Player Matchup

Ullr
Ullr
FatBoyKurt
Ullr
Level 30
God Stats
0W - 4L
1,178 SR
Queue Stats
97W - 94L
1,574 Elo+
Solo
Jing Wei
Jing Wei
FudgeZhone
Jing Wei
Level 29
God Stats
1W - 2L
1,897 SR
Queue Stats
25W - 20L
1,637 Elo+
Party 2
Cerberus
Cerberus
Mrgurthquake1
Cerberus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 33L
1,622 Elo+
Solo
Cthulhu
Cthulhu
buttersirup
Cthulhu
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,935 Elo+
Solo
Arachne
Arachne
tyrantrin
Arachne
Level 23
God Stats
6W - 7L
1,497 SR
Queue Stats
49W - 52L
1,530 Elo+
Party 2
Team Averages
Level 23
1,515 SR
1,660 Elo+

VS

Team Averages
Level 23
1,581 SR
1,626 Elo+
Apollo
Apollo
Cornsyrupmaxxing
Apollo
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
37W - 18L
1,928 Elo+
Solo
Gilgamesh
Gilgamesh
LokiSpider
Gilgamesh
Level 18
God Stats
8W - 4L
1,332 SR
Queue Stats
47W - 39L
1,556 Elo+
Solo
Xing Tian
Xing Tian
SonicMaster420
Xing Tian
Level 28
God Stats
7W - 3L
1,800 SR
Queue Stats
30W - 42L
1,544 Elo+
Party 1
Kukulkan
Kukulkan
TrainEngineXVI
Kukulkan
Level 28
God Stats
2W - 1L
1,818 SR
Queue Stats
76W - 92L
1,498 Elo+
Solo
Achilles
Achilles
iAffliction
Achilles
Level 29
God Stats
11W - 13L
1,453 SR
Queue Stats
39W - 44L
1,601 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 0 / 0
5,336
534
3,383
4,071
1,107
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jing Wei
FudgeZhone
Jing Wei
7
1 / 7 / 0
4,466
447
5,243
8,079
1,306
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cerberus
Mrgurthquake1
Cerberus
11
2 / 1 / 0
5,881
588
5,513
8,045
4,088
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
buttersirup
Cthulhu
7
0 / 4 / 1
4,586
459
2,288
8,118
2,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
tyrantrin
Arachne
7
0 / 4 / 1
4,644
464
2,510
8,117
1,613
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
10 / 0 / 3
7,117
712
7,947
6,909
2,389
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
LokiSpider
Gilgamesh
10
5 / 0 / 2
5,947
595
6,628
6,130
2,733
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Xing Tian
SonicMaster420
Xing Tian
7
0 / 1 / 8
5,376
538
1,868
5,790
2,390
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
9
0 / 1 / 2
5,183
518
3,732
4,177
1,410
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
iAffliction
Achilles
9
0 / 2 / 0
5,097
510
4,640
7,956
3,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
4
Kills
15
16
Deaths
4
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
10
0
3
11.5
L
1
0
0
1
L
Jing Wei
FudgeZhone
Jing Wei
1
7
0
0.14
W
Gilgamesh
LokiSpider
Gilgamesh
5
0
2
6
L
Cerberus
Mrgurthquake1
Cerberus
2
1
0
2
W
Xing Tian
SonicMaster420
Xing Tian
0
1
8
4
W
Kukulkan
0
1
2
1
L
Cthulhu
buttersirup
Cthulhu
0
4
1
0.13
W
Achilles
iAffliction
Achilles
0
2
0
0
L
Arachne
tyrantrin
Arachne
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,937
Damage
24,815
36,430
Taken
30,962
10,513
Mitigated
12,200
10,097
Healing
11,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,947
5,579
0
2,274
6,909
2,389
192
632
6,277
0
46,423
L
3,383
1,137
0
770
4,071
1,107
0
1,434
2,471
0
29,791
L
Jing Wei
FudgeZhone
Jing Wei
5,243
4,191
0
1,318
8,079
1,306
0
1,120
6,851
0
21,388
W
Gilgamesh
LokiSpider
Gilgamesh
6,628
2,722
0
2,590
6,130
2,733
0
698
5,393
0
35,336
L
Cerberus
Mrgurthquake1
Cerberus
5,513
198
0
3,955
8,045
4,088
0
0
7,491
29,885
0
W
Xing Tian
SonicMaster420
Xing Tian
1,868
468
1,148
1,632
5,790
2,390
23
798
4,992
5,777
0
W
Kukulkan
3,732
924
0
924
4,177
1,410
176
713
3,464
24,278
0
L
Cthulhu
buttersirup
Cthulhu
2,288
302
678
1,499
8,118
2,399
0
1,768
6,257
9,647
0
W
Achilles
iAffliction
Achilles
4,640
1,333
0
2,582
7,956
3,278
0
4,420
2,974
0
21,175
L
Arachne
tyrantrin
Arachne
2,510
2,204
0
1,877
8,117
1,613
0
807
7,206
0
16,663

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,913
Gold Earned
28,720
238
Minions Killed
260
0
Camps Cleared
0
959,485
Distance Traveled
999,359
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
7,117
712
93
9
0
180,951
5
L
Ullr
5,336
534
73
7
0
192,012
4
L
Jing Wei
4,466
447
38
4
0
184,652
2
W
Gilgamesh
5,947
595
56
6
0
216,393
0
L
Cerberus
5,881
588
70
7
0
200,615
0
W
Xing Tian
5,376
538
5
1
0
202,031
2
W
Kukulkan
5,183
518
56
6
0
185,611
2
L
Cthulhu
4,586
459
12
1
0
186,200
2
W
Achilles
5,097
510
50
5
0
214,373
0
L
Arachne
4,644
464
45
5
0
196,006
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role