Player Matchup

Thor
Thor
BKJmr
Thor
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 44L
1,378 Elo+
Party 2
Ra
Ra
GonzaloVA
Ra
Level 29
God Stats
11W - 8L
1,515 SR
Queue Stats
35W - 49L
1,372 Elo+
Party 2
Skadi
Skadi
JoseAndre789
Skadi
Level 45
God Stats
3W - 1L
1,276 SR
Queue Stats
30W - 40L
1,385 Elo+
Party 2
Team Averages
Level 34
1,430 SR
1,379 Elo+

VS

Team Averages
Level 33
1,434 SR
1,395 Elo+
Gilgamesh
Gilgamesh
IVERHAS60FPS
Gilgamesh
Level 42
God Stats
5W - 6L
1,435 SR
Queue Stats
49W - 57L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
SaggyWhiteBred
Tsukuyomi
Level 8
God Stats
0W - 1L
1,367 SR
Queue Stats
2W - 6L
1,253 Elo+
Party 1
Nox
Nox
asiannoob101
Nox
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BKJmr
Thor
13
6 / 0 / 8
9,262
712
4,105
8,383
3,326
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

14
3 / 3 / 10
9,374
721
4,611
6,139
2,140
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
6 / 3 / 8
9,579
737
12,183
9,480
3,373
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
IVERHAS60FPS
Gilgamesh
11
1 / 6 / 4
7,605
585
7,314
10,714
4,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Tsukuyomi
SaggyWhiteBred
Tsukuyomi
10
1 / 7 / 4
7,602
585
4,276
9,875
2,950
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 3 / 2
8,448
650
7,562
9,238
2,780
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
15
15
Kills
5
6
Deaths
16
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
BKJmr
Thor
6
0
8
10
W
3
3
10
2.67
L
Gilgamesh
IVERHAS60FPS
Gilgamesh
1
6
4
0.5
W
6
3
8
3.33
L
Tsukuyomi
SaggyWhiteBred
Tsukuyomi
1
7
4
0.43
L
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,899
Damage
19,152
24,002
Taken
29,827
8,839
Mitigated
9,793
7,048
Healing
2,306
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
BKJmr
Thor
4,105
1,382
422
1,938
8,383
3,326
669
3,008
5,209
0
8,631
W
4,611
388
1,387
1,413
6,139
2,140
684
1,415
4,606
37,773
0
L
Gilgamesh
IVERHAS60FPS
Gilgamesh
7,314
1,122
372
956
10,714
4,063
0
2,599
8,115
0
17,916
W
12,183
5,011
0
1,888
9,480
3,373
1,029
3,422
5,785
0
38,553
L
Tsukuyomi
SaggyWhiteBred
Tsukuyomi
4,276
903
0
190
9,875
2,950
0
1,899
7,976
0
10,003
L
7,562
826
0
788
9,238
2,780
0
1,530
7,708
44,001
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,215
Gold Earned
23,655
140
Minions Killed
108
6
Camps Cleared
5
675,665
Distance Traveled
632,581
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
9,262
712
9
1
0
239,566
2
W
Ra
9,374
721
87
7
2
237,445
1
L
Gilgamesh
7,605
585
20
2
0
207,398
4
W
Skadi
9,579
737
44
3
4
198,654
4
L
Tsukuyomi
7,602
585
9
1
1
193,105
3
L
Nox
8,448
650
79
6
4
232,078
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role