Player Matchup

Ganesha
Ganesha
N1Ck246
Ganesha
Level 32
God Stats
3W - 5L
1,450 SR
Queue Stats
25W - 26L
1,508 Elo+
Solo
Geb
Geb
ZoReck99
Geb
Level 98
God Stats
1W - 2L
1,724 SR
Queue Stats
166W - 161L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
chawugay
Sun Wukong
Level 49
God Stats
0W - 1L
1,132 SR
Queue Stats
91W - 92L
1,551 Elo+
Party 2
Skadi
Skadi
crustytubesock3
Skadi
Level 48
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Jormungandr
Jormungandr
miniplantage
Jormungandr
Level 45
God Stats
10W - 9L
1,525 SR
Queue Stats
191W - 215L
1,426 Elo+
Solo
Team Averages
Level 54
1,435 SR
1,499 Elo+

VS

Team Averages
Level 94
1,588 SR
1,605 Elo+
Geb
Geb
Bob McDuff7
Geb
Level 66
God Stats
13W - 4L
1,506 SR
Queue Stats
53W - 36L
1,549 Elo+
Solo
Nu Wa
Nu Wa
Bryan8550
Nu Wa
Level 105
God Stats
13W - 4L
1,790 SR
Queue Stats
186W - 123L
1,662 Elo+
Party 1
Awilix
Awilix
Devinator02
Awilix
Level 123
God Stats
5W - 3L
1,596 SR
Queue Stats
369W - 297L
1,635 Elo+
Party 1
Jing Wei
Jing Wei
HALOGOD213
Jing Wei
Level 44
God Stats
45W - 42L
1,465 SR
Queue Stats
190W - 159L
1,517 Elo+
Party 1
Vulcan
Vulcan
HarlemStruggle1
Vulcan
Level 132
God Stats
2W - 2L
1,583 SR
Queue Stats
457W - 376L
1,661 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
N1Ck246
Ganesha
14
0 / 10 / 0
8,147
815
4,287
19,412
8,854
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

14
0 / 6 / 0
8,180
818
7,998
15,152
8,026
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sun Wukong
chawugay
Sun Wukong
14
0 / 2 / 0
8,304
830
6,268
12,811
7,649
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

14
0 / 3 / 0
8,119
812
4,370
6,140
1,994
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
miniplantage
Jormungandr
15
0 / 5 / 0
8,643
864
7,400
15,232
4,259
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Team 1 Tickets

120

VS

Team 2 Tickets

305

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 18
10,960
1,096
10,941
11,969
11,584
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Nu Wa
Bryan8550
Nu Wa
17
9 / 0 / 15
10,750
1,075
23,736
5,588
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Awilix
17
4 / 0 / 12
9,685
969
6,980
6,255
2,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jing Wei
HALOGOD213
Jing Wei
17
3 / 0 / 14
9,860
986
6,055
6,269
2,566
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 18
10,721
1,072
17,640
3,423
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
103
0
Kills
26
26
Deaths
0
0
Assists
77
Player
Kills
Deaths
Assists
KDA
W
3
0
18
12
W
Nu Wa
Bryan8550
Nu Wa
9
0
15
16.5
W
Awilix
4
0
12
10
W
Jing Wei
HALOGOD213
Jing Wei
3
0
14
10
W
7
0
18
16
L
Ganesha
N1Ck246
Ganesha
0
10
0
0
L
0
6
0
0
L
Sun Wukong
chawugay
Sun Wukong
0
2
0
0
L
0
3
0
0
L
Jormungandr
miniplantage
Jormungandr
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,323
Damage
65,352
68,747
Taken
33,504
30,782
Mitigated
20,539
4,370
Healing
9,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,941
745
3,054
2,689
11,969
11,584
0
7,116
4,550
23,231
0
W
Nu Wa
Bryan8550
Nu Wa
23,736
5,856
492
1,271
5,588
2,357
0
3,284
2,184
46,483
0
W
Awilix
6,980
2,985
0
872
6,255
2,452
0
3,198
2,892
0
17,318
W
Jing Wei
HALOGOD213
Jing Wei
6,055
5,521
0
1,050
6,269
2,566
0
3,678
2,432
0
25,422
W
17,640
7,542
0
67
3,423
1,580
0
2,276
1,110
33,251
0
L
Ganesha
N1Ck246
Ganesha
4,287
267
0
441
19,412
8,854
0
14,653
4,683
14,833
0
L
7,998
313
0
2,194
15,152
8,026
0
11,431
3,579
20,861
0
L
Sun Wukong
chawugay
Sun Wukong
6,268
825
0
1,492
12,811
7,649
0
8,447
4,238
2,506
22,140
L
4,370
1,199
102
141
6,140
1,994
0
4,476
1,662
0
14,304
L
Jormungandr
miniplantage
Jormungandr
7,400
1,346
0
0
15,232
4,259
0
12,766
2,268
40,760
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,393
Gold Earned
51,976
196
Minions Killed
185
4
Camps Cleared
12
886,902
Distance Traveled
1,000,645
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Geb
10,960
1,096
26
3
0
195,557
0
W
Nu Wa
10,750
1,075
54
5
0
170,668
1
W
Awilix
9,685
969
17
2
5
214,803
1
W
Jing Wei
9,860
986
48
5
5
204,986
0
W
Vulcan
10,721
1,072
40
4
2
214,631
1
L
Ganesha
8,147
815
0
0
0
160,173
0
L
Geb
8,180
818
16
2
3
183,365
1
L
Sun Wukong
8,304
830
65
7
0
200,814
3
L
Skadi
8,119
812
25
3
0
167,683
1
L
Jormungandr
8,643
864
90
9
1
174,867
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role