Player Matchup

Izanami
Izanami
BIood_Reina
Izanami
Level 26
God Stats
10W - 17L
1,321 SR
Queue Stats
109W - 159L
1,331 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
KillerBurritooo
Morgan Le Fay
Level 3
God Stats
1W - 1L
1,685 SR
Queue Stats
2W - 1L
1,713 Elo+
Party 2
Neith
Neith
MuNcH0611
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bacchus
Bacchus
Thirstysteak
Bacchus
Level 100
God Stats
3W - 8L
1,442 SR
Queue Stats
16W - 24L
1,381 Elo+
Party 2
Gilgamesh
Gilgamesh
Yako0zy
Gilgamesh
Level 14
God Stats
1W - 1L
1,696 SR
Queue Stats
6W - 9L
1,351 Elo+
Party 2
Team Averages
Level 29
1,529 SR
1,455 Elo+

VS

Team Averages
Level 15
1,495 SR
1,340 Elo+
Bellona
Bellona
BolognaBeater
Bellona
Level 7
God Stats
3W - 3L
1,430 SR
Queue Stats
8W - 12L
1,230 Elo+
Party 1
Ra
Ra
RaDawger
Ra
Level 25
God Stats
41W - 33L
1,521 SR
Queue Stats
59W - 55L
1,352 Elo+
Solo
Danzaburou
Danzaburou
Zambonite259
Danzaburou
Level 19
God Stats
9W - 12L
1,439 SR
Queue Stats
115W - 114L
1,494 Elo+
Solo
Mercury
Mercury
lemon_junior6
Mercury
Level 14
God Stats
7W - 2L
1,733 SR
Queue Stats
48W - 79L
1,342 Elo+
Solo
Erlang Shen
Erlang Shen
younghomierich
Erlang Shen
Level 11
God Stats
21W - 23L
1,351 SR
Queue Stats
23W - 29L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
BIood_Reina
Izanami
15
7 / 6 / 2
9,710
539
10,959
12,957
4,542
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morgan Le Fay
KillerBurritooo
Morgan Le Fay
1
0 / 0 / 0
5,036
280
0
282
77
Neith
MuNcH0611
Neith
13
3 / 4 / 3
8,011
445
6,125
8,042
3,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Thirstysteak
Bacchus
13
3 / 1 / 6
8,727
485
5,368
13,440
15,739
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Yako0zy
Gilgamesh
14
10 / 4 / 3
9,479
527
13,274
12,979
8,782
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
13
1 / 8 / 2
8,390
466
3,561
13,192
8,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
3 / 2 / 6
9,496
528
9,356
9,838
3,229
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Danzaburou
Zambonite259
Danzaburou
15
2 / 3 / 3
9,577
532
7,442
9,514
3,318
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
14
4 / 5 / 4
9,139
508
6,658
10,595
3,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
younghomierich
Erlang Shen
14
5 / 8 / 1
9,219
512
4,882
15,932
6,608
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
31
23
Kills
15
15
Deaths
26
14
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Izanami
BIood_Reina
Izanami
7
6
2
1.33
W
Bellona
1
8
2
0.25
L
Morgan Le Fay
KillerBurritooo
Morgan Le Fay
0
0
0
0
L
Neith
MuNcH0611
Neith
3
4
3
1.13
W
3
2
6
3
L
Bacchus
Thirstysteak
Bacchus
3
1
6
6
L
Gilgamesh
Yako0zy
Gilgamesh
10
4
3
2.88
W
Danzaburou
Zambonite259
Danzaburou
2
3
3
1.17
W
Mercury
4
5
4
1.2
W
Erlang Shen
younghomierich
Erlang Shen
5
8
1
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,726
Damage
31,899
47,700
Taken
59,071
32,321
Mitigated
24,955
4,935
Healing
18,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
BIood_Reina
Izanami
10,959
5,763
0
505
12,957
4,542
0
4,464
7,949
0
62,214
W
Bellona
3,561
1,708
0
2,850
13,192
8,356
1,107
535
12,657
0
38,839
L
Morgan Le Fay
KillerBurritooo
Morgan Le Fay
0
0
0
0
282
77
0
0
282
0
0
L
Neith
MuNcH0611
Neith
6,125
3,026
0
1,266
8,042
3,181
812
1,571
6,425
0
33,124
W
9,356
612
1,961
5,827
9,838
3,229
2,271
838
9,000
49,478
0
L
Bacchus
Thirstysteak
Bacchus
5,368
859
277
2,280
13,440
15,739
238
537
12,865
32,794
0
L
Gilgamesh
Yako0zy
Gilgamesh
13,274
3,069
0
607
12,979
8,782
0
2,060
10,823
4,933
34,583
W
Danzaburou
Zambonite259
Danzaburou
7,442
3,772
0
3,328
9,514
3,318
29
2,316
7,198
0
57,891
W
Mercury
6,658
2,123
0
775
10,595
3,444
3,298
1,252
9,343
0
25,340
W
Erlang Shen
younghomierich
Erlang Shen
4,882
2,327
0
3,863
15,932
6,608
74
1,902
14,030
0
48,192

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,963
Gold Earned
45,821
290
Minions Killed
416
0
Camps Cleared
0
1,233,606
Distance Traveled
1,635,126
10
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
9,710
539
111
6
0
258,593
0
W
Bellona
8,390
466
71
4
0
341,981
0
L
Morgan Le Fay
5,036
280
0
0
0
0
0
L
Neith
8,011
445
76
4
0
275,702
0
W
Ra
9,496
528
95
5
0
319,140
0
L
Bacchus
8,727
485
46
3
0
335,758
10
L
Gilgamesh
9,479
527
57
3
0
363,553
0
W
Danzaburou
9,577
532
110
6
0
274,900
0
W
Mercury
9,139
508
47
3
0
363,277
0
W
Erlang Shen
9,219
512
93
5
0
335,828
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role