
262,419
3
L
Bacchus
6,543
436
32
2
0
280,114
5
W
Neith
8,085
539
72
5
0
253,483
2
W
Baron Samedi
8,035
536
66
4
0
261,867
0
L
Bellona
8,080
539
72
5
0
276,125
6
L
Fenrir
6,507
434
30
2
0
271,135
2
L
Olorun
6,428
429
46
3
0
223,848
1
W
Thanatos
9,164
611
101
7
0
299,342
2
L
Artemis
5,969
398
45
3
0
236,404
0
W
Ymir
7,866
524
38
3
0
248,901
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role