Player Matchup

Janus
Janus
A1Dunny
Janus
Level 65
God Stats
4W - 12L
1,291 SR
Queue Stats
315W - 295L
1,485 Elo+
Party 1
Apollo
Apollo
TenWalk32843909
Apollo
Level 15
God Stats
3W - 19L
1,104 SR
Queue Stats
7W - 33L
1,085 Elo+
Solo
Cerberus
Cerberus
XxGedraxX
Cerberus
Level 102
God Stats
7W - 7L
1,644 SR
Queue Stats
787W - 705L
1,536 Elo+
Party 1
Team Averages
Level 61
1,346 SR
1,368 Elo+

VS

Team Averages
Level 95
1,464 SR
1,366 Elo+
Sylvanus
Sylvanus
Cry of Reaper
Sylvanus
Level 160
God Stats
1W - 2L
1,391 SR
Queue Stats
264W - 296L
1,423 Elo+
Solo
Geb
Geb
Grim_ReaperJJ
Geb
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 20L
1,398 Elo+
Party 2
Ares
Ares
TheGeek92i
Ares
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,278 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
A1Dunny
Janus
14
3 / 3 / 0
9,880
659
20,785
8,358
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
0 / 6 / 1
7,773
518
1,794
10,514
9,644
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Breastplate

Breastplate

+20
Physical Protection

Cerberus
XxGedraxX
Cerberus
12
0 / 5 / 3
8,597
573
11,786
17,087
18,052
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Cry of Reaper
Sylvanus
15
8 / 1 / 3
10,291
686
15,344
15,764
9,581
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
3 / 2 / 8
9,614
641
7,955
14,975
19,368
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

13
1 / 0 / 8
9,847
656
3,557
17,018
17,673
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
14
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Janus
A1Dunny
Janus
3
3
0
1
W
Sylvanus
Cry of Reaper
Sylvanus
8
1
3
9.5
W
3
2
8
3.5
L
0
6
1
0.08
W
1
0
8
5
L
Cerberus
XxGedraxX
Cerberus
0
5
3
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,365
Damage
26,856
35,959
Taken
47,757
30,616
Mitigated
46,622
5,091
Healing
14,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
A1Dunny
Janus
20,785
1,098
0
750
8,358
2,920
0
7,067
1,291
45,632
0
W
Sylvanus
Cry of Reaper
Sylvanus
15,344
5,693
3,199
4,739
15,764
9,581
1,280
10,621
4,137
39,317
6,409
W
7,955
1,032
1,324
1,075
14,975
19,368
320
7,896
6,459
29,059
0
L
1,794
1,200
0
325
10,514
9,644
128
6,255
4,259
0
6,801
W
3,557
684
0
4,424
17,018
17,673
56
11,396
4,151
14,694
0
L
Cerberus
XxGedraxX
Cerberus
11,786
1,706
0
4,016
17,087
18,052
0
11,931
5,156
31,650
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,250
Gold Earned
29,752
178
Minions Killed
146
3
Camps Cleared
7
619,602
Distance Traveled
791,883
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
9,880
659
88
6
2
235,222
1
W
Sylvanus
10,291
686
89
6
4
227,467
1
W
Geb
9,614
641
39
3
3
285,171
1
L
Apollo
7,773
518
11
1
0
139,782
3
W
Ares
9,847
656
18
1
0
279,245
5
L
Cerberus
8,597
573
79
5
1
244,598
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role