Player Matchup

Bastet
Bastet
INK-joelk
Bastet
Level 87
God Stats
13W - 16L
1,416 SR
Queue Stats
209W - 330L
1,217 Elo+
Party 1
Raijin
Raijin
Osteoid6272
Raijin
Level 62
God Stats
4W - 5L
1,440 SR
Queue Stats
71W - 64L
1,323 Elo+
Solo
Bellona
Bellona
ThotGodRyan
Bellona
Level 39
God Stats
13W - 8L
1,746 SR
Queue Stats
37W - 58L
1,330 Elo+
Solo
Bacchus
Bacchus
knightniinii
Bacchus
Level 49
God Stats
11W - 32L
1,258 SR
Queue Stats
63W - 136L
1,133 Elo+
Party 1
Hachiman
Hachiman
xxdragonboy92xx
Hachiman
Level 49
God Stats
1W - 0L
1,580 SR
Queue Stats
2W - 4L
1,164 Elo+
Solo
Team Averages
Level 57
1,488 SR
1,234 Elo+

VS

Team Averages
Level 51
1,394 SR
1,312 Elo+
Cliodhna
Cliodhna
Distraaack
Cliodhna
Level 68
God Stats
2W - 2L
1,293 SR
Queue Stats
100W - 126L
1,334 Elo+
Party 2
Zeus
Zeus
JESuS_CArT3r-_
Zeus
Level 68
God Stats
0W - 2L
1,306 SR
Queue Stats
107W - 139L
1,315 Elo+
Party 2
Cthulhu
Cthulhu
TNTPhoenix64
Cthulhu
Level 39
God Stats
0W - 4L
1,500 SR
Queue Stats
13W - 24L
1,204 Elo+
Solo
Artemis
Artemis
imperial156
Artemis
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
koala892timide
Ao Kuang
Level 65
God Stats
12W - 15L
1,372 SR
Queue Stats
247W - 398L
1,208 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
INK-joelk
Bastet
18
10 / 1 / 10
12,434
541
9,416
11,953
5,319
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Raijin
19
8 / 3 / 9
13,037
567
17,291
11,745
3,919
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bellona
ThotGodRyan
Bellona
18
8 / 1 / 10
12,723
553
11,708
15,101
14,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bacchus
knightniinii
Bacchus
15
2 / 2 / 13
10,186
443
7,099
9,298
8,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hachiman
16
8 / 5 / 3
11,041
480
11,749
15,922
5,051
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Distraaack
Cliodhna
18
2 / 3 / 4
10,796
469
7,405
14,538
5,521
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
6 / 8 / 2
11,302
491
10,575
16,592
4,990
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
TNTPhoenix64
Cthulhu
13
1 / 6 / 2
8,276
360
7,932
21,751
14,246
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
imperial156
Artemis
14
0 / 6 / 4
8,607
374
6,093
12,684
3,984
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
12
2 / 13 / 1
8,428
366
3,205
16,495
4,121
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
24
36
Kills
11
12
Deaths
36
45
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cliodhna
Distraaack
Cliodhna
2
3
4
1.33
W
Bastet
INK-joelk
Bastet
10
1
10
15
L
6
8
2
0.88
W
Raijin
8
3
9
4.17
L
Cthulhu
TNTPhoenix64
Cthulhu
1
6
2
0.33
W
Bellona
ThotGodRyan
Bellona
8
1
10
13
L
Artemis
imperial156
Artemis
0
6
4
0.33
W
Bacchus
knightniinii
Bacchus
2
2
13
4.25
L
Ao Kuang
2
13
1
0.19
W
Hachiman
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,263
Damage
35,210
64,019
Taken
82,060
37,246
Mitigated
32,862
23,482
Healing
17,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cliodhna
Distraaack
Cliodhna
7,405
617
0
5,473
14,538
5,521
507
4,387
9,987
0
83,986
W
Bastet
INK-joelk
Bastet
9,416
1,693
670
6,062
11,953
5,319
2,057
3,377
8,360
0
77,613
L
10,575
1,955
0
4,845
16,592
4,990
1,491
5,837
10,093
59,350
0
W
Raijin
17,291
2,608
208
4,048
11,745
3,919
3,095
3,995
7,370
76,733
0
L
Cthulhu
TNTPhoenix64
Cthulhu
7,932
404
390
3,723
21,751
14,246
73
7,117
14,237
37,999
0
W
Bellona
ThotGodRyan
Bellona
11,708
4,346
0
5,684
15,101
14,918
6,174
3,579
11,239
149
61,471
L
Artemis
imperial156
Artemis
6,093
3,172
0
1,782
12,684
3,984
764
2,425
10,161
0
47,376
W
Bacchus
knightniinii
Bacchus
7,099
249
460
1,584
9,298
8,039
410
3,849
5,165
26,371
0
L
Ao Kuang
3,205
948
0
1,713
16,495
4,121
0
3,783
12,439
28,481
0
W
Hachiman
11,749
6,735
187
4,579
15,922
5,051
2,706
5,330
10,173
0
62,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,421
Gold Earned
47,409
471
Minions Killed
436
0
Camps Cleared
0
2,082,524
Distance Traveled
1,879,822
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cliodhna
10,796
469
130
6
0
363,099
0
W
Bastet
12,434
541
108
5
0
496,889
1
L
Zeus
11,302
491
128
6
0
353,226
3
W
Raijin
13,037
567
125
5
0
378,649
1
L
Cthulhu
8,276
360
51
2
0
420,196
2
W
Bellona
12,723
553
114
5
0
447,811
0
L
Artemis
8,607
374
81
4
0
326,268
0
W
Bacchus
10,186
443
33
1
0
414,364
2
L
Ao Kuang
8,428
366
46
2
0
417,033
0
W
Hachiman
11,041
480
91
4
0
344,811
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role