Player Matchup

Tiamat
Tiamat
Agent_R3ACTZ
Tiamat
Level 89
God Stats
24W - 15L
1,647 SR
Queue Stats
171W - 166L
1,522 Elo+
Party 1
Ra
Ra
IKUClika
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 13L
1,562 Elo+
Party 1
Neith
Neith
IKUDizzy
Neith
Level 5
God Stats
4W - 4L
1,773 SR
Queue Stats
26W - 29L
1,489 Elo+
Party 1
Serqet
Serqet
IKUSleepy
Serqet
Level 69
God Stats
4W - 0L
1,883 SR
Queue Stats
117W - 121L
1,460 Elo+
Party 1
Xing Tian
Xing Tian
Slade_Shadows
Xing Tian
Level 40
God Stats
4W - 4L
1,425 SR
Queue Stats
51W - 51L
1,477 Elo+
Party 1
Team Averages
Level 41
1,646 SR
1,502 Elo+

VS

Team Averages
Level 20
1,554 SR
1,453 Elo+
Jormungandr
Jormungandr
ANTHONY 226709
Jormungandr
Level 6
God Stats
1W - 1L
1,769 SR
Queue Stats
8W - 10L
1,550 Elo+
Party 2
Hercules
Hercules
Biggums508
Hercules
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
119W - 133L
1,398 Elo+
Solo
Ao Kuang
Ao Kuang
Godly Birote
Ao Kuang
Level 10
God Stats
0W - 2L
1,500 SR
Queue Stats
13W - 15L
1,433 Elo+
Party 2
Charybdis
Charybdis
O_Gskill
Charybdis
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 43L
1,445 Elo+
Solo
Sol
Sol
RedHunger
Sol
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
48W - 50L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
8 / 1 / 2
9,899
660
14,767
9,932
8,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
1 / 5 / 2
7,373
492
1,345
8,241
3,188
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
IKUDizzy
Neith
13
10 / 2 / 4
8,539
569
13,130
8,132
2,926
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Serqet
IKUSleepy
Serqet
12
2 / 2 / 6
7,640
509
5,646
7,208
2,603
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Xing Tian
Slade_Shadows
Xing Tian
12
3 / 1 / 12
8,256
550
4,491
12,366
9,446
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
ANTHONY 226709
Jormungandr
8
1 / 7 / 1
5,809
387
4,150
15,508
9,119
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
Biggums508
Hercules
13
3 / 4 / 0
7,388
493
6,837
13,143
5,740
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
Godly Birote
Ao Kuang
14
6 / 2 / 0
8,536
569
7,193
11,154
3,402
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Charybdis
O_Gskill
Charybdis
10
0 / 8 / 2
6,437
429
6,151
9,349
2,320
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 3 / 2
6,857
457
3,983
5,107
1,470
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
16
24
Kills
11
11
Deaths
24
26
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
ANTHONY 226709
Jormungandr
1
7
1
0.21
W
Tiamat
8
1
2
9
L
Hercules
Biggums508
Hercules
3
4
0
0.75
L
Ao Kuang
Godly Birote
Ao Kuang
6
2
0
3
W
1
5
2
0.4
W
Neith
IKUDizzy
Neith
10
2
4
6
W
Serqet
IKUSleepy
Serqet
2
2
6
2.5
L
Charybdis
O_Gskill
Charybdis
0
8
2
0.13
L
1
3
2
0.67
W
Xing Tian
Slade_Shadows
Xing Tian
3
1
12
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,379
Damage
28,314
45,879
Taken
54,261
26,260
Mitigated
22,051
14,751
Healing
10,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
ANTHONY 226709
Jormungandr
4,150
1,649
45
54
15,508
9,119
0
4,264
11,210
18,853
0
W
Tiamat
14,767
1,806
136
3,924
9,932
8,097
738
1,997
7,728
64,913
0
L
Hercules
Biggums508
Hercules
6,837
1,280
0
3,795
13,143
5,740
558
6,479
5,975
0
38,278
L
Ao Kuang
Godly Birote
Ao Kuang
7,193
1,694
0
5,559
11,154
3,402
0
3,985
6,934
45,685
0
W
1,345
110
365
1,149
8,241
3,188
0
4,162
4,033
37,754
0
W
Neith
IKUDizzy
Neith
13,130
8,561
0
2,509
8,132
2,926
0
3,438
4,694
0
47,297
W
Serqet
IKUSleepy
Serqet
5,646
1,330
0
2,610
7,208
2,603
799
3,000
4,113
0
36,290
L
Charybdis
O_Gskill
Charybdis
6,151
3,246
0
615
9,349
2,320
621
3,112
6,189
0
33,602
L
3,983
1,274
0
901
5,107
1,470
614
2,167
2,777
25,798
3,918
W
Xing Tian
Slade_Shadows
Xing Tian
4,491
903
0
4,058
12,366
9,446
0
2,817
9,354
18,970
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,707
Gold Earned
35,027
365
Minions Killed
324
0
Camps Cleared
0
1,518,271
Distance Traveled
1,385,139
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
5,809
387
27
2
0
268,613
1
W
Tiamat
9,899
660
131
9
0
315,056
1
L
Hercules
7,388
493
80
5
0
278,776
0
L
Ao Kuang
8,536
569
88
6
0
301,131
0
W
Ra
7,373
492
79
5
0
277,951
0
W
Neith
8,539
569
74
5
0
275,639
0
W
Serqet
7,640
509
67
4
0
353,140
5
L
Charybdis
6,437
429
72
5
0
251,986
0
L
Sol
6,857
457
57
4
0
284,633
3
W
Xing Tian
8,256
550
14
1
0
296,485
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role