Player Matchup

Bellona
Bellona
CRIktomi
Bellona
Level 102
God Stats
2W - 2L
1,524 SR
Queue Stats
121W - 118L
1,365 Elo+
Party 4
Thanatos
Thanatos
Flamingogame774
Thanatos
Level 70
God Stats
0W - 6L
1,124 SR
Queue Stats
74W - 102L
1,407 Elo+
Party 2
Kukulkan
Kukulkan
Temperarilygone
Kukulkan
Level 128
God Stats
0W - 1L
1,314 SR
Queue Stats
17W - 17L
1,475 Elo+
Solo
Ah Puch
Ah Puch
YoureDeadImNot
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
63W - 88L
1,423 Elo+
Party 2
Izanami
Izanami
ericali94
Izanami
Level 78
God Stats
65W - 52L
1,471 SR
Queue Stats
119W - 116L
1,377 Elo+
Party 4
Team Averages
Level 81
1,386 SR
1,410 Elo+

VS

Team Averages
Level 41
1,470 SR
1,408 Elo+
Izanami
Izanami
Lvncee
Izanami
Level 21
God Stats
9W - 11L
1,421 SR
Queue Stats
40W - 50L
1,347 Elo+
Party 3
Medusa
Medusa
Maskvillains
Medusa
Level 25
God Stats
1W - 5L
1,324 SR
Queue Stats
13W - 18L
1,381 Elo+
Party 1
Eset
Eset
WonderfullyRude
Eset
Level 44
God Stats
118W - 150L
1,578 SR
Queue Stats
328W - 357L
1,538 Elo+
Solo
Bastet
Bastet
adventurecherry
Bastet
Level 49
God Stats
9W - 2L
1,595 SR
Queue Stats
42W - 49L
1,363 Elo+
Party 3
Hel
Hel
tacohunta
Hel
Level 64
God Stats
20W - 18L
1,431 SR
Queue Stats
172W - 230L
1,409 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
CRIktomi
Bellona
15
1 / 4 / 1
9,458
860
6,028
16,507
14,897
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Thanatos
15
2 / 5 / 1
9,751
886
5,181
11,451
4,232
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
16
1 / 3 / 3
10,347
941
10,485
7,811
2,707
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

16
0 / 1 / 3
9,081
826
4,320
3,392
1,085
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
ericali94
Izanami
16
0 / 3 / 4
9,946
904
8,343
10,480
3,681
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

170

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lvncee
Izanami
17
2 / 0 / 4
10,429
948
5,049
6,764
2,664
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
17
3 / 0 / 8
10,498
954
7,437
6,186
2,485
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
9 / 0 / 6
12,462
1,133
15,955
4,573
1,787
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

17
1 / 1 / 10
10,159
924
10,860
7,926
3,116
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

17
1 / 3 / 9
10,010
910
7,891
11,539
5,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
53
4
Kills
16
16
Deaths
4
12
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Bellona
CRIktomi
Bellona
1
4
1
0.38
L
Thanatos
2
5
1
0.5
W
Izanami
Lvncee
Izanami
2
0
4
4
W
Medusa
3
0
8
7
L
Kukulkan
1
3
3
0.83
W
9
0
6
12
L
0
1
3
1.5
W
1
1
10
6
L
Izanami
ericali94
Izanami
0
3
4
0.67
W
1
3
9
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,357
Damage
47,192
49,641
Taken
36,988
26,602
Mitigated
15,917
7,408
Healing
13,718
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
CRIktomi
Bellona
6,028
1,571
547
1,826
16,507
14,897
0
7,702
8,805
0
9,150
L
Thanatos
5,181
500
0
2,551
11,451
4,232
0
4,889
6,562
0
18,370
W
Izanami
Lvncee
Izanami
5,049
4,536
0
145
6,764
2,664
0
3,417
3,347
0
24,561
W
Medusa
7,437
3,716
0
634
6,186
2,485
0
2,333
3,853
0
29,421
L
Kukulkan
10,485
260
631
467
7,811
2,707
0
4,459
3,352
62,528
0
W
15,955
106
406
1,887
4,573
1,787
0
2,087
2,486
47,076
0
L
4,320
182
0
440
3,392
1,085
0
2,098
1,294
9,166
0
W
10,860
1,931
0
859
7,926
3,116
0
2,239
5,687
0
14,790
L
Izanami
ericali94
Izanami
8,343
3,540
0
946
10,480
3,681
0
4,698
5,782
0
36,952
W
7,891
1,125
4,649
5,138
11,539
5,865
0
4,729
6,810
28,533
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,583
Gold Earned
53,558
256
Minions Killed
263
6
Camps Cleared
7
1,034,074
Distance Traveled
1,075,524
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,458
860
8
1
0
223,600
1
L
Thanatos
9,751
886
23
2
1
205,570
0
W
Izanami
10,429
948
64
6
3
190,273
0
W
Medusa
10,498
954
58
5
1
202,504
0
L
Kukulkan
10,347
941
117
11
1
203,110
0
W
Eset
12,462
1,133
72
7
0
230,447
0
L
Ah Puch
9,081
826
12
1
1
210,721
0
W
Bastet
10,159
924
15
1
0
235,227
0
L
Izanami
9,946
904
96
9
3
191,073
0
W
Hel
10,010
910
54
5
3
217,073
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role