Player Matchup

Hou Yi
Hou Yi
Diamond V
ELPADRINO636
Hou Yi
Diamond V
Level 160
God Stats
5W - 9L
1,516 SR
Queue Stats
185W - 185L
2,054 MMR
Solo
Khepri
Khepri
Diamond II
InfiniteCookies
Khepri
Diamond II
Level 158
God Stats
31W - 16L
1,721 SR
Queue Stats
196W - 176L
2,180 MMR
Solo
Ra
Ra
Diamond III
Melbs
Ra
Diamond III
Level 116
God Stats
2W - 1L
1,833 SR
Queue Stats
253W - 254L
2,150 MMR
Party 1
Gilgamesh
Gilgamesh
Diamond V
OneforFive
Gilgamesh
Diamond V
Level 69
God Stats
3W - 1L
1,754 SR
Queue Stats
90W - 68L
2,071 MMR
Party 1
Loki
Loki
Diamond IV
simonx2
Loki
Diamond IV
Level 147
God Stats
3W - 3L
1,350 SR
Queue Stats
265W - 247L
2,341 MMR
Solo
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 130
1,634 SR
2,159 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 112
1,708 SR
1,990 MMR
Tiamat
Tiamat
Diamond III
 
Tiamat
Diamond III
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artio
Artio
Platinum II
CritLoki
Artio
Platinum II
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
14W - 12L
2,212 MMR
Solo
Izanami
Izanami
Platinum IV
TK0h
Izanami
Platinum IV
Level 146
God Stats
16W - 6L
1,956 SR
Queue Stats
159W - 147L
1,901 MMR
Solo
Nike
Nike
Diamond III
Tonggggssss
Nike
Diamond III
Level 156
God Stats
1W - 1L
1,863 SR
Queue Stats
90W - 80L
2,071 MMR
Solo
Susano
Susano
Masters
Yomozhin
Susano
Masters
Level 74
God Stats
47W - 29L
1,722 SR
Queue Stats
383W - 376L
2,268 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
12
4 / 3 / 2
6,978
582
7,124
8,884
1,685
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 1 / 9
6,663
555
2,115
7,011
4,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ra
13
2 / 2 / 7
7,163
597
7,182
5,039
1,846
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
OneforFive
Gilgamesh
13
5 / 2 / 3
7,688
641
10,365
12,364
5,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
simonx2
Loki
11
5 / 3 / 6
6,800
567
3,805
7,986
2,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
CliodhnaAchillesKali

VS

Bans
OdinAthenaGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
1 / 4 / 3
6,333
528
4,313
6,370
3,449
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artio
CritLoki
Artio
8
0 / 3 / 2
5,408
451
1,198
9,065
4,692
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Izanami
TK0h
Izanami
12
2 / 4 / 2
7,088
591
6,924
8,261
1,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10
1 / 5 / 1
6,332
528
5,695
10,476
6,273
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Susano
Yomozhin
Susano
12
7 / 2 / 2
7,341
612
7,509
8,633
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
21
18
Kills
11
11
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
1
4
3
0.63
L
Artio
CritLoki
Artio
0
3
2
0.33
W
Hou Yi
4
3
2
1.67
W
2
1
9
6.5
W
Ra
2
2
7
2.75
W
Gilgamesh
OneforFive
Gilgamesh
5
2
3
3.25
L
Izanami
TK0h
Izanami
2
4
2
0.75
L
1
5
1
0.3
L
Susano
Yomozhin
Susano
7
2
2
4
W
Loki
simonx2
Loki
5
3
6
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,591
Damage
25,639
41,284
Taken
42,805
15,409
Mitigated
18,740
16,144
Healing
10,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,313
557
0
1,330
6,370
3,449
0
2,787
3,543
31,924
0
L
Artio
CritLoki
Artio
1,198
142
243
2,155
9,065
4,692
0
2,801
6,224
9,629
0
W
Hou Yi
7,124
4,060
0
1,723
8,884
1,685
0
1,079
7,759
0
50,241
W
2,115
237
1,739
1,954
7,011
4,229
0
1,057
5,814
10,921
0
W
Ra
7,182
859
1,447
2,117
5,039
1,846
0
2,162
2,701
52,447
0
W
Gilgamesh
OneforFive
Gilgamesh
10,365
3,105
0
4,578
12,364
5,638
0
1,395
10,296
0
37,379
L
Izanami
TK0h
Izanami
6,924
4,279
0
2,722
8,261
1,499
1,138
370
7,891
0
55,798
L
5,695
578
0
1,980
10,476
6,273
0
1,402
8,557
5,227
28,032
L
Susano
Yomozhin
Susano
7,509
1,538
0
2,336
8,633
2,827
0
2,000
6,449
0
37,816
W
Loki
simonx2
Loki
3,805
846
0
2,586
7,986
2,011
0
783
7,076
0
33,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,292
Gold Earned
32,502
355
Minions Killed
330
0
Camps Cleared
0
1,270,323
Distance Traveled
1,194,651
16
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
6,333
528
72
6
0
241,884
6
L
Artio
5,408
451
16
1
0
235,540
0
W
Hou Yi
6,978
582
94
8
0
202,834
4
W
Khepri
6,663
555
15
1
0
288,785
2
W
Ra
7,163
597
108
9
0
265,464
2
W
Gilgamesh
7,688
641
77
6
0
266,455
1
L
Izanami
7,088
591
100
8
0
225,662
4
L
Nike
6,332
528
66
6
0
221,900
2
L
Susano
7,341
612
76
6
0
269,665
4
W
Loki
6,800
567
61
5
0
246,785
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role