Player Matchup

Guan Yu
Guan Yu
AstralZefir
Guan Yu
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
Chrislvh7
Hachiman
Level 8
God Stats
1W - 1L
1,724 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 1
Ra
Ra
DarkDragon_694
Ra
Level 46
God Stats
28W - 29L
1,386 SR
Queue Stats
100W - 91L
1,311 Elo+
Party 1
Sun Wukong
Sun Wukong
Itz__Monkey_Man
Sun Wukong
Level 14
God Stats
4W - 5L
1,357 SR
Queue Stats
7W - 7L
1,307 Elo+
Party 1
Janus
Janus
JG Smooth
Janus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Team Averages
Level 15
1,493 SR
1,424 Elo+

VS

Team Averages
Level 16
1,433 SR
1,209 Elo+
Skadi
Skadi
Kleittown
Skadi
Level 26
God Stats
33W - 30L
1,386 SR
Queue Stats
47W - 52L
1,263 Elo+
Party 3
Loki
Loki
Pgtenno
Loki
Level 15
God Stats
0W - 3L
1,500 SR
Queue Stats
21W - 42L
1,151 Elo+
Party 2
Sol
Sol
TheGlitchKid01
Sol
Level 16
God Stats
3W - 4L
1,449 SR
Queue Stats
52W - 67L
1,204 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Yahel7w76544
Morgan Le Fay
Level 7
God Stats
5W - 7L
1,331 SR
Queue Stats
9W - 9L
1,239 Elo+
Party 3
Kali
Kali
pinknamu
Kali
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,187 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AstralZefir
Guan Yu
20
6 / 6 / 3
12,605
548
9,866
23,708
27,625
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hachiman
Chrislvh7
Hachiman
15
3 / 7 / 15
10,651
463
10,247
15,563
4,788
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
7 / 4 / 14
12,147
528
15,009
15,520
5,240
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sun Wukong
Itz__Monkey_Man
Sun Wukong
16
7 / 8 / 7
11,414
496
8,356
21,080
15,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Janus
JG Smooth
Janus
20
23 / 0 / 5
17,075
742
23,945
15,643
5,812
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Kleittown
Skadi
18
5 / 11 / 4
11,565
503
16,734
20,602
6,617
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Loki
Pgtenno
Loki
14
3 / 10 / 4
9,211
400
6,553
19,994
6,321
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

16
8 / 8 / 3
10,625
462
16,885
21,476
6,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Morgan Le Fay
Yahel7w76544
Morgan Le Fay
14
8 / 11 / 2
10,086
439
14,954
18,621
6,579
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kali
6
0 / 7 / 0
6,867
299
1,262
7,577
2,427
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
37
46
Kills
24
25
Deaths
47
44
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
AstralZefir
Guan Yu
6
6
3
1.25
W
Hachiman
Chrislvh7
Hachiman
3
7
15
1.5
W
7
4
14
3.5
W
Sun Wukong
Itz__Monkey_Man
Sun Wukong
7
8
7
1.31
W
Janus
JG Smooth
Janus
23
0
5
25.5
L
Skadi
Kleittown
Skadi
5
11
4
0.64
L
Loki
Pgtenno
Loki
3
10
4
0.5
L
8
8
3
1.19
L
Morgan Le Fay
Yahel7w76544
Morgan Le Fay
8
11
2
0.82
L
Kali
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,423
Damage
56,388
91,514
Taken
88,270
59,267
Mitigated
28,209
29,709
Healing
16,746
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
AstralZefir
Guan Yu
9,866
1,008
511
7,835
23,708
27,625
1,371
2,502
21,206
13,404
59,642
W
Hachiman
Chrislvh7
Hachiman
10,247
8,136
0
2,229
15,563
4,788
1,309
8,481
6,790
0
35,704
W
15,009
1,996
4,972
5,024
15,520
5,240
3,864
9,320
5,947
81,802
0
W
Sun Wukong
Itz__Monkey_Man
Sun Wukong
8,356
1,437
0
3,183
21,080
15,802
1,121
7,361
13,285
0
51,934
W
Janus
JG Smooth
Janus
23,945
1,951
287
5,668
15,643
5,812
4,253
3,122
12,447
154,585
0
L
Skadi
Kleittown
Skadi
16,734
9,059
0
2,811
20,602
6,617
2,219
8,950
11,518
0
93,919
L
Loki
Pgtenno
Loki
6,553
1,844
0
3,892
19,994
6,321
192
9,484
10,202
0
36,080
L
16,885
4,761
252
8,272
21,476
6,265
198
8,323
12,741
55,756
0
L
Morgan Le Fay
Yahel7w76544
Morgan Le Fay
14,954
3,105
0
1,065
18,621
6,579
1,479
9,480
8,773
55,563
0
L
Kali
1,262
451
0
454
7,577
2,427
0
3,989
3,448
0
11,571

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,892
Gold Earned
48,354
659
Minions Killed
381
0
Camps Cleared
0
2,137,048
Distance Traveled
1,632,740
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,605
548
119
5
0
401,912
0
W
Hachiman
10,651
463
51
2
0
404,743
0
W
Ra
12,147
528
153
7
0
432,005
2
W
Sun Wukong
11,414
496
59
3
0
418,404
0
W
Janus
17,075
742
277
12
0
479,984
7
L
Skadi
11,565
503
149
6
0
346,432
0
L
Loki
9,211
400
66
3
0
399,502
0
L
Sol
10,625
462
70
3
0
375,022
0
L
Morgan Le Fay
10,086
439
78
3
0
336,499
0
L
Kali
6,867
299
18
1
0
175,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role