Player Matchup

Charybdis
Charybdis
LightPhoenix27
Charybdis
Level 73
God Stats
48W - 36L
1,598 SR
Queue Stats
433W - 408L
1,578 Elo+
Solo
Olorun
Olorun
PhenoMDZN
Olorun
Level 102
God Stats
7W - 10L
1,526 SR
Queue Stats
424W - 394L
1,571 Elo+
Party 1
Loki
Loki
QuantumXXXX
Loki
Level 109
God Stats
22W - 23L
1,464 SR
Queue Stats
452W - 432L
1,564 Elo+
Party 1
Cerberus
Cerberus
siliviline
Cerberus
Level 115
God Stats
3W - 2L
1,476 SR
Queue Stats
286W - 313L
1,475 Elo+
Solo
Erlang Shen
Erlang Shen
ÃrKaIX
Erlang Shen
Level 125
God Stats
4W - 5L
1,387 SR
Queue Stats
93W - 91L
1,507 Elo+
Solo
Team Averages
Level 105
1,490 SR
1,539 Elo+

VS

Team Averages
Level 115
1,528 SR
1,531 Elo+
Medusa
Medusa
BdoggBryan
Medusa
Level 160
God Stats
1W - 1L
1,852 SR
Queue Stats
147W - 136L
1,567 Elo+
Solo
Erlang Shen
Erlang Shen
KoshkaTheUseless
Erlang Shen
Level 87
God Stats
4W - 3L
1,681 SR
Queue Stats
213W - 213L
1,532 Elo+
Party 2
Janus
Janus
OGTriscuit
Janus
Level 101
God Stats
0W - 2L
1,257 SR
Queue Stats
383W - 376L
1,518 Elo+
Party 2
Nemesis
Nemesis
QliphortGuy1
Nemesis
Level 92
God Stats
1W - 2L
1,715 SR
Queue Stats
198W - 179L
1,561 Elo+
Solo
Yemoja
Yemoja
Squizzy1
Yemoja
Level 136
God Stats
0W - 5L
1,133 SR
Queue Stats
102W - 143L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LightPhoenix27
Charybdis
11
2 / 0 / 0
6,053
605
5,935
6,580
1,639
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Olorun
PhenoMDZN
Olorun
11
0 / 0 / 1
6,014
601
2,506
5,760
1,839
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 3
6,440
644
5,402
5,065
2,471
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Cerberus
siliviline
Cerberus
10
0 / 1 / 2
5,543
554
2,944
6,815
2,405
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Erlang Shen
ÃrKaIX
Erlang Shen
11
3 / 0 / 0
6,122
612
2,766
4,108
1,958
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
BdoggBryan
Medusa
8
1 / 2 / 0
5,192
519
4,169
5,578
1,137
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Erlang Shen
KoshkaTheUseless
Erlang Shen
9
1 / 4 / 0
5,400
540
3,492
6,931
3,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
10
0 / 1 / 0
5,542
554
2,486
4,099
977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
QliphortGuy1
Nemesis
9
0 / 0 / 0
5,375
538
3,476
5,661
1,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Yemoja
Squizzy1
Yemoja
8
0 / 1 / 1
5,022
502
2,554
7,089
2,956
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
3
8
Kills
2
2
Deaths
8
6
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Medusa
BdoggBryan
Medusa
1
2
0
0.5
L
Erlang Shen
KoshkaTheUseless
Erlang Shen
1
4
0
0.25
W
Charybdis
LightPhoenix27
Charybdis
2
0
0
2
L
Janus
0
1
0
0
W
Olorun
PhenoMDZN
Olorun
0
0
1
0.5
L
Nemesis
QliphortGuy1
Nemesis
0
0
0
0
W
3
1
3
4.5
L
Yemoja
Squizzy1
Yemoja
0
1
1
0.5
W
Cerberus
siliviline
Cerberus
0
1
2
1
W
Erlang Shen
ÃrKaIX
Erlang Shen
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,553
Damage
16,177
28,328
Taken
29,358
10,312
Mitigated
10,349
14,239
Healing
6,776
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
BdoggBryan
Medusa
4,169
1,505
0
1,232
5,578
1,137
150
888
4,484
0
26,033
L
Erlang Shen
KoshkaTheUseless
Erlang Shen
3,492
1,795
0
1,926
6,931
3,901
0
597
5,908
0
27,289
W
Charybdis
LightPhoenix27
Charybdis
5,935
3,321
0
3,495
6,580
1,639
480
1,486
5,090
0
45,769
L
Janus
2,486
271
0
531
4,099
977
0
1,220
2,749
30,078
0
W
Olorun
PhenoMDZN
Olorun
2,506
939
49
2,815
5,760
1,839
508
1,170
4,432
42,959
0
L
Nemesis
QliphortGuy1
Nemesis
3,476
912
0
580
5,661
1,378
0
820
4,802
0
35,089
W
5,402
1,730
0
1,399
5,065
2,471
0
174
4,869
0
31,494
L
Yemoja
Squizzy1
Yemoja
2,554
705
298
2,209
7,089
2,956
0
1,805
5,266
17,578
0
W
Cerberus
siliviline
Cerberus
2,944
54
1,013
2,968
6,815
2,405
213
1,466
5,345
18,422
0
W
Erlang Shen
ÃrKaIX
Erlang Shen
2,766
698
0
2,500
4,108
1,958
0
550
3,552
0
32,544

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,172
Gold Earned
26,531
371
Minions Killed
278
0
Camps Cleared
0
1,032,663
Distance Traveled
1,022,555
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
5,192
519
57
6
0
192,091
0
L
Erlang Shen
5,400
540
46
5
0
189,208
5
W
Charybdis
6,053
605
101
10
0
189,293
1
L
Janus
5,542
554
75
8
0
216,445
3
W
Olorun
6,014
601
85
9
0
189,311
4
L
Nemesis
5,375
538
78
8
0
246,866
4
W
Loki
6,440
644
62
6
0
211,342
7
L
Yemoja
5,022
502
22
2
0
177,945
2
W
Cerberus
5,543
554
50
5
0
203,353
1
W
Erlang Shen
6,122
612
73
7
0
239,364
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role