Player Matchup

Nu Wa
Nu Wa
Athena17037390
Nu Wa
Level 18
God Stats
21W - 18L
1,505 SR
Queue Stats
32W - 27L
1,424 Elo+
Party 1
Discordia
Discordia
Dupla29
Discordia
Level 20
God Stats
3W - 2L
1,484 SR
Queue Stats
21W - 16L
1,495 Elo+
Solo
Terra
Terra
ExP yMave
Terra
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 60L
1,403 Elo+
Party 1
Bastet
Bastet
FadedFungus4241
Bastet
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 19L
1,379 Elo+
Party 1
Scylla
Scylla
Vinicius GD2440
Scylla
Level 24
God Stats
4W - 2L
1,716 SR
Queue Stats
60W - 74L
1,415 Elo+
Party 1
Team Averages
Level 21
1,541 SR
1,423 Elo+

VS

Team Averages
Level 22
1,462 SR
1,338 Elo+
Erlang Shen
Erlang Shen
FalkeHard
Erlang Shen
Level 26
God Stats
1W - 2L
1,304 SR
Queue Stats
9W - 8L
1,480 Elo+
Solo
Ra
Ra
Junky_Dog0
Ra
Level 11
God Stats
1W - 1L
1,724 SR
Queue Stats
8W - 17L
1,328 Elo+
Party 2
Serqet
Serqet
PaulzNaruto25
Serqet
Level 26
God Stats
3W - 8L
1,303 SR
Queue Stats
63W - 82L
1,387 Elo+
Solo
Yemoja
Yemoja
Turista-BR-
Yemoja
Level 43
God Stats
5W - 8L
1,481 SR
Queue Stats
7W - 14L
1,345 Elo+
Party 2
Thor
Thor
mezasantos
Thor
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,149 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 1 / 11
10,923
993
14,415
6,044
2,300
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Dupla29
Discordia
17
2 / 1 / 11
10,416
947
10,867
5,559
2,008
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
ExP yMave
Terra
17
1 / 2 / 13
10,872
988
5,491
12,057
8,529
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

17
2 / 5 / 10
10,102
918
9,544
11,894
4,519
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
9 / 2 / 6
11,879
1,080
11,426
8,317
3,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Team 1 Tickets

219

VS

Team 2 Tickets

185

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
FalkeHard
Erlang Shen
17
6 / 8 / 5
11,427
1,039
14,243
21,741
19,522
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 1 / 7
11,028
1,003
12,234
8,087
2,780
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
1 / 3 / 7
10,255
932
6,326
9,415
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Yemoja
17
2 / 0 / 7
11,931
1,085
4,567
9,509
9,851
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

15
0 / 5 / 2
9,027
821
2,744
9,420
3,097
Mace

Mace

+10
Physical Power

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
39
17
Kills
11
11
Deaths
17
51
Assists
28
Player
Kills
Deaths
Assists
KDA
W
3
1
11
8.5
W
Discordia
Dupla29
Discordia
2
1
11
7.5
W
Terra
ExP yMave
Terra
1
2
13
3.75
W
2
5
10
1.4
L
Erlang Shen
FalkeHard
Erlang Shen
6
8
5
1.06
L
2
1
7
5.5
L
1
3
7
1.5
L
Yemoja
2
0
7
5.5
W
9
2
6
6
L
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,743
Damage
40,114
43,871
Taken
58,172
20,374
Mitigated
38,716
7,302
Healing
9,761
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,415
3,242
0
1,833
6,044
2,300
0
1,554
4,490
39,188
0
W
Discordia
Dupla29
Discordia
10,867
1,152
0
0
5,559
2,008
0
2,643
2,659
26,966
0
W
Terra
ExP yMave
Terra
5,491
1,558
2,519
2,121
12,057
8,529
0
5,117
6,140
8,094
0
W
9,544
3,984
0
829
11,894
4,519
0
4,161
7,465
0
16,398
L
Erlang Shen
FalkeHard
Erlang Shen
14,243
7,803
0
1,237
21,741
19,522
0
15,042
6,699
0
26,471
L
12,234
708
1,339
306
8,087
2,780
0
6,163
1,924
61,415
0
L
6,326
656
0
1,000
9,415
3,466
0
6,501
2,914
0
21,071
L
Yemoja
4,567
1,208
3,803
2,076
9,509
9,851
0
6,839
2,670
15,232
0
W
11,426
2,198
0
0
8,317
3,018
0
3,326
4,991
46,648
0
L
2,744
474
0
0
9,420
3,097
0
7,654
1,766
0
8,732

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,192
Gold Earned
53,668
188
Minions Killed
213
5
Camps Cleared
7
1,030,762
Distance Traveled
968,653
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
10,923
993
37
3
2
189,464
2
W
Discordia
10,416
947
37
3
1
200,296
0
W
Terra
10,872
988
2
0
0
210,385
0
W
Bastet
10,102
918
11
1
1
228,670
0
L
Erlang Shen
11,427
1,039
13
1
0
208,730
0
L
Ra
11,028
1,003
137
12
0
229,408
0
L
Serqet
10,255
932
35
3
4
229,267
2
L
Yemoja
11,931
1,085
21
2
3
200,077
0
W
Scylla
11,879
1,080
101
9
1
201,947
0
L
Thor
9,027
821
7
1
0
101,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role