Player Matchup

Discordia
Discordia
Alicus
Discordia
Level 29
God Stats
25W - 15L
1,654 SR
Queue Stats
234W - 191L
1,548 Elo+
Party 1
Medusa
Medusa
Nostro87
Medusa
Level 67
God Stats
17W - 21L
1,484 SR
Queue Stats
450W - 413L
1,559 Elo+
Party 1
Sobek
Sobek
SimplyRare
Sobek
Level 68
God Stats
1W - 2L
1,181 SR
Queue Stats
137W - 139L
1,497 Elo+
Party 1
Bastet
Bastet
TyDie904
Bastet
Level 97
God Stats
1W - 1L
1,500 SR
Queue Stats
377W - 334L
1,579 Elo+
Party 1
Sun Wukong
Sun Wukong
t91m
Sun Wukong
Level 77
God Stats
8W - 3L
1,547 SR
Queue Stats
55W - 55L
1,485 Elo+
Solo
Team Averages
Level 68
1,473 SR
1,534 Elo+

VS

Team Averages
Level 74
1,535 SR
1,517 Elo+
Anhur
Anhur
 
Anhur
Level 64
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Agni
Agni
Luckyle
Agni
Level 23
God Stats
2W - 1L
1,500 SR
Queue Stats
91W - 37L
1,644 Elo+
Party 2
Discordia
Discordia
blazerduckfan1
Discordia
Level 141
God Stats
7W - 7L
1,600 SR
Queue Stats
96W - 121L
1,489 Elo+
Party 3
Tsukuyomi
Tsukuyomi
cami_nightroad-1
Tsukuyomi
Level 119
God Stats
39W - 37L
1,544 SR
Queue Stats
504W - 508L
1,462 Elo+
Solo
Neith
Neith
moitrejo12
Neith
Level 25
God Stats
59W - 63L
1,533 SR
Queue Stats
93W - 114L
1,492 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Alicus
Discordia
17
1 / 0 / 11
10,295
936
12,875
4,891
1,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
Nostro87
Medusa
17
3 / 5 / 9
10,218
929
10,977
12,243
3,939
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sobek
18
4 / 3 / 12
11,594
1,054
9,290
18,477
23,643
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bastet
TyDie904
Bastet
18
10 / 1 / 6
12,871
1,170
18,322
12,554
3,741
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Sun Wukong
t91m
Sun Wukong
17
2 / 2 / 12
10,371
943
7,975
14,026
9,907
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Team 1 Tickets

224

VS

Team 2 Tickets

172

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
6 / 3 / 2
11,364
1,033
15,301
17,092
5,158
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Agni
Luckyle
Agni
16
0 / 4 / 7
9,793
890
15,507
11,983
4,037
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
blazerduckfan1
Discordia
16
3 / 5 / 6
10,300
936
14,519
10,829
3,177
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
16
1 / 4 / 4
9,552
868
7,382
9,273
3,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Neith
16
1 / 4 / 5
9,848
895
3,784
13,127
4,729
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
35
20
Kills
11
11
Deaths
20
50
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
6
3
2
2.33
W
Discordia
Alicus
Discordia
1
0
11
6.5
L
Agni
Luckyle
Agni
0
4
7
0.88
W
Medusa
Nostro87
Medusa
3
5
9
1.5
W
Sobek
4
3
12
3.33
W
Bastet
TyDie904
Bastet
10
1
6
13
L
Discordia
blazerduckfan1
Discordia
3
5
6
1.2
L
Tsukuyomi
1
4
4
0.75
L
Neith
1
4
5
0.88
W
Sun Wukong
t91m
Sun Wukong
2
2
12
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,439
Damage
56,493
62,191
Taken
62,304
42,697
Mitigated
20,546
8,229
Healing
1,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
15,301
8,561
0
0
17,092
5,158
0
4,464
12,628
0
31,872
W
Discordia
Alicus
Discordia
12,875
58
0
303
4,891
1,467
0
3,596
1,295
33,227
0
L
Agni
Luckyle
Agni
15,507
1,253
0
0
11,983
4,037
0
3,997
7,986
37,034
0
W
Medusa
Nostro87
Medusa
10,977
5,153
0
421
12,243
3,939
0
8,220
4,023
0
32,576
W
Sobek
9,290
347
452
2,878
18,477
23,643
0
6,416
12,061
20,587
0
W
Bastet
TyDie904
Bastet
18,322
3,829
0
2,035
12,554
3,741
0
4,978
7,576
0
40,793
L
Discordia
blazerduckfan1
Discordia
14,519
310
0
54
10,829
3,177
0
4,408
6,421
33,007
0
L
Tsukuyomi
7,382
2,387
103
424
9,273
3,445
0
2,791
6,482
0
27,689
L
Neith
3,784
1,551
0
1,001
13,127
4,729
0
6,505
6,622
0
16,621
W
Sun Wukong
t91m
Sun Wukong
7,975
1,294
0
2,140
14,026
9,907
0
6,816
7,210
0
17,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,349
Gold Earned
50,857
174
Minions Killed
212
10
Camps Cleared
7
1,155,728
Distance Traveled
965,683
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
11,364
1,033
42
4
2
203,465
0
W
Discordia
10,295
936
37
3
0
236,262
0
L
Agni
9,793
890
55
5
4
191,398
2
W
Medusa
10,218
929
51
5
4
209,980
1
W
Sobek
11,594
1,054
18
2
0
224,304
0
W
Bastet
12,871
1,170
42
4
5
258,081
0
L
Discordia
10,300
936
49
4
0
206,649
0
L
Tsukuyomi
9,552
868
34
3
0
162,755
0
L
Neith
9,848
895
32
3
1
201,416
0
W
Sun Wukong
10,371
943
26
2
1
227,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role