Player Matchup

Chang'e
Chang'e
RaBoS9
Chang'e
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 16L
1,612 Elo+
Party 2
Gilgamesh
Gilgamesh
RurerXD
Gilgamesh
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
2W - 4L
1,329 Elo+
Party 2
Arachne
Arachne
Spectro027
Arachne
Level 8
God Stats
2W - 2L
1,272 SR
Queue Stats
5W - 5L
1,463 Elo+
Party 2
Ne Zha
Ne Zha
hunter2314821
Ne Zha
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,863 Elo+
Party 2
Izanami
Izanami
jotadio
Izanami
Level 18
God Stats
1W - 2L
1,864 SR
Queue Stats
48W - 43L
1,696 Elo+
Party 2
Team Averages
Level 13
1,527 SR
1,593 Elo+

VS

Team Averages
Level 32
1,552 SR
1,477 Elo+
Zeus
Zeus
Abracadullah
Zeus
Level 7
God Stats
1W - 0L
1,680 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Achilles
Achilles
EnvelopeSender
Achilles
Level 26
God Stats
5W - 1L
1,334 SR
Queue Stats
17W - 11L
1,405 Elo+
Solo
Chiron
Chiron
MissMoonlights
Chiron
Level 103
God Stats
1W - 0L
1,521 SR
Queue Stats
19W - 16L
1,564 Elo+
Party 1
Guan Yu
Guan Yu
SmiteMna
Guan Yu
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,579 Elo+
Party 1
Freya
Freya
meddlingdog
Freya
Level 10
God Stats
5W - 2L
1,723 SR
Queue Stats
11W - 14L
1,340 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
RaBoS9
Chang'e
11
2 / 3 / 1
6,708
516
5,329
11,485
2,719
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
RurerXD
Gilgamesh
11
1 / 3 / 1
6,625
510
4,617
7,010
4,713
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
Spectro027
Arachne
11
3 / 3 / 1
6,882
529
2,482
9,911
2,385
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
2 / 6 / 3
6,596
507
5,726
9,539
4,195
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Izanami
jotadio
Izanami
11
1 / 6 / 2
6,806
524
3,949
7,837
1,416
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 3 / 2
7,178
552
5,065
4,620
1,394
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
13
1 / 1 / 1
7,486
576
4,378
7,244
4,266
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
4 / 1 / 6
7,708
593
8,474
7,747
2,116
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Guan Yu
SmiteMna
Guan Yu
14
6 / 1 / 3
8,098
623
6,469
9,699
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
7 / 3 / 4
7,970
613
8,073
10,109
3,342
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
36
9
Kills
20
21
Deaths
9
8
Assists
16
Player
Kills
Deaths
Assists
KDA
W
2
3
2
1
W
Achilles
1
1
1
1.5
W
4
1
6
7
L
Chang'e
RaBoS9
Chang'e
2
3
1
0.83
L
Gilgamesh
RurerXD
Gilgamesh
1
3
1
0.5
W
Guan Yu
SmiteMna
Guan Yu
6
1
3
7.5
L
Arachne
Spectro027
Arachne
3
3
1
1.17
L
2
6
3
0.58
L
Izanami
jotadio
Izanami
1
6
2
0.33
W
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,103
Damage
32,459
45,782
Taken
39,419
15,428
Mitigated
15,960
12,720
Healing
13,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,065
686
0
190
4,620
1,394
0
1,846
2,774
32,820
0
W
Achilles
4,378
812
0
2,192
7,244
4,266
474
0
7,244
0
35,883
W
8,474
1,545
624
2,272
7,747
2,116
1,759
641
7,106
0
46,281
L
Chang'e
RaBoS9
Chang'e
5,329
575
340
4,753
11,485
2,719
0
4,924
6,303
37,616
0
L
Gilgamesh
RurerXD
Gilgamesh
4,617
1,330
0
1,038
7,010
4,713
0
366
6,045
0
22,064
W
Guan Yu
SmiteMna
Guan Yu
6,469
717
124
3,744
9,699
4,842
0
2,020
7,679
0
49,931
L
Arachne
Spectro027
Arachne
2,482
1,695
0
4,149
9,911
2,385
0
2,472
7,389
0
29,031
L
5,726
1,773
530
1,220
9,539
4,195
0
4,052
5,418
0
22,173
L
Izanami
jotadio
Izanami
3,949
2,546
0
690
7,837
1,416
1,172
1,135
6,702
0
44,471
W
8,073
3,612
0
4,296
10,109
3,342
880
822
9,287
35,818
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,617
Gold Earned
38,440
309
Minions Killed
406
0
Camps Cleared
0
1,224,199
Distance Traveled
1,289,392
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
7,178
552
79
6
0
235,864
0
W
Achilles
7,486
576
96
7
0
287,130
4
W
Chiron
7,708
593
89
7
0
233,951
0
L
Chang'e
6,708
516
77
6
0
239,662
2
L
Gilgamesh
6,625
510
48
4
0
230,943
2
W
Guan Yu
8,098
623
85
7
0
286,550
5
L
Arachne
6,882
529
67
5
0
279,743
0
L
Ne Zha
6,596
507
29
2
0
252,142
1
L
Izanami
6,806
524
88
7
0
221,709
1
W
Freya
7,970
613
57
4
0
245,897
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role