Player Matchup

Gilgamesh
Gilgamesh
Glocksocked
Gilgamesh
Level 87
God Stats
12W - 14L
1,500 SR
Queue Stats
57W - 72L
1,451 Elo+
Party 2
He Bo
He Bo
Lil_Joey24
He Bo
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 41L
1,308 Elo+
Party 2
Merlin
Merlin
SpaceyChannel5
Merlin
Level 6
God Stats
1W - 2L
1,478 SR
Queue Stats
1W - 5L
1,316 Elo+
Solo
Team Averages
Level 40
1,493 SR
1,358 Elo+

VS

Team Averages
Level 27
1,591 SR
1,365 Elo+
Bacchus
Bacchus
L0UDPAQ LARY
Bacchus
Level 29
God Stats
12W - 8L
1,524 SR
Queue Stats
47W - 60L
1,383 Elo+
Solo
Izanami
Izanami
LiquidDynamite
Izanami
Level 23
God Stats
9W - 3L
1,708 SR
Queue Stats
76W - 60L
1,359 Elo+
Party 1
Janus
Janus
retroshyguy
Janus
Level 29
God Stats
7W - 8L
1,540 SR
Queue Stats
87W - 70L
1,353 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Glocksocked
Gilgamesh
16
8 / 5 / 1
12,526
626
22,205
32,662
33,520
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

He Bo
15
1 / 7 / 4
11,376
569
11,001
18,117
6,816
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
0 / 11 / 2
10,266
513
3,200
11,517
4,069
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
L0UDPAQ LARY
Bacchus
18
5 / 1 / 16
14,427
721
14,614
19,597
29,766
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
14 / 5 / 7
14,777
739
25,091
17,035
6,960
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
4 / 4 / 15
12,590
630
12,566
13,145
9,300
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
61
9
Kills
23
23
Deaths
10
7
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
Glocksocked
Gilgamesh
8
5
1
1.7
W
Bacchus
L0UDPAQ LARY
Bacchus
5
1
16
13
L
He Bo
1
7
4
0.43
W
14
5
7
3.5
L
0
11
2
0.09
W
4
4
15
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,406
Damage
52,271
62,296
Taken
49,777
44,405
Mitigated
46,026
11,296
Healing
12,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
Glocksocked
Gilgamesh
22,205
6,591
129
7,024
32,662
33,520
204
12,564
20,098
0
50,377
W
Bacchus
L0UDPAQ LARY
Bacchus
14,614
1,722
716
4,450
19,597
29,766
477
7,791
11,182
31,118
0
L
He Bo
11,001
1,325
0
4,143
18,117
6,816
346
10,158
7,959
34,857
0
W
25,091
15,324
876
3,145
17,035
6,960
1,515
5,345
11,277
0
79,845
L
3,200
821
0
0
11,517
4,069
369
5,099
6,418
18,711
0
W
12,566
2,473
947
2,377
13,145
9,300
199
2,423
10,378
49,706
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,168
Gold Earned
41,794
158
Minions Killed
215
5
Camps Cleared
11
923,493
Distance Traveled
1,082,093
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
12,526
626
69
3
3
368,317
0
W
Bacchus
14,427
721
34
2
1
392,832
1
L
He Bo
11,376
569
49
2
2
330,859
0
W
Izanami
14,777
739
95
5
9
358,071
1
L
Merlin
10,266
513
40
2
0
224,317
0
W
Janus
12,590
630
86
4
1
331,190
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role