Player Matchup

Thoth
Thoth
Agent__Z__
Thoth
Level 29
God Stats
3W - 4L
1,627 SR
Queue Stats
31W - 30L
1,491 Elo+
Party 1
Mercury
Mercury
HillBilly_C-Bass
Mercury
Level 129
God Stats
6W - 3L
1,640 SR
Queue Stats
49W - 43L
1,524 Elo+
Party 1
Nemesis
Nemesis
HyruleianWarlord
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,747 Elo+
Party 1
Loki
Loki
ONDEAD-M73
Loki
Level 112
God Stats
2W - 3L
1,583 SR
Queue Stats
32W - 29L
1,510 Elo+
Party 1
Sylvanus
Sylvanus
jeep723
Sylvanus
Level 43
God Stats
2W - 1L
1,574 SR
Queue Stats
34W - 22L
1,563 Elo+
Party 1
Team Averages
Level 64
1,585 SR
1,567 Elo+

VS

Team Averages
Level 79
1,476 SR
1,483 Elo+
Hun Batz
Hun Batz
Arllekin021
Hun Batz
Level 107
God Stats
3W - 1L
1,458 SR
Queue Stats
353W - 347L
1,505 Elo+
Party 2
Medusa
Medusa
HIRO Impo
Medusa
Level 41
God Stats
8W - 5L
1,530 SR
Queue Stats
71W - 65L
1,543 Elo+
Party 2
Jormungandr
Jormungandr
Techy 4 Soul
Jormungandr
Level 103
God Stats
7W - 4L
1,360 SR
Queue Stats
406W - 421L
1,455 Elo+
Party 2
Merlin
Merlin
i zoroark 100
Merlin
Level 102
God Stats
6W - 8L
1,532 SR
Queue Stats
227W - 234L
1,451 Elo+
Party 2
Ravana
Ravana
pepa1005
Ravana
Level 42
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 69L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
11
2 / 11 / 2
7,220
481
4,246
11,789
3,469
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

11
2 / 3 / 4
7,100
473
5,242
8,083
3,136
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
2 / 7 / 1
6,617
441
4,759
11,999
3,903
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

14
5 / 4 / 3
8,573
572
10,565
11,322
4,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
jeep723
Sylvanus
10
1 / 5 / 3
6,669
445
4,389
17,509
10,971
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Arllekin021
Hun Batz
13
3 / 2 / 4
8,180
545
7,008
11,128
3,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Medusa
HIRO Impo
Medusa
14
5 / 3 / 5
8,520
568
9,662
12,420
4,354
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jormungandr
Techy 4 Soul
Jormungandr
12
5 / 1 / 13
8,659
577
10,694
13,182
13,745
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

16
12 / 2 / 3
10,578
705
12,269
7,527
2,700
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
pepa1005
Ravana
15
5 / 4 / 1
9,237
616
5,467
9,573
4,689
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
56
12
Kills
30
30
Deaths
12
13
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Thoth
2
11
2
0.27
W
Hun Batz
Arllekin021
Hun Batz
3
2
4
2.5
W
Medusa
HIRO Impo
Medusa
5
3
5
2.5
L
2
3
4
1.33
L
2
7
1
0.36
L
5
4
3
1.63
W
Jormungandr
Techy 4 Soul
Jormungandr
5
1
13
11.5
W
12
2
3
6.75
L
Sylvanus
jeep723
Sylvanus
1
5
3
0.5
W
Ravana
pepa1005
Ravana
5
4
1
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,201
Damage
45,100
60,702
Taken
53,830
25,716
Mitigated
28,631
11,112
Healing
15,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
4,246
805
17
887
11,789
3,469
41
7,157
4,220
23,088
0
W
Hun Batz
Arllekin021
Hun Batz
7,008
2,440
0
2,296
11,128
3,143
20
626
10,404
0
43,460
W
Medusa
HIRO Impo
Medusa
9,662
6,316
355
6,281
12,420
4,354
212
2,309
10,029
0
52,621
L
5,242
1,882
0
1,218
8,083
3,136
0
1,549
6,522
0
29,380
L
4,759
2,389
17
1,122
11,999
3,903
698
2,168
9,831
0
31,306
L
10,565
3,394
0
2,007
11,322
4,237
694
3,112
8,107
0
49,854
W
Jormungandr
Techy 4 Soul
Jormungandr
10,694
2,467
996
1,200
13,182
13,745
270
2,410
10,663
30,450
0
W
12,269
1,494
169
2,555
7,527
2,700
1,562
2,905
4,263
55,772
0
L
Sylvanus
jeep723
Sylvanus
4,389
965
1,940
3,904
17,509
10,971
162
8,306
9,059
18,897
0
W
Ravana
pepa1005
Ravana
5,467
1,078
0
1,844
9,573
4,689
865
0
9,218
0
50,215

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,179
Gold Earned
45,174
276
Minions Killed
359
0
Camps Cleared
0
1,329,054
Distance Traveled
1,427,435
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
7,220
481
44
3
0
252,691
0
W
Hun Batz
8,180
545
62
4
0
329,221
3
W
Medusa
8,520
568
66
4
0
261,367
0
L
Mercury
7,100
473
61
4
0
252,288
3
L
Nemesis
6,617
441
48
3
0
255,753
0
L
Loki
8,573
572
89
6
0
298,543
1
W
Jormungandr
8,659
577
39
3
0
281,651
0
W
Merlin
10,578
705
90
6
0
272,079
4
L
Sylvanus
6,669
445
34
2
0
269,779
0
W
Ravana
9,237
616
102
7
0
283,117
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role