Player Matchup

Vamana
Vamana
Jake_Da_Snake222
Vamana
Level 98
God Stats
80W - 93L
1,588 SR
Queue Stats
192W - 205L
1,601 Elo+
Party 1
Olorun
Olorun
MLBxLENERS
Olorun
Level 108
God Stats
24W - 23L
1,577 SR
Queue Stats
493W - 465L
1,595 Elo+
Party 1
Baron Samedi
Baron Samedi
NFL_Armstrong
Baron Samedi
Level 125
God Stats
5W - 3L
1,665 SR
Queue Stats
495W - 468L
1,595 Elo+
Party 1
Hachiman
Hachiman
jkamps_10
Hachiman
Level 101
God Stats
14W - 13L
1,627 SR
Queue Stats
388W - 360L
1,576 Elo+
Party 1
Erlang Shen
Erlang Shen
netlalan
Erlang Shen
Level 34
God Stats
4W - 0L
1,615 SR
Queue Stats
107W - 94L
1,592 Elo+
Party 1
Team Averages
Level 93
1,614 SR
1,592 Elo+

VS

Team Averages
Level 72
1,665 SR
1,706 Elo+
Gilgamesh
Gilgamesh
CoolDudeLoL69
Gilgamesh
Level 160
God Stats
28W - 15L
1,792 SR
Queue Stats
567W - 321L
1,684 Elo+
Party 2
He Bo
He Bo
LurkLordBick
He Bo
Level 42
God Stats
1W - 1L
1,500 SR
Queue Stats
78W - 48L
1,672 Elo+
Party 2
Fenrir
Fenrir
SirMangoPod
Fenrir
Level 60
God Stats
27W - 13L
1,741 SR
Queue Stats
223W - 110L
1,729 Elo+
Party 2
Ymir
Ymir
TrentHasMuscles
Ymir
Level 27
God Stats
6W - 3L
1,793 SR
Queue Stats
81W - 32L
1,801 Elo+
Party 2
Hou Yi
Hou Yi
swaggywo
Hou Yi
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
271W - 175L
1,643 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 3 / 10
13,711
623
19,927
22,135
22,336
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mace

Mace

+10
Physical Power

Olorun
MLBxLENERS
Olorun
19
3 / 4 / 10
12,854
584
10,956
15,968
8,003
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Baron Samedi
NFL_Armstrong
Baron Samedi
18
7 / 3 / 6
12,765
580
12,881
18,927
18,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
jkamps_10
Hachiman
20
4 / 2 / 5
13,167
599
8,759
13,871
5,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Erlang Shen
netlalan
Erlang Shen
19
11 / 5 / 6
12,925
588
19,885
20,252
14,410
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CoolDudeLoL69
Gilgamesh
19
7 / 4 / 4
12,145
552
26,587
25,657
23,089
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

17
5 / 8 / 4
10,791
491
10,973
13,493
4,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
17
2 / 7 / 4
10,886
495
7,530
18,878
8,738
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
1 / 7 / 8
10,093
459
8,321
21,868
18,349
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
swaggywo
Hou Yi
17
2 / 7 / 1
10,448
475
6,531
17,548
5,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
33
Kills
17
17
Deaths
33
37
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
CoolDudeLoL69
Gilgamesh
7
4
4
2.25
W
8
3
10
4.33
L
5
8
4
0.88
W
Olorun
MLBxLENERS
Olorun
3
4
10
2
W
Baron Samedi
NFL_Armstrong
Baron Samedi
7
3
6
3.33
L
Fenrir
2
7
4
0.57
L
1
7
8
0.71
W
Hachiman
jkamps_10
Hachiman
4
2
5
3.25
W
Erlang Shen
netlalan
Erlang Shen
11
5
6
2.8
L
Hou Yi
swaggywo
Hou Yi
2
7
1
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,408
Damage
59,942
91,153
Taken
97,444
68,595
Mitigated
59,986
43,063
Healing
25,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
CoolDudeLoL69
Gilgamesh
26,587
5,826
698
8,004
25,657
23,089
468
3,062
21,754
13,802
85,640
W
19,927
9,907
0
10,529
22,135
22,336
898
4,544
15,899
0
87,382
L
10,973
702
0
539
13,493
4,119
0
5,092
8,346
62,107
0
W
Olorun
MLBxLENERS
Olorun
10,956
6,988
1,012
9,123
15,968
8,003
2,524
6,412
9,151
84,239
9,661
W
Baron Samedi
NFL_Armstrong
Baron Samedi
12,881
1,635
1,794
6,343
18,927
18,627
368
5,291
13,379
61,503
0
L
Fenrir
7,530
2,084
0
5,006
18,878
8,738
0
2,702
15,940
0
68,124
L
8,321
1,001
2,850
3,306
21,868
18,349
0
8,179
13,324
22,344
0
W
Hachiman
jkamps_10
Hachiman
8,759
3,803
0
7,336
13,871
5,219
4,920
3,257
10,527
0
134,720
W
Erlang Shen
netlalan
Erlang Shen
19,885
11,480
0
6,926
20,252
14,410
1,764
4,918
14,966
0
83,577
L
Hou Yi
swaggywo
Hou Yi
6,531
2,543
0
4,598
17,548
5,691
0
3,499
13,957
0
73,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,422
Gold Earned
54,363
652
Minions Killed
509
0
Camps Cleared
0
2,020,123
Distance Traveled
1,980,948
17
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,145
552
147
7
0
424,654
1
W
Vamana
13,711
623
144
7
0
456,798
0
L
He Bo
10,791
491
103
5
0
378,611
2
W
Olorun
12,854
584
153
7
0
361,543
4
W
Baron Samedi
12,765
580
75
3
0
372,899
4
L
Fenrir
10,886
495
121
6
0
402,755
1
L
Ymir
10,093
459
32
1
0
427,131
11
W
Hachiman
13,167
599
179
8
0
392,457
4
W
Erlang Shen
12,925
588
101
5
0
436,426
5
L
Hou Yi
10,448
475
106
5
0
347,797
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role