Player Matchup

Tyr
Tyr
Jithyland
Tyr
Level 66
God Stats
1W - 1L
1,325 SR
Queue Stats
269W - 130L
1,655 Elo+
Party 2
Chiron
Chiron
Joemandi
Chiron
Level 42
God Stats
2W - 0L
1,705 SR
Queue Stats
98W - 32L
1,757 Elo+
Party 2
Xing Tian
Xing Tian
xxJustTheBasic3x
Xing Tian
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
534W - 286L
1,735 Elo+
Party 2
Team Averages
Level 63
1,510 SR
1,716 Elo+

VS

Team Averages
Level 107
1,547 SR
1,539 Elo+
Hercules
Hercules
KingFluffyBoy
Hercules
Level 61
God Stats
14W - 12L
1,554 SR
Queue Stats
121W - 136L
1,467 Elo+
Party 1
Ullr
Ullr
PixelLui
Ullr
Level 146
God Stats
0W - 4L
1,539 SR
Queue Stats
83W - 105L
1,509 Elo+
Solo
Ra
Ra
Tryx-the-Umbreon
Ra
Level 115
God Stats
8W - 7L
1,548 SR
Queue Stats
468W - 487L
1,641 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 10
10,238
683
5,972
12,641
7,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chiron
Joemandi
Chiron
14
4 / 0 / 8
10,107
674
7,275
6,570
2,602
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Xing Tian
15
6 / 2 / 6
11,056
737
8,651
15,865
10,437
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
KingFluffyBoy
Hercules
5
0 / 3 / 2
7,652
510
459
4,395
1,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
14
1 / 4 / 2
9,385
626
7,239
11,906
5,238
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

13
1 / 5 / 1
8,884
592
6,403
7,896
2,760
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
7
12
Kills
2
3
Deaths
12
24
Assists
5
Player
Kills
Deaths
Assists
KDA
W
2
1
10
7
W
Chiron
Joemandi
Chiron
4
0
8
8
L
Hercules
KingFluffyBoy
Hercules
0
3
2
0.33
L
Ullr
1
4
2
0.5
L
1
5
1
0.3
W
Xing Tian
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,898
Damage
14,101
35,076
Taken
24,197
21,021
Mitigated
9,339
13,533
Healing
2,649
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,972
1,021
0
3,994
12,641
7,982
595
2,256
7,768
0
24,070
W
Chiron
Joemandi
Chiron
7,275
1,688
1,678
1,846
6,570
2,602
1,436
1,482
5,003
0
36,518
L
Hercules
KingFluffyBoy
Hercules
459
35
0
202
4,395
1,341
0
1,257
3,034
0
1,338
L
Ullr
7,239
2,227
136
1,180
11,906
5,238
0
5,447
6,271
0
29,729
L
6,403
181
212
919
7,896
2,760
0
2,159
5,501
37,027
0
W
Xing Tian
8,651
280
0
6,015
15,865
10,437
844
3,682
10,469
48,416
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,401
Gold Earned
25,921
167
Minions Killed
125
9
Camps Cleared
5
876,272
Distance Traveled
526,089
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
10,238
683
36
2
3
318,285
0
W
Chiron
10,107
674
57
4
3
272,856
1
L
Hercules
7,652
510
2
0
0
30,382
0
L
Ullr
9,385
626
56
4
3
271,046
5
L
Ra
8,884
592
67
4
2
224,661
2
W
Xing Tian
11,056
737
74
5
3
285,131
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role