Player Matchup

Merlin
Merlin
 
Merlin
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Geb
Geb
Nachanana
Geb
Level 13
God Stats
3W - 2L
1,430 SR
Queue Stats
15W - 11L
1,480 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
RieranKeynolds
Ah Muzen Cab
Level 28
God Stats
4W - 2L
1,461 SR
Queue Stats
100W - 101L
1,443 Elo+
Solo
Danzaburou
Danzaburou
SkewedReality
Danzaburou
Level 27
God Stats
16W - 8L
1,751 SR
Queue Stats
27W - 18L
1,528 Elo+
Solo
Chiron
Chiron
mosdjos
Chiron
Level 129
God Stats
1W - 0L
1,837 SR
Queue Stats
44W - 43L
1,584 Elo+
Party 2
Team Averages
Level 45
1,596 SR
1,507 Elo+

VS

Team Averages
Level 23
1,562 SR
1,498 Elo+
Da Ji
Da Ji
 
Da Ji
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
EpikRain
Nox
Level 14
God Stats
8W - 3L
1,789 SR
Queue Stats
13W - 12L
1,515 Elo+
Solo
Neith
Neith
GhostCat6996
Neith
Level 29
God Stats
31W - 27L
1,544 SR
Queue Stats
182W - 163L
1,523 Elo+
Party 1
Hera
Hera
McShrooomie
Hera
Level 16
God Stats
1W - 3L
1,537 SR
Queue Stats
32W - 25L
1,515 Elo+
Solo
Yemoja
Yemoja
VeteranSphere35
Yemoja
Level 29
God Stats
3W - 5L
1,440 SR
Queue Stats
282W - 270L
1,434 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
14
2 / 0 / 7
7,978
1,140
7,426
3,656
1,169
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 1 / 8
8,174
1,168
5,583
5,155
4,649
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ah Muzen Cab
RieranKeynolds
Ah Muzen Cab
13
2 / 0 / 8
7,384
1,055
5,526
2,638
824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Danzaburou
SkewedReality
Danzaburou
14
1 / 1 / 5
7,050
1,007
5,587
5,342
1,654
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
mosdjos
Chiron
14
6 / 0 / 4
8,621
1,232
8,251
6,673
2,251
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Team 1 Tickets

364

VS

Team 2 Tickets

233

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 4 / 0
7,124
1,018
3,446
9,510
3,811
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 2 / 0
6,528
933
3,595
9,671
3,597
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 1 / 1
6,925
989
7,347
9,657
3,498
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
0 / 6 / 0
6,556
937
5,795
7,560
2,570
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
0 / 0 / 0
4,480
640
0
0
0

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
3
13
Kills
2
2
Deaths
13
32
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
2
0
7
5.5
L
Da Ji
 
Da Ji
2
4
0
0.5
L
0
2
0
0
L
0
1
1
0.5
L
0
6
0
0
W
2
1
8
6
W
Ah Muzen Cab
RieranKeynolds
Ah Muzen Cab
2
0
8
6
W
Danzaburou
SkewedReality
Danzaburou
1
1
5
3.5
L
0
0
0
0
W
Chiron
mosdjos
Chiron
6
0
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,373
Damage
20,183
23,464
Taken
36,398
10,547
Mitigated
13,476
5,035
Healing
1,085
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
7,426
114
428
224
3,656
1,169
0
1,946
1,710
24,285
0
L
Da Ji
 
Da Ji
3,446
522
0
44
9,510
3,811
0
2,894
6,428
0
11,901
L
3,595
348
0
186
9,671
3,597
0
3,492
6,109
14,578
0
L
7,347
3,243
0
665
9,657
3,498
0
4,308
5,153
0
24,333
L
5,795
1,591
0
190
7,560
2,570
0
1,755
5,699
22,214
0
W
5,583
551
0
844
5,155
4,649
0
1,853
3,302
8,684
0
W
Ah Muzen Cab
RieranKeynolds
Ah Muzen Cab
5,526
1,321
0
1,116
2,638
824
0
610
2,028
0
21,947
W
Danzaburou
SkewedReality
Danzaburou
5,587
2,229
0
302
5,342
1,654
0
3,133
2,209
0
17,515
L
0
0
0
0
0
0
0
0
0
0
0
W
Chiron
mosdjos
Chiron
8,251
3,216
567
1,554
6,673
2,251
0
1,848
4,825
0
23,449

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,207
Gold Earned
31,613
156
Minions Killed
122
8
Camps Cleared
4
729,320
Distance Traveled
522,130
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
7,978
1,140
63
9
3
140,121
4
L
Da Ji
7,124
1,018
21
3
1
136,918
0
L
Nox
6,528
933
31
4
1
130,368
0
L
Neith
6,925
989
40
6
2
135,740
1
L
Hera
6,556
937
30
4
0
119,104
0
W
Geb
8,174
1,168
0
0
0
155,087
0
W
Ah Muzen Cab
7,384
1,055
31
4
0
143,701
0
W
Danzaburou
7,050
1,007
27
4
0
135,867
2
L
Yemoja
4,480
640
0
0
0
0
0
W
Chiron
8,621
1,232
35
5
5
154,544
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role