Player Matchup

Ymir
Ymir
CLOWNKILLER31
Ymir
Level 28
God Stats
36W - 23L
1,698 SR
Queue Stats
82W - 70L
1,584 Elo+
Party 1
King Arthur
King Arthur
Firelord2003
King Arthur
Level 126
God Stats
1W - 1L
1,230 SR
Queue Stats
100W - 91L
1,565 Elo+
Party 1
Chang'e
Chang'e
MeOwZeRsMoMmY
Chang'e
Level 107
God Stats
3W - 0L
1,731 SR
Queue Stats
108W - 97L
1,592 Elo+
Party 1
Charybdis
Charybdis
Sprite2
Charybdis
Level 118
God Stats
8W - 5L
1,591 SR
Queue Stats
100W - 84L
1,563 Elo+
Party 1
Thor
Thor
XMuisemonX
Thor
Level 44
God Stats
16W - 20L
1,544 SR
Queue Stats
202W - 181L
1,501 Elo+
Solo
Team Averages
Level 85
1,559 SR
1,561 Elo+

VS

Team Averages
Level 70
1,546 SR
1,557 Elo+
Kukulkan
Kukulkan
Dcastano
Kukulkan
Level 160
God Stats
2W - 6L
1,537 SR
Queue Stats
207W - 239L
1,518 Elo+
Party 2
Cabrakan
Cabrakan
ManicNeegear
Cabrakan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,696 Elo+
Party 2
Chernobog
Chernobog
NamelessTress
Chernobog
Level 42
God Stats
2W - 5L
1,604 SR
Queue Stats
283W - 215L
1,634 Elo+
Solo
Skadi
Skadi
Stanimal54
Skadi
Level 67
God Stats
0W - 3L
1,502 SR
Queue Stats
102W - 117L
1,453 Elo+
Party 2
Chaac
Chaac
ultimate nugnug
Chaac
Level 80
God Stats
3W - 2L
1,586 SR
Queue Stats
75W - 68L
1,483 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 0 / 4
5,574
557
776
3,862
1,698
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

King Arthur
Firelord2003
King Arthur
10
2 / 0 / 2
6,250
625
4,945
7,040
3,625
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
12
4 / 1 / 1
7,192
719
3,540
4,448
1,190
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charybdis
Sprite2
Charybdis
11
4 / 0 / 1
6,200
620
3,078
3,855
1,074
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
4 / 0 / 2
6,405
641
3,363
4,972
1,491
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Dcastano
Kukulkan
9
0 / 3 / 0
4,976
498
879
3,190
1,029
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cabrakan
ManicNeegear
Cabrakan
5
0 / 2 / 0
3,876
388
771
2,778
1,793
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Chernobog
NamelessTress
Chernobog
9
1 / 2 / 0
5,394
539
1,935
5,430
1,459
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Skadi
7
0 / 3 / 0
4,421
442
1,124
3,546
728
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8
0 / 4 / 0
4,854
485
4,664
7,356
5,247
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
1
14
Kills
1
1
Deaths
14
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
0
0
4
2
L
Kukulkan
Dcastano
Kukulkan
0
3
0
0
W
King Arthur
Firelord2003
King Arthur
2
0
2
3
L
Cabrakan
ManicNeegear
Cabrakan
0
2
0
0
W
Chang'e
4
1
1
4.5
L
Chernobog
NamelessTress
Chernobog
1
2
0
0.5
W
Charybdis
Sprite2
Charybdis
4
0
1
4.5
L
Skadi
0
3
0
0
W
4
0
2
5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,702
Damage
9,373
24,177
Taken
22,300
9,078
Mitigated
10,256
10,607
Healing
5,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
776
47
0
1,107
3,862
1,698
253
879
2,983
6,498
0
L
Kukulkan
Dcastano
Kukulkan
879
67
0
250
3,190
1,029
0
2,068
998
27,737
0
W
King Arthur
Firelord2003
King Arthur
4,945
1,047
0
2,750
7,040
3,625
185
0
6,563
0
32,637
L
Cabrakan
ManicNeegear
Cabrakan
771
206
0
195
2,778
1,793
0
647
2,102
3,535
0
W
Chang'e
3,540
190
64
2,963
4,448
1,190
0
564
3,847
42,719
0
L
Chernobog
NamelessTress
Chernobog
1,935
1,309
0
2,115
5,430
1,459
0
979
4,373
0
24,084
W
Charybdis
Sprite2
Charybdis
3,078
1,618
0
1,072
3,855
1,074
1,996
123
3,732
0
45,697
L
Skadi
1,124
112
0
148
3,546
728
0
391
3,155
0
16,456
W
3,363
1,082
0
2,651
4,972
1,491
477
207
4,734
0
30,815
L
4,664
702
0
2,893
7,356
5,247
0
0
7,356
0
21,699

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,621
Gold Earned
23,521
343
Minions Killed
206
0
Camps Cleared
0
1,014,359
Distance Traveled
786,541
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
5,574
557
15
2
0
206,071
0
L
Kukulkan
4,976
498
49
5
0
194,009
1
W
King Arthur
6,250
625
63
6
0
199,534
1
L
Cabrakan
3,876
388
8
1
0
130,378
0
W
Chang'e
7,192
719
98
10
0
208,879
2
L
Chernobog
5,394
539
72
7
0
131,930
1
W
Charybdis
6,200
620
89
9
0
185,763
0
L
Skadi
4,421
442
30
3
0
145,262
0
W
Thor
6,405
641
78
8
0
214,112
4
L
Chaac
4,854
485
47
5
0
184,962
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role