Player Matchup

Nu Wa
Nu Wa
DudeTime
Nu Wa
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 62L
1,699 Elo+
Party 1
Xbalanque
Xbalanque
QxiWolf
Xbalanque
Level 102
God Stats
2W - 1L
1,464 SR
Queue Stats
10W - 10L
1,467 Elo+
Party 1
Osiris
Osiris
xXL3viathanXx
Osiris
Level 128
God Stats
3W - 0L
1,712 SR
Queue Stats
159W - 116L
1,673 Elo+
Party 1
Team Averages
Level 129
1,559 SR
1,613 Elo+

VS

Team Averages
Level 138
1,562 SR
1,493 Elo+
Ymir
Ymir
Obesha
Ymir
Level 128
God Stats
4W - 2L
1,542 SR
Queue Stats
116W - 113L
1,572 Elo+
Party 2
Eset
Eset
Solracious
Eset
Level 160
God Stats
16W - 36L
1,463 SR
Queue Stats
20W - 40L
1,339 Elo+
Solo
Anhur
Anhur
Zolcheon
Anhur
Level 126
God Stats
3W - 2L
1,681 SR
Queue Stats
73W - 80L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
DudeTime
Nu Wa
19
15 / 4 / 12
14,822
823
30,235
17,083
6,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Xbalanque
QxiWolf
Xbalanque
16
4 / 4 / 15
12,256
681
11,150
10,649
3,351
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 7 / 12
13,422
746
14,683
19,079
22,235
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Obesha
Ymir
15
3 / 10 / 8
12,614
701
5,348
27,976
36,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

15
2 / 11 / 9
11,402
633
10,287
15,720
6,039
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Anhur
Zolcheon
Anhur
18
10 / 6 / 3
14,513
806
19,782
19,871
7,568
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
35
27
Kills
15
15
Deaths
27
39
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
DudeTime
Nu Wa
15
4
12
5.25
L
Ymir
Obesha
Ymir
3
10
8
0.7
W
Xbalanque
QxiWolf
Xbalanque
4
4
15
2.88
L
2
11
9
0.59
L
Anhur
Zolcheon
Anhur
10
6
3
1.92
W
8
7
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,068
Damage
35,417
46,811
Taken
63,567
31,726
Mitigated
49,610
7,239
Healing
3,936
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
DudeTime
Nu Wa
30,235
8,097
560
4,867
17,083
6,140
997
5,227
11,382
77,677
0
L
Ymir
Obesha
Ymir
5,348
1,274
0
1,765
27,976
36,003
115
13,136
14,281
15,143
0
W
Xbalanque
QxiWolf
Xbalanque
11,150
4,719
0
165
10,649
3,351
1,258
5,646
4,810
0
41,786
L
10,287
510
236
1,594
15,720
6,039
0
6,811
8,737
43,669
0
L
Anhur
Zolcheon
Anhur
19,782
11,552
0
341
19,871
7,568
1,200
10,429
9,061
0
56,670
W
14,683
6,551
0
1,647
19,079
22,235
865
4,458
14,221
0
40,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,500
Gold Earned
38,529
210
Minions Killed
153
11
Camps Cleared
4
854,857
Distance Traveled
751,166
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
14,822
823
93
5
4
287,528
4
L
Ymir
12,614
701
9
1
0
234,636
1
W
Xbalanque
12,256
681
67
4
3
263,795
1
L
Eset
11,402
633
64
4
2
256,464
3
L
Anhur
14,513
806
80
4
2
260,066
4
W
Osiris
13,422
746
50
3
4
303,534
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role